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Output of corps keeps changing

Topics: Problems: Output of corps keeps changing


Tuesday, October 24, 2017 - 07:47 am Click here to edit this post
I'm wondering why the game mods keep altering the output of corps?. In the last few days I notice that all of my EP was over 100% again. This was do to the output being lower. I had 10 EP so to fix this I had to build 1 more just to fix my outputs to the new amounts and send the local contracts that had to be canceled to the new one . This is very boring.

I try to max out my production with common market and local trades. Having to correct this over and over again is not good game strategy. Its is a good reason to stop playing as it consume time without any reward.

Sheepman RGB

Tuesday, October 24, 2017 - 02:39 pm Click here to edit this post
agreed. I try to tell them the same thing, cant just have altering laws of physics and expect people to not be affected by it. You never know what might be altered in moments, what helps what doesent its all a test game like spending space changes, just like why even continuously change them?


Tuesday, October 24, 2017 - 07:42 pm Click here to edit this post
I notice that Chemicals output is now lower. Now I need to change some of my contracts again. I recall doing this not to long ago. Also FM, Minerals, oil, Potassium,Rubber and Sulfur need their contracts replace. This is a waste of time and subtracts from game enjoyment.

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