the graphs didn't work right, their is an obvious decline in total teachers that changes to an obvious increase, at the same time as a dramatic increase in graduates, meaning that the large EP for teacher, is necessary to keep enough teachers, when if you where to keep your government and state corp salaries more closely aligned, you wouldn't have to run such high priorities
a month or 2 ago, i added pop to all my countries, i let the HI go, which i'll do sometimes, and i built new corps to fill the employment. of my 9 countries, my largest had no major problems, (until the 34M i more recently added,) but of my other 8, starting with the smallest to the largest, my educators, and health pros started disappearing. i thought it was my low health index hitting those catagories first. i raised my EP for those things, and prepared to weather the storm. then yesterday, i noticed, that the new corps where being built at 250 salarie
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EMPEROR VESPASIAN
All worlds
Orbiter, I read your post too quickly and thought you were talking about my education index. I see noe wht you are referring to.
However, my issue is not my educational priorities in Roman Empire and Brittania Roman Empire Province. Those Education priorities have been automatically set by the GM in those 2 countries. As I indicated in my first reply to your post, it is my other nine countries that are having a problem ONLY with the education priorities for health workers.
I am having the same issue as snevins35 regarding my education priority settings for health workers in 9 countries. When I increase the priority settings in these countries, they get automatically knocked back down for health workers in the very next game month. I see no reason this. The game forces a health care worker shortage in these nine countries, then automatically opens hospitals even though I don't have enough workers and finally closes hospitals for lack of w
how about this, you sell me "Galatia Roman Empire Province" for any set prices of 300 GC or less, and put 25T cash into in.
i'll buy it for the set amount, and fix it in 6 weeks or less. i'll increase the profit, while fixing your worker, and health problems
if i do, i'll sell it back to you for the same amount -20T cash, if i don't i'll add 20T of my own,
so the bet is 20T that i can fix your health and education problem with one setting, a couple of settings to smooth it out, and a couple of corp settings to improve the econ, and that it wont take long at all
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EMPEROR VESPASIAN
All worlds
I think I'll do that. What is your country on FB? I would like to in game message you.
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EMPEROR VESPASIAN
All worlds
I think I'll do that. What is your country name on FB? I would like to in game message you.
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EMPEROR VESPASIAN
All worlds
Galatia is already a profitable country. You want me to place $25T into the country and sell it to you for only 300 gold coins which is only worth $9.3T? No offense, you must be out of your mind. My only issue with 9 of my countries is that the health education priorities I set keep getting kicked back down. There is no reason for the GM to do that. You can't fix that issue. Thanks? but no thanks. LOL.
well, the 300 GC wasn't meant as an actual price, i'd sell it back for the same price. but if it was me, i'd have a difficult time allowing some one else to fix my country for me, this is sim country after all, its kinda the point of the game to figure out how to make things work.
what i will leave you with, is the way your doing things, according to the game documentation, is not the intended way, you found a work around, but that only goes so far. to fix your problems, you should follow the game documentation.
I sincerely doubt that the GM are molesting your countries
ie documentation. How can you tell what is outdated, and what is not?
For example.... War Doc 37
The maximum number of fortifications a country can have is 100.
Had similar problems the last time I was in the game.... some of the documentation is obsolete. Since that is the case, a new player has the dilemma of trying to rely on it, and being unsure if any of it is right.
And on that note, I'll bow out of this conversation. Begging your pardon for the interruption.
MNey
marshal ney
whats the risk to reward factor? you try adjusting salaries, whats the worst thats gonna happen? its like your unwilling to figure out how things work, because it might break on you, while you campaign that its not working?
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EMPEROR VESPASIAN
All worlds
Marshal Ney is correct about game documentation. I no longer rely on it. It is misleading new players. I've complained about it previous posts. The GM could care less about game issues. I basically play the game applying general economic principals and hope they work out. I don't delve into numbers like you do. I've always done well enough economically. I've tried the GM way only to be burned once too often. My guiding game principle is the greatest enemy one has is not a player, but the GM. They are not here to help you, they are here to make a buck.
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