Simcountry
Forum Problems Attack Submarine Groups

Attack Submarine Groups

L
Lucky

All worlds
23 Oct 2014 10:00Link
This is an ineffective unit. The navy missile interceptors on a strat carrier group will fully intercept there attack. My quality 328. The quality of attacked unit 371.

Hostilities between Urbn Ri and Victory at Midway
Thu Jan 30, 3509 Attack Submarine Group 'Cupertino' attacks Strategic Carrier Group Balator
Victory at Midway (the attacked country) reports:
•Balator lost 3 seal units.
•Balator lost supply ships, gasoline and military supplies.
•The country used 236 navy missile interceptors in the defense.
•117 soldiers were killed and 239 were wounded.
•The War Index remains 99.88
Urbn Ri (the attacker) reports:
•Cupertino lost 60 seal units and 1 attack submarine.
•Cupertino lost supply ships, gasoline and military supplies.
•The attack may have been red
A
Aries

All worlds
23 Oct 2014 11:36Link
I posted this before. I even noticed your sub groups there and anticipated the result.
L
Lucky

All worlds
23 Oct 2014 20:45Link
What a waste. The GM needs a kick in the arse. Don't they care we're putting our assets on the line. Here's the issue. With the navy now able to bypass the air defence that leaves only navy on navy for stopping that threat completely.

Fist off the the naval interface is a joke. It took me 3 months to get those ships to within range. First 2 times I done it the game sent my ships 8000km away. Secondly I must have clicked on the map like 30 times to get my ships to move. That's not me exaggerating. I click on open water and it say to shallow to go there. I then have to come out of the navy map, reselect all my units and try again, and again and again 30 flippin times.


I finally get in range after that ordeal and the weapons are useless. Go figure.