Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Termination Rules Not Working

Topics: Problems: Termination Rules Not Working


Wednesday, October 12, 2016 - 05:38 pm Click here to edit this post
From the game documentation:

When a country is terminated, its net cash (Cash plus given loans less taken loans), is transferred intro a special account and then given to the leader country in the empire, 1 trillion per game month until all the money is given to that country. If the amount is negative, the mail country will pay the balance, at 1 Trillion per game month until all is paid back. Negative amounts are limited to 30 Trillions.

If the "mail country" is a typographical error, then this feature is broken. If it some weird king of nomenclature, then I have no clue who is being billed for the country's I terminate. Apologies to anyone in the community who is footing the bill, but thanks :P

Debt transfer does not work. Noting from previous posts by Andy that this feature works fine and as implemented (re. concerning player owned or previously owned countries), I am going to continue to use it to my advantage, and not consider it an exploit. I'm hitting at close to a trillion negative cash for every c3 conquered, before I release it. This usually takes a game month or two to reach.

If this can be considered an exploit, please advise of the change in the GM's stance, fix the problem, and I will discontinue the process of purposefully driving the slave country into negative cash prior to release.

Cordially yours,


Friday, October 14, 2016 - 03:04 pm Click here to edit this post
Debt transfer is not about cash and debt only.

The procedure looks at the assets of the country, it includes cash and debt but also the assets owned by the country.

Your cash may be negative and the country may have a debt outstanding but the total assets may be positive with no consequences as to debt transfer.

The max transfer is 5T. It is reduced because the value on game money increased over the past period.
The documentation will be updated.

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