This is actually making me start thinking about game design theory. (I'll acknowledge right up front that this is probably never going to happen, but it's fun)
So, right now, there's seven types of ships in use(Attack Destroyer, Defence Destroyer, Missile Cruiser, Aircraft Carrier, Helicopter Carrier, Attack Sub, Nuclear Sub) and six things they can carry(Seals, Interceptors, Fighters, Helicopters, Missiles, and Missile Interceptors) to form naval groups.
What I'm thinking is treating ships like limited bases, with the ability to carry units within them. Those units can then fight if they wish, or the ships can fight directly. For purposes of simplicity, and allowing realistic numbers while still working with the SC combat model, carrying capacity is aggregated - if a fleet has four carriers that can each carry 100 planes, it can field a single 400-plane attack wing if desired.
Aircraft C
"equipped with effective anti torpedo missiles"
Which do not exist in the real world.
I also kinda get a kick out of that designation "attack submarine".
As oppose to what? a defensive submarine?
Subs are subs whether used to attack or defend.
In your case of the nuclear sub group - those 25 subs would (should) be used to defend the nuke subs.
Subs are also used to defend surface battle groups. But in all cases, their primary defensive job is to detect enemy subs.
An undetected sub should have a near 100% chance of hitting its target.
You could add another group in there - the hunter/killer fleet. 1 helicopter carrier, 10 destroyers, 40 navy helicopters and 20 subs. Give them double chance to find enemy subs and the navy helicopters have a 50% chance of hitting them (dropping depth charges).
Meh, Aries is right. They spent a lot of time on game balance - it's so
Yeah, I know the balance is good, and I know my suggestion would probably mess with it. Still, I'd at least love to see assault ships become a thing, because that just sounds cool.
I wish the seal units could be used on land
I wish we could use seal units on the ground
W
WildStallion
All worlds
If you want to kind of keep it realistic re submarines, as an example America has as far as records show 62 Los Angeles Class submarines.
48 Virginia Class submarines are planned so far.
The UK has 7 Astute class submarines planned so far
Project 955A submarines for Russia - unconfirmed number to be built.
Simcountry realism has a times 10 factor. If you want to compare most things to real life, take the number of weapons or your population and divide by 10.
Earth has a population of about 7 billion. If you take Simcountry's pop and divide by 10, the average world would then have 6.7 billion. Weapons are the same way. 600 aircraft is a force in the real world but 6000 are needed to do a similar job in Simcountry.