A
Andy
All worlds
30 Aug 2014 12:49Link
Transfering between countries was used in the past and is easy if you do it between two or three.
When you have many, you need to switch between the countries and you click for ever. We had complaints at the time about it. Also, it works within one world only.
The direct market is a better way when you have many countries, however, it requires a lot of checking and communicating before all the data is produced.
It is fast when you have 20 or 30 entities and becomes slower as the numbers grow.
When the current round of hardware and software upgrades is done, we will test to see if it is faster, or we may decide to use data which is not up to date for the last second and already available, and make the function run faster.
When you have many, you need to switch between the countries and you click for ever. We had complaints at the time about it. Also, it works within one world only.
The direct market is a better way when you have many countries, however, it requires a lot of checking and communicating before all the data is produced.
It is fast when you have 20 or 30 entities and becomes slower as the numbers grow.
When the current round of hardware and software upgrades is done, we will test to see if it is faster, or we may decide to use