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Tom Willard
All worlds
23 Mar 2011 15:34Link
1. The Quality of Military Units
The maximum quality of weapons and ammunition in military units is increased to 250. Also the maximum fighting level is increased to 250.
This increases the quality range and allows for the creation of high quality units. The maximum quality will be increased even further in the future.
2. Financial Services and The interest on loans
The current interest rate on loans used to be 30% per real year. The percentage is far too high. We have started to reduce this percentage and it now stands at 29%. The rate will decline gradually to reasonable levels. It may end up at 10% or lower.
At the same time, we have also started to reduce the amounts paid for financial services in countries that hold large amounts of game money. These rates will be reduced further and in time will disappear altogether.
3. Moving Corporations
We have promised to eliminate the cost of moving c
The maximum quality of weapons and ammunition in military units is increased to 250. Also the maximum fighting level is increased to 250.
This increases the quality range and allows for the creation of high quality units. The maximum quality will be increased even further in the future.
2. Financial Services and The interest on loans
The current interest rate on loans used to be 30% per real year. The percentage is far too high. We have started to reduce this percentage and it now stands at 29%. The rate will decline gradually to reasonable levels. It may end up at 10% or lower.
At the same time, we have also started to reduce the amounts paid for financial services in countries that hold large amounts of game money. These rates will be reduced further and in time will disappear altogether.
3. Moving Corporations
We have promised to eliminate the cost of moving c
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Maestro2000 (Golden Rainbow)
All worlds
23 Mar 2011 15:40Link
Closing corporations
I'd like to see this added in an update. Players should be allowed to close corporations fee free. Ceo corporations pay 40% resource fees every game month. This is enough.
Please eliminate the closure fee.
I'd like to see this added in an update. Players should be allowed to close corporations fee free. Ceo corporations pay 40% resource fees every game month. This is enough.
Please eliminate the closure fee.
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Maestro2000 (Golden Rainbow)
All worlds
23 Mar 2011 15:55Link
Moving fee free
Why not just eliminate the moving fees?
Why do ceo's move corporations?
1) Country tax rate is too high
2) Worker shortage
3) Country asks ceo to leave (Kind of ironic to have to pay a penalty fee here)
CEO's normally don't move corporations for other reasons. If a country has a tax rate of 30% or less and available workers to keep full employment, ceo's will keep the corporations there forever.
Why not just eliminate the moving fees?
Why do ceo's move corporations?
1) Country tax rate is too high
2) Worker shortage
3) Country asks ceo to leave (Kind of ironic to have to pay a penalty fee here)
CEO's normally don't move corporations for other reasons. If a country has a tax rate of 30% or less and available workers to keep full employment, ceo's will keep the corporations there forever.
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Tom Willard
All worlds
24 Mar 2011 00:35Link
Moving is frequently for one of these reasons and some times part of an econ. war.
if the president is doing good and supports the corporation with education and lower tax rates, he should be compensated.
if the president is doing good and supports the corporation with education and lower tax rates, he should be compensated.
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Psycho_Honey (Little Upsilon)
All worlds
24 Mar 2011 01:09Link
I'd like to see max unit quality at 250. Why should it need to go higher. And if it does, say up to the max production you can get, doesn't this pose a major threat to new players ever getting into the war game? It take far too long to become profitable and sustainable to produce and maintain your own stockpiles of high quality weapons. This only serves as a multiplier to the already way expensive price tag associate with wars and their weapons and ammo. YIKES! It doesn't seem practical in any event to try to mass up weapons and ammo because it will become too expensive.
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SuperSoldierRCP (Little Upsilon)
All worlds
24 Mar 2011 06:12Link
EXP when your talking 250Q that's AT LEAST 2.5T for 1000Bombers ALONE...
Possible solution
Increase production of weapon/ammo upgrade corps 200-300% that way they make much more of them and if your making 2-3times more the price will drop massively. Right then your getting a better deal. Your getting 3upgrades for the price of one you pay now.
Possible solution
Increase production of weapon/ammo upgrade corps 200-300% that way they make much more of them and if your making 2-3times more the price will drop massively. Right then your getting a better deal. Your getting 3upgrades for the price of one you pay now.
