perhaps, as i'm thinking about it
if you had a use for say Industrial Eq, which comes in many varieties. How ever, a bran new tractor, will cost 100K or more, for good quality. a low q, or used tractor, would be half the cost, and allow you to preform the same job. And perhaps, higher quality services, that would be, better operators, and mechanics, would compensate, and keep the EQ running longer, and at a higher performance level.
unless you can figure out a way to buy cheap goods from your CM, the only way to get them, is via world market.
the problem with buying cheap goods via contract, means that you have to tank a corp to produce lower Quality, how ever, do to the game machanics, low q corps, just don't make money. hosing a one corp to feed 20ish corps, would be cool, but when your talking things like FMUs, you'd need one for every 6ish. so just trying to keep the low q FMUs via contract, you're h
@josias,
as i already said, that "quality" is a subjective term.it should be efficiency or productivity if we're dealing with the manufacturing process.
i agree with you that a 200Q ingredient should get twice the result for the outcome, if the normal 100Q is bypass for the higher 200Q. this would make more sense to us earth players.
on another note on quality, there are certain products that quality is really just a perception of the people judging them. on earth, you cannot tell people that their lexus is not as good as the bmw.
it is very obvious that an earth lexus car has much better parts in it than a toyota camry. that's why there are these two names to distinguish them from each other.
in order for the game to work better, we need to know the true cost (all the costs) of a product from the beginning to the end. once the product comes out of the manufacturing process and retail for sale
business is not that complicated, it is simply that you have to price your product to cover your true cost, operating cost, and have enough profit to grow the business.
business owners who lack this basic understand may price their product at $5 even though they bought the product at $10.
there are price or cost differences, the farther you are from the source then the higher/more this difference is.
C
Christopher Neuhofel
All worlds
From what im getting, you can build corps. that you want to use on the CM, like services, high tech services, etc. and since other corps use so much of that supply, a higher Q of it will affect the Q of the product more so than other less used supplies.
But is it even worth it to use a CM to trade those supplies? you are buying market price * Q and selling the product at market price * Q right? does having supply Q at 170, then trading across services at Q 230 affect the Q of the product so much that it increases the profit enough to cover the increased cost of the Services supply?
So far all my corps are spending a lot to buy high Q services, and other Supplies on the CM, but the Q of supplies in stock is not changing rapidly enough to show any increase in the final products quality. Still sticking with it, to see if i can eventually get the most used supplies higher, to make the product Q max out, or come close.
So far
<!-Quote-!>Quote:But is it even worth it to use a CM to trade those supplies? you are buying market price * Q and selling the product at market price * Q right? does having supply Q at 170, then trading across services at Q 230 affect the Q of the product so much that it increases the profit enough to cover the increased cost of the Services supply? CN<!-/Quote-!>
Yes.
how ever, their is no "universal" supply. Services are probably the one that works with the most products. but things like paper, with the 800,000 Units of wood being the strongest supply, the 15,000 services would have little effect.
how ever, try this. take a fully upgraded Air Transport Corp. Set your supplies to 120. Then contract your services to it. you can manually buy from the corp, to lower its supply, so that the new services contract doesn't have to fight with a large sto
i was trying do a train supply system, but i think it just back fire.
i'm experiencing so much issues with common market because the contracts are directly from corp to corp, so problems with the supply corp will cause a chain affect throughout---no good
it does not make sense to buy your own high Q back into your production process because the resultant Q isn't much different, and you're paying higher price for high Q.
buy and sell on the world market seems to be better for most products, and only products that seem to work well in cm are those you can't get from the world market.
yeah, learn a lesson here, world #7 back to #18
trying this common market concept, and had to start from ground zero again.
and nope, i have not gotten any from the gm on my questions yet....about a week now. i thought that being premium would at least have them pay a bit of attention to me for what i said---doesn't seem like it this far