Simcountry
Forum Beginners I need someone help how to set up contract

I need someone help how to set up contract

M
Michael Wilson

All worlds
27 Sep 2013 15:58Link
I have no clue. LoL. We'll see how we go.
M
Michael Wilson

All worlds
27 Sep 2013 19:30Link
Guess what? Now, I may not have to go all through the list of corporations as I build them. I can go through this list View world market: demand, supply and prices and build the ones that are in short supplies. Now, I will be able to close the bad ones but I'll let them go for now and continue on later with the ones are in short supply. They tend to make profit than those are in high greens. So, looks like I wont be able to throw them all in like I wish too, if it wants to be successful.
M
Michael Wilson

All worlds
28 Sep 2013 04:42Link
New strategy I will try. I have set corporation salaries to automatic based on profit/loss, I have set automatic building of new corporations, I have set 30% increase in sales just to try and see what happens and the Common Market strategy is working well for now. Something needs to be adjusted for the value to go up.
X
XON Xyooj

All worlds
28 Sep 2013 11:42Link
working for you yet?

my limited experience is that, you have to play the quality properly, and do you got the times to do the detail calculations for each product and what quantity and quality you must buy in order to achieve the most profit; this is provided that your hiring and productivity is already at least 100% for every corp.

still waiting for your results :)
M
Michael Wilson

All worlds
28 Sep 2013 12:35Link
Yeah me too. I had to change selling and buying strategy and looks like I have to put new corps in soon. Common Market mostly only work well with 100% hiring, your right on that. But I have canceled contracts on FMU and EP and also canceled contracts to own country as well. In my mind at the moment, it isn't performing well, but I am still trying even I got the Common Market set up right for now. Common Market, Tax and Profit Transfer will be staying as it is. I don't like too high Tax either, Im not competing against others over taxes or profit, just trying to help the value to go up. At the moment, at some settings I will have to stop at its point and then let it go from there. I hope the auto setting for new corps and salaries will do better on its own.
M
Michael Wilson

All worlds
28 Sep 2013 18:51Link
Im just seriously thinking, Common Market is a big no. It stuffs up a lot I think. So I have reset the quality back to around 200 quality and when I first started having full 273 I was getting good income before the Common Market stuffed it up. So I am reverting it back now. I don't honestly think the Common Market is a good idea.
M
Michael Wilson

All worlds
28 Sep 2013 19:19Link
If I were you, NEVER touch the Common Market, its killing the ECONOMY.
X
XON Xyooj

All worlds
28 Sep 2013 22:01Link
@michael
nothing is more believeable than first-hand experience?

once i get more countries, with more corporations in them, all at full hiring and production, then i will try local/common market in another way.

in order to hit the tipping point, my theory is that you need corps for all the products. so those who has more than 50 countries should be close :)

this game is really challenging on resources management, but there are many things that could be done with more logic
J
Josias

All worlds
29 Sep 2013 02:32Link
well, i'm truly sorry that you are having such difficulties.

instead, if i can offer a suggestion.

set your supplies back to normal. how ever, pick one product type, and try mastering that. for something that you might have 3-4 corps of, and try just that one. construction is a good one. trying setting your construction corps supply to 120, then contracting just concrete to it. and give it a little time to kick in.

most players never get this. its an advanced skill. when i was a newb, they just told us to not use the CM, and they'd leave it at that.

but it looks like the GM are gonna put an end to this, anyway.
X
XON Xyooj

All worlds
29 Sep 2013 03:05Link
i think cm can work well, provided that you are willing to pay high price for your ingredients created by your own corps. do you want to really take the times to compute the output quality for all your products?

i have streamlined strategic products, and has work okay, but eat too much of my cash.

if there is an option to put a fix price on your supplying ingredients, then should work but i don't think this exist in a flexible format because works well at 100% productivity only, where your cost of production is lowest. if your cost of products vary greatly do to supply chain problems, then you are mess up.

as existing, this common do not seem to want you to inject too high of quality to your process. thus probably only works for products that are greatly available on the market? this kind of reverse the whole concept of a common market where you buy and sell within your own corps? you are buying outside your common market int
M
Michael Wilson

All worlds
29 Sep 2013 06:58Link
If that is the case of the next version going to be twice as much SC$ to all quality, then this game is broken if they are going to implement that. They will only put corps in high cost and nothing will work. If that happens and the country isn't improving, many players will leave.

GM, you will only lose players if you do this option and I assume that you may not perform well if you make too many changes to the game. It is a good game, but I am not concern about the business or the income even if it were my own. But, if you want to kill the game, that's fine by me, because we're all gonna die soon anyways.
M
Michael Wilson

All worlds
29 Sep 2013 16:26Link
Ah yes. It is cheaper to buy resources from the World Trade than the Common Market.

Thank you.

Because, at one time I checked, the quality was 177 for the cost of 2.94M for the Common it varies with others for the same high price, where as another has got 203 quality for 2.13M from the World Trade, so the World Trade wins in terms of profit.
L
lenpeat

All worlds
30 Sep 2013 23:50Link
What cant He Musically Do Michael?

iv had a friend

Pull one of those on me3. Eli able Source.
Air boy caught trying too sneak arMadav factor.
York on,
Tractor Beam-3lee. at 7:.
X
XON Xyooj

All worlds
01 Oct 2013 00:13Link
@michael,
that is why cm is broken.
you cannot sell your A corp products to your B corp's production at your determined prices. GM controls the low price and the high price of any product in this game.

gm probably see us players not having the intellect to set our own prices for our own products.

i've just learned that you can only have a price between gm set world market price and Q273 times your output quality for state corps. you wanna have a bit higher q products, then do ceo corps

i do wonder why i'm reading warlords using over q300 products though, so am i missing something? maybe the q of a product is depended on which side of the coin is facing up when it's flipped, and not just on ASQ? :)

you cannot become self-sufficient in the way the game is designed now. you have to input low quality products from the world mar
M
Michael Wilson

All worlds
01 Oct 2013 01:34Link
@XON Xyooj

That is what I thought, thank you. I wasted all my energy for nothing, lol.
X
XON Xyooj

All worlds
01 Oct 2013 03:07Link
@michael,

as i have said, nothing more believeable than first hand experience? :)

don't worry, i have wasted trillions sc$ and many earth hours trying to make cm works in sc. cm works on earth very well, just not on sc yet because it seems that economic concepts designed into this gc is either european, socialism, or some kind of control system; that's sill light years away far from american economic concepts of free enterprises/market :)