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Laguna
All worlds
24 Mar 2011 09:46Link
<!-Quote-!>Quote:2. Financial Services and The interest on loans
The current interest rate on loans used to be 30% per real year. The percentage is far too high. We have started to reduce this percentage and it now stands at 29%. The rate will decline gradually to reasonable levels. It may end up at 10% or lower.
At the same time, we have also started to reduce the amounts paid for financial services in countries that hold large amounts of game money. These rates will be reduced further and in time will disappear altogether.<!-/Quote-!>
You post the numbers for the interest rate, but don't do so for Financial Services? Financial Services were 0,2% of the cash on hand. What are they now?
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Tom Willard
All worlds
24 Mar 2011 10:29Link
Financial services were at 0.25% and now down to 0.24%. (countries).
For enterprises it is similar and will decline too.
(did not decline yet, will be updated today).
For enterprises it is similar and will decline too.
(did not decline yet, will be updated today).
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Laguna
All worlds
24 Mar 2011 11:13Link
When Financial services were introduced, they were at 0,2%. Good to know they were increased. What is the amount of cash at which they take effect?
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Maestro2000
All worlds
24 Mar 2011 12:40Link
Econ war?
How many players have every been involved in econ warfare?
What is econ warfare?
If a country has low tax and available workers, I'd keep my ceo corporations there forever.
If a ceo player moves when the country has good conditions, it's real easy for the country to build and replace the corporations lost or invite other ceo's to fill the slots.
Free market should rule
How many players have every been involved in econ warfare?
What is econ warfare?
If a country has low tax and available workers, I'd keep my ceo corporations there forever.
If a ceo player moves when the country has good conditions, it's real easy for the country to build and replace the corporations lost or invite other ceo's to fill the slots.
Free market should rule
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Crafty
All worlds
24 Mar 2011 14:32Link
You dont understand Maestro because you have no social inter-action within game. You dont fight wars, have inter-fed power plays or have any understanding of the depths of the game except your little pile of worthless shit sitting in your account.
If a group of players decided to remove all their corps from your country in one go it could cripple that countries economy, if it were several countries, well... And they might just do it out of spite and it would be regardless of war-levels, WP or anything else.
So yes, it seems W3C have it right with the new due update, and your own selfish mis-informed narrow 'everyone should play maestro's way' point of view is invalid.
In short, shut the hell up and play the game.
Crafty-Karaoke Killer-Cockney
If a group of players decided to remove all their corps from your country in one go it could cripple that countries economy, if it were several countries, well... And they might just do it out of spite and it would be regardless of war-levels, WP or anything else.
So yes, it seems W3C have it right with the new due update, and your own selfish mis-informed narrow 'everyone should play maestro's way' point of view is invalid.
In short, shut the hell up and play the game.
Crafty-Karaoke Killer-Cockney
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Crafty
All worlds
24 Mar 2011 14:36Link
And another thing Maestro, remove your corps from my countries or I shall be nationalising them.
See, like you, I have quads of cash and coins to do so, but unlike you I dont mind spending some to do something worthwhile.
See, like you, I have quads of cash and coins to do so, but unlike you I dont mind spending some to do something worthwhile.
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Josias (Kebir Blue)
All worlds
24 Mar 2011 15:05Link
to back up a minute, to point out something about fighting levels...
with now, 250 fighting levels. it will take forever to create a garrison, and upgrade it to max, add in the cost of 20-30 garrisons, for the cities, and bases. AND throw in the quality effect of nukes... new and small players don't stand a chance of defending themselves...
with now, 250 fighting levels. it will take forever to create a garrison, and upgrade it to max, add in the cost of 20-30 garrisons, for the cities, and bases. AND throw in the quality effect of nukes... new and small players don't stand a chance of defending themselves...
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Psycho_Honey
All worlds
24 Mar 2011 16:47Link
Oh so we agree 250 should be a top then Josias.
And when the hizelle are we going to play chess? I've been busy, I'm sure you are too. Maybe you wanna log in for a tourney. There is a 5 minute tourney at 9:00 or 10:00pm EST. If you're available, we could both join that tourney.
And when the hizelle are we going to play chess? I've been busy, I'm sure you are too. Maybe you wanna log in for a tourney. There is a 5 minute tourney at 9:00 or 10:00pm EST. If you're available, we could both join that tourney.
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Psycho_Honey
All worlds
24 Mar 2011 17:00Link
"If a country has low tax and available workers, I'd keep my ceo corporations there forever."
I'd like to say this is the easiest thing to combat. Waaay easy. Lots of players and a group of players that didn't exactly warm up to Wendy left many low salary corps in her country in order to tank her econ.
But this actually helped in two ways once I started to fight that.
First of all. You only need to run your own state corps with slightly higher salaries than Maestro's corps, usually 200-300. So 325 Max. High Salaries for state corps isn't exactly a bad thing. In most cases it works great for state corps.
Assuming you are using most of your workforce, once you see a very small shortage of workers, build an equal amount of corps to the number of Maestro's corps, and watch the workers walk away from his corporations. In the shortage of workers, the lowest quality corps will suffer first. In th
I'd like to say this is the easiest thing to combat. Waaay easy. Lots of players and a group of players that didn't exactly warm up to Wendy left many low salary corps in her country in order to tank her econ.
But this actually helped in two ways once I started to fight that.
First of all. You only need to run your own state corps with slightly higher salaries than Maestro's corps, usually 200-300. So 325 Max. High Salaries for state corps isn't exactly a bad thing. In most cases it works great for state corps.
Assuming you are using most of your workforce, once you see a very small shortage of workers, build an equal amount of corps to the number of Maestro's corps, and watch the workers walk away from his corporations. In the shortage of workers, the lowest quality corps will suffer first. In th
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Maestro2000
All worlds
24 Mar 2011 17:11Link
Crafty,
Sorry to light your fire today.
Was just asking a question.
Thanks for your explanation of econ warfare. My countries have a high percentage of my own corporations state/ceo owned so outside ceo divesting would have a nominal effect on my country economy.
Most of my social time other than bulletin board posting in simcountry is with new players and not with veterans. Ask 100 new players who has been the most helpful veteran and my name will be on the list.
Maestro
Sorry to light your fire today.
Was just asking a question.
Thanks for your explanation of econ warfare. My countries have a high percentage of my own corporations state/ceo owned so outside ceo divesting would have a nominal effect on my country economy.
Most of my social time other than bulletin board posting in simcountry is with new players and not with veterans. Ask 100 new players who has been the most helpful veteran and my name will be on the list.
Maestro
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Maestro2000
All worlds
24 Mar 2011 17:26Link
In player controlled countries I usually have salaries in the 300 - 400 range. Though I do have a handful of corps with a 200 salary level. (These are corporations in c3's or used to be c3's.)
I have also taken over several corporations from the gamemaster. In these corporations I've usually left the salary level the same unless it was super high.
Cheers from New York City
Maestro
I have also taken over several corporations from the gamemaster. In these corporations I've usually left the salary level the same unless it was super high.
Cheers from New York City
Maestro
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Psycho_Honey
All worlds
24 Mar 2011 17:30Link
Maestro = aspiring veteran. Usually, in 99% of cases i encounter self designation of veteran indicates the exact opposite is true. I've been playing 3 years and have much to learn and improve on even still. When another few respected veterans call you one, then you will know you are a veteran.
The 100s of newbs you think you are helping are all Wildeyes masquerading and pulling your strings. I bet they pm you one after another for no apparent reason huh? She does that kind of thing.
The 100s of newbs you think you are helping are all Wildeyes masquerading and pulling your strings. I bet they pm you one after another for no apparent reason huh? She does that kind of thing.
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Maestro2000
All worlds
24 Mar 2011 17:34Link
Cute Wendy
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Psycho_Honey
All worlds
24 Mar 2011 17:50Link
LOL, I am right then HUH? I knew it.
Wouldn't be the 100th time I've heard 'Cute Wendy' flattery will get you nowhere. Hehe.
Wouldn't be the 100th time I've heard 'Cute Wendy' flattery will get you nowhere. Hehe.
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swann_88 (Golden Rainbow)
All worlds
24 Mar 2011 18:00Link
now would be a good time to pay off all the loans you can even if your companies turn right around and take new ones
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Josias (Kebir Blue)
All worlds
24 Mar 2011 19:50Link
wendy, we'll play chess, i don't like super fast games. shrug
as far as the quality levels, i have mixed feelings. the higher it goes, the more it favors, first heavy defenses, second long time established players. but at the current level of 250, their is no way that a new player can defend themselves.
its considerably easier to build high quality nukes than high quality garrisons.
currently, it takes 1 real month, on LU, to upgrade your garrisons to max, assuming that you have enough upgrades, (not going to happen,) so nukes WILL get through. and at this point, it does NOT matter the quality of weapons that are put into the garrisons. so it doesn't matter what you do, for probably 6 real life months, a player will be undefended, while they poor money into an endless upgrading whole. making the attempt at self defense pretty fruitless.
back to the statement... if a player feels they coul
as far as the quality levels, i have mixed feelings. the higher it goes, the more it favors, first heavy defenses, second long time established players. but at the current level of 250, their is no way that a new player can defend themselves.
its considerably easier to build high quality nukes than high quality garrisons.
currently, it takes 1 real month, on LU, to upgrade your garrisons to max, assuming that you have enough upgrades, (not going to happen,) so nukes WILL get through. and at this point, it does NOT matter the quality of weapons that are put into the garrisons. so it doesn't matter what you do, for probably 6 real life months, a player will be undefended, while they poor money into an endless upgrading whole. making the attempt at self defense pretty fruitless.
back to the statement... if a player feels they coul
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SuperSoldierRCP (Little Upsilon)
All worlds
24 Mar 2011 22:06Link
I think they should up the fighting levels to 400
370fighting (to match 370Q)
plus 30 extra upgrade points.
Look at the US military its the best and most advanced in the world but you know its not cheap.
As stated before Garrison upgrades take A LONG TIME which i totally agree takes FOREVER. When you talking a garrison of 200locations, Air wings, Supply units, and everything else it takes a long time. In honesty you should upgrade a point per game day that's means going from 100Fighting to 400Fighting would take 300game days (10game months). Each supply unit can upgrade one garrison, any unit. So it would take only 2-3 real days for it to max. With this extra increase a country could go from 100Q to 400Q in a matter of 1Real week.
Other issue is cost of upgrade. Again i vote for them being upped in production 200-300% increase lowers the costs 2-3 times less. You get 2-3times more for the same pri
370fighting (to match 370Q)
plus 30 extra upgrade points.
Look at the US military its the best and most advanced in the world but you know its not cheap.
As stated before Garrison upgrades take A LONG TIME which i totally agree takes FOREVER. When you talking a garrison of 200locations, Air wings, Supply units, and everything else it takes a long time. In honesty you should upgrade a point per game day that's means going from 100Fighting to 400Fighting would take 300game days (10game months). Each supply unit can upgrade one garrison, any unit. So it would take only 2-3 real days for it to max. With this extra increase a country could go from 100Q to 400Q in a matter of 1Real week.
Other issue is cost of upgrade. Again i vote for them being upped in production 200-300% increase lowers the costs 2-3 times less. You get 2-3times more for the same pri
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Crafty
All worlds
25 Mar 2011 21:50Link
A lot of which is why we should be able to BUY high Q weapons in the first place, using the order strategy form.
Until it is modified, click, click, click and buy and keep your high Q stuff in your enterprise, it doesn't depreciate there. The extended wait of decs becoming active makes it more viable to transfer stuff in if needed.
Sorry if this was ambling off topic, I just felt like sticking my oar in again.
The items in the game news all seem good modifications to me.
(with the side comment of: Tom, please keep watching how the unit quality thing is going, and listen to players reports on this, its not a simple matter for me to know what to upgrade and how much, let alone the actually doing it, keeping them upgraded, and I have experience, money, and vets to ask for advice. I feel sorry for newer people.
Until it is modified, click, click, click and buy and keep your high Q stuff in your enterprise, it doesn't depreciate there. The extended wait of decs becoming active makes it more viable to transfer stuff in if needed.
Sorry if this was ambling off topic, I just felt like sticking my oar in again.
The items in the game news all seem good modifications to me.
(with the side comment of: Tom, please keep watching how the unit quality thing is going, and listen to players reports on this, its not a simple matter for me to know what to upgrade and how much, let alone the actually doing it, keeping them upgraded, and I have experience, money, and vets to ask for advice. I feel sorry for newer people.
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EC (White Giant)
All worlds
25 Mar 2011 23:38Link
100% agree with you Crafty on being able to buy high Q weapons with order strats. I hope this gets considered.