wb, to the contrary, taking c3's would result in a 15-1 profit margin. without changes,which i know are coming, you can only recoup about 600-900b with an outlay of about 2t. that doesn't make sense. as to why the game is dieing, consider each round of adverse changes to the game, starting with cutting back weapons/ammo/cash in c3's, cutting back on interest to be earned from loans, cutting back on profits to countries, making ceo's at best marginally profitable, to name a few. with each of these changes the base of experienced players dropped and those remaining empires became weaker. instead of protecting newer players and giving them a hand up, we continued to see many of these players quickly take down c3's and incur staggering debt making it impossible for them to dig themselves out.
i personally dropped my two ceo;s that had consistently been in the top five for a year or so, due to the low return. it was not wort
P
Parsifal (Kebir Blue)
All worlds
on the other hand i haven't mentioned the other leg on this stool and that's fed wars and gang banging of smaller players. even in situations where a person/fed is the winner of a large war, it takes a toll on the members. i've seen big wars result in most of the combatants leave shortly after the war was over. it currently has resulted in wp being used by many players to protect themselves. i realize that the changes that have been made were to help stabilize the war program and make it so players wouldn't have to be on constant alert, even when they won. some of us are not as thick skinned as Wendy (he tips his hat). So, there needs to be some balance and i commend all of us who have been in the conversation and hope that we can come to an amenable resolution. i've enjoyed SC and i'd like to be a part of it for some time to come. here's hoping.