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SF airdrops twice?

Topics: Problems: SF airdrops twice?

chrispy

Sunday, May 18, 2014 - 06:56 pm Click here to edit this post
I read my logs today, and they showed the following:

Apr 05 3336 Hawk Two dropped at Raven Blacks drop zone: 42 tons Gasoline, 125 units Military Supplies, 169 Special Forces Missiles, 1 Special Forces Unit, 2 Trucks

Apr 05 3336 Hawk Two dropped at Raven Blacks drop zone: 42 tons Gasoline, 125 units Military Supplies, 169 Special Forces Missiles, 1 Special Forces Unit, 2 Trucks

This double post in the logs happen for all SF units I airdrops. This is also true for Naval re-supply's (I cannot confirm for ground/air units). As I am not loosing twice expected amount of ammo for my fleets, I believe the warlogs are double posting some events. Logs on troop movements appear unaffected.

Country: Eagle on LU

Thanks in advance

drys0013

Monday, May 19, 2014 - 12:40 am Click here to edit this post
every get an extra SF unit out of it? I think I may have, cause they end up named the same multiple times, but one seems to disappear from time to time as well.
the fleets repeat themselves for loading, unloading, and unloaded if I remember correct, but this one is effecting me as well. I also am not having unit respond correctly and other random items. are you getting more than just log errors?

and check to see if you lose or gain SF units, b/c I see a few extra in my empire than I thought I had. this maybe related.

This is on WG I speak of. so even different worlds.

chrispy

Monday, May 19, 2014 - 01:38 am Click here to edit this post
My SF units have never replicated, I believe this problem to be limited to the logging of events.

When your units do not respond properly, is this when you move multiple units at once? Occasionally when I move multiple units to a single location, the location they move to is massively different to the place I clicked.

If I recall correctly, I moved perhaps 5 land divisions initially from there base in my main to a different country, but it to move 1000km north west of where i clicked. I used google chrome.

drys0013

Monday, May 19, 2014 - 03:28 pm Click here to edit this post
not always and not just limited to troop movement. Odd delays for months with supply units, properly supplied.

back to the multiple units thing, yes this is number 1 on that list. It says nothing at times, then thru trial and error, find you can still type a country name in and then it worked properly. I believe it was b/c they were in multiple countries and the game got lost on where to send you to when it opens up the map. of course some units are stubborn, even doing them one at a time... they would not move or respond.

These are what I call special occasion bugs, they just show up like a surprise party and on special circumstances.

If your having problems with it not saying move 21 units when moving from multiple countries, just try to move them using the side screen. It seems to be in air lift/ air drop mode, once I loaded up the destination it has 80% of time allowed me to move them even though it never prompted me to do so.

About the land divisions, map clicking. I use chrome as well, and yes the clicks are off.
This is what I notice, the big maps are more off then small once, I can click 10 times and never hit where I want to go. And to make it worse, they are off randomly depending on how the page loads. one time its 3 cm to the north of screen, next time it loads and the map load a little different and it now 4 cm to west of where i am clicking. To correct this problem most times: when you have an object, like fort or other clickable map target, you click on the object/target. It has a set and never changing location setup and the game gets that right every time. Not sure if chrome is the problem. IE seems to do the same map thing.
Also with chrome, if you have the DT screen opened up at times and try to do things with the flash side of the game, it sometimes won't respond to list click and such when creating units and other list based map features. It has something to do with both interfaces being opened up at the same time.
I've resulted in just clicking til i figure out how off it is. of course we all know the map and the maps data does not match up all the time. It might have some thing to do with how the zoom works. they really need to get to a point where the map doesn't change countries on you so you can select anywhere and zoom in with out losing unit control.

I am most mad about my supply units not responding, no logs, no movement, but some how I got a resupply after my units ran out of gas. It resupplied more than just gas though. I will say it lasted at least 5 game mos and I had the supplies in stock. Now they seem to be responding again. I only assume they needed a vacation. been working them too hard. lol

Have you ever got the "This should not have occured, please type a brief description of what your were doing before this error box popped up? Its like this add a message screen but it sends it to the GM with what you type and the error codes.

I am assuming, the errors are due to them upgrading the game more, but the maps have always been off. One other thing I noticed was the map if you try to click too far over it will send it way far away the opposite direction of where you clicked, watch the blue lines and if it does retry it; I kinda expect some issue, so I try to double check it.
Maybe I will try I different browser for a little bit and see if it helps. It can be that or the game or both! yikes! lol

chrispy

Friday, May 23, 2014 - 02:33 pm Click here to edit this post
Sorry about the age it's taken for me to reply, long posts and little time do not go together.

I do not get many error messages, and not the ones your describing.

I believe here are our collective problems with the wargame at the moment.

1) Doubble posts of airdrop and supply logs.
2) Inacturate movement multiple of units on maps I agree zoom may be the cause.
3) Supply units delaying resupply of units, i believe until the month after supply's are required (due to unit damage)

Problems are for now all on chrome, 1) and 3) obviously aren't affected by browser, but I will attempt to repeat 2) on IE

Andy

Monday, May 26, 2014 - 10:51 am Click here to edit this post
Thanks for this message:

1. The two messages are coming from the two units.
The supply unit reporting what it has done
and the receiving unit too.
We do want them both to report or otherwise, the unit log of one of them will be incomplete.
We will change the message in the coming game update, to be clearer, showing where they come from.

2. When you use the map zoom which is part of the map interface, this will not happen. If you use the browser to zoom, there is a chance that it will. This is why we implemented several zoom levels for the maps. If your problem is not what I describe here, please let me know.

3. Is this is war time or not.
In war time, supply units are moving all the time and if there are sufficient materials, there are no delays. (unless you do not have a sufficient number of supply units).

In peace time, supply units do not move. The supply is done automatically once in 4 hours.
We do not want to move supply units of thousands of countries while they are not at war.

Please let me know if this was during war or peace time.

chrispy

Friday, May 30, 2014 - 01:41 am Click here to edit this post
Thanks for the reply andy,I believe all issues I stated have been addressed. The supply issue is usually after a ~3 day war, so it in all likeliness is war damage (usually just loss of ammo) being repaired in peace time.

Andy

Sunday, June 1, 2014 - 03:08 pm Click here to edit this post
We are in search of more problems with units, air transport etc.
Any wel documented case is welcome as it helps us to solve any remaining bugs.


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