Simcountry
Forum Problems Cant destroy mobile unit

Cant destroy mobile unit

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Lucky

All worlds
22 Oct 2014 22:13Link
I'm getting fed up with this buggy war game.

This unit should have ben destroyed.

Hostilities between Draca Mixor 2 and Victory at Yorktown
Thu Nov 5, 3508 Long Range Division 'Freemont' attacks Mobile Missile Defense Ordina
Victory at Yorktown (the attacked country) reports:
•Ordina lost 80 anti aircraft missile batteries, 92 missile interceptor batteries and 210 defensive missile batteries.
•Ordina lost trucks, gasoline and military supplies.
•The country used 542 missile interceptors in the defense.
•410 soldiers were killed and 731 were wounded.
•The defence was assisted by Mobile Missile Defense Clayton, Defense helicopter Wing Redstone, Mobile Helicopter Wing Zuriko and Mobile Helicopter Wing Fort Belami.
•The War Index remains 99.70
Draca Mixor 2 (the attacker) reports:
&ac
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Lucky

All worlds
22 Oct 2014 22:18Link
When I recon after each attack Ordina had like 60 aa batts and 60 dmbs.

Next attack and I'm killing 100 or more batts. Ordina should be wiped out in 2 attacks. Im attacking right after the other so its not resupply. Wtf is going on?
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Lucky

All worlds
22 Oct 2014 22:32Link
The first newspaper report I posted above clearly shows the bug.

210 DMB's destroyed.

A mobile missle unit only has 200 DMB's so how can I be destroying 210?

anti aircraft missile batteries 80
anti aircraft missiles 2,400
defensive missile batteries 200
defensive missiles 6,000
missile interceptor batteries 120
missile interceptors 3,600
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Lucky

All worlds
22 Oct 2014 23:02Link
So I have noticed something that I think must be the cause of the issue. There are several mobile missile units with the same name in the country I'm at war with.

plan attack
Ordina Mobile Missile Defense plan attack Ordina Mobile Missile Defense plan attack
Ordina Mobile Missile Defense plan attack
Ordina Mobile Missile Defense plan attack
Clayton Mobile Missile Defense plan attack
Clayton Mobile Missile Defense plan attack
Clayton Mobile Missile Defense plan attack
Clayton Mobile Missile Defense plan attack
Oranga Mobile Missile Defense plan attack
Oranga Mobile Missile Defense

I tested the theory out on the only unit I could find that didn't have the same name as other mobile units.

Surprise surprise. 1 attack and its destroyed.

Air Force Attack and Bombing Wing 'Bexhill' attacks Mobile Missile Defense Bekasi
Victory at Midway 
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Aries

All worlds
22 Oct 2014 23:08Link
Check the news. You are fighting two mobile missile defense units in the attacks where more than then one units worth of weapons was lost.
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Lucky

All worlds
22 Oct 2014 23:15Link
I have posted news reports above. See the example I posted. 210 batts destroyed in a single attack.

Mobile missile units only have 200 so how do you explain that?
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Lucky

All worlds
22 Oct 2014 23:17Link
Yes I may be fighting 2 units but only 1 unit takes the losses.
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Lucky

All worlds
22 Oct 2014 23:22Link
Ie the attacked unit. The unit next to it shouldn't be touched as I never fired on it.
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Lucky

All worlds
22 Oct 2014 23:44Link
All your mobile units have the same names Aries. Have you named them yourself?

They look like game generated names but the game wouldn't give them all the same name. Not under normal conditions.

Something's not right.

Bad enough navies can bypass the air defence and now we have indistrucable units.

This needs fixed GM. Either that or we all get these magical units.
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Andy

All worlds
23 Oct 2014 00:24Link
It is not clear to me what exactly you attack.
is it the unit itself?
It also seems the defense is helped by air force units.

You can see in the weapons manual exactly what damage you can expect from each weapon you use.
also see which weapons is most effective and will suffer less from the defense.

The manual assumes equal quality.

if your quality is higher, you might achieve more.

we have fought such units in the past and destroyed them.
others did it too.
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Lucky

All worlds
23 Oct 2014 00:36Link
I'm attacking a mobile missile unit directly. The examples above I used Mid Range batts.

See this Andy

�Ordina lost 80 anti aircraft missile batteries, 92 missile interceptor batteries and 210 defensive missile batteries

Lost 210 DMB's in 1 attack when a single mobile missile unit only has 200?

Plus this attack was after I attacked the same unit 5 times before.

Where are those batts coming from.

Pls explain?
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Lucky

All worlds
23 Oct 2014 00:50Link
Andy I can show you in real time If you like?
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Lucky

All worlds
23 Oct 2014 03:25Link
1 last example. These attacks where all place on the same unit. 1 attack straight after the other. See the 200+ DMB's lost on 2 of those occasions.


Hostilities between Draca Mixor 2 and Victory at Yorktown
Thu Dec 14, 3508 Long Range Division 'Stolpe' attacks Mobile Missile Defense Clayton
Victory at Yorktown (the attacked country) reports:
•Clayton lost 80 anti aircraft missile batteries, 110 missile interceptor batteries and 222 defensive missile batteries.
•Clayton lost trucks, gasoline and military supplies.
•The country used 503 missile interceptors in the defense.
•481 soldiers were killed and 1149 were wounded.
•The defence was assisted by Mobile Missile Defense Ordina, Defense helicopter Wing Redstone, Mobile Helicopter Wing Zuriko and Mobile Helicopter Wing Fort Belami.
•The War Index
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Lucky

All worlds
23 Oct 2014 03:37Link
Compare these. First example is the unit I destroyed with 1 attack.


Air Force Attack and Bombing Wing 'Bexhill' attacks Mobile Missile Defense Bekasi
Victory at Midway (the attacked country) reports:
�Bekasi is completely destroyed.
�Bekasi lost 80 anti aircraft missile batteries, 120 missile interceptor batteries and 200 defensive missile batteries.
�Bekasi lost trucks, gasoline and military supplies.
�396 soldiers were killed and 1060 were wounded.
�The defence was assisted by Defense Interceptor Wing Korbera, Defense Interceptor Wing Silvera and Defense Interceptor Wing Aspam.
�The War Index remains 99.87
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Lucky

All worlds
23 Oct 2014 05:21Link
I'm convinced the names have something to with this. Here's a list of all the mobile units with matching names. The other 2 countries I'm at war with have mobile units the exact same way these are named. I wont post here but I think you'll get the gist?

If this is the work of the random name generator then I'm Santa Claus


First country is Victory at Yorktown.


Ordina Mobile Missile Defense plan attack
Ordina Mobile Missile Defense plan attack
Ordina Mobile Missile Defense plan attack
Ordina Mobile Missile Defense plan attack
Clayton Mobile Missile Defense plan attack
Clayton Mobile Missile Defense plan attack
Clayton Mobile Missile Defense planattack
Clayton Mobile Missile Defense planattack
Oranga Mobile Missile Defense plan attack
Oranga Mobile Missile Defense plan attack
Sandakan Mobile Helicopter Wing plan attack
Sandakan
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Aries

All worlds
23 Oct 2014 11:58Link
Hi Santa!

There is another aspect to this but all units were named by the game. The other peice is that all my mobile units are drawn from my reserve in a space center on LU. I withdrew about 10% of those units to give you something to shoot at. It appears in my experience that if I withdraw, say, 5 or 10 units from a stack of a few hundred, they seem to take an alphabetical block of them.
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Orbiter

All worlds
23 Oct 2014 13:35Link
i've noticed similar things to what aries said, i've paraded around dozens of mobiles, when you take them out of a space center, they seem to have that type of naming thing
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Lucky

All worlds
23 Oct 2014 20:12Link
Well regardless of how they got those names the problem remains.

Not a word from the GM today?

I'm not letting this go. How am I supposed to war when the other persons has this advantage?

Until this is fixed the war game is broken Andy.
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Lucky

All worlds
23 Oct 2014 20:15Link
Give me something to shoot at Aries lol. If they weren't bugged they'd all be dead.

10% this time 20% the next.
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Lucky

All worlds
23 Oct 2014 21:25Link
I just tested what you guys have said about the names changing by moving them through space.

Same thing has happened. They now have matching names. Is this the cause of the bug? It's something to look at andy?

Why would my mobile units go into 1 space centre with all different names and come out the other with the same names?
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Lucky

All worlds
23 Oct 2014 22:06Link
Andy 1 simple question because a few people have raised doubts about this.

When I fire on a mobile unit. The unit next to it that's assisting soaks up the losses?

I know it doesn't, or atleast it shouldn't because of the unit I was able to destroy with 1 attack. Where was the other mobile unit losses in that attack?

So in order to kill 1 mobile unit I would have to drain all the other mobile units beside it first?

Again I already know that's not the case

That's 3 questions but there ya go.
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Lucky

All worlds
24 Oct 2014 08:26Link
I'm finally making some progress. Hallelujah

Don't know if the GM did something or I was just being dumb. Anyway the mobile units are now being destroyed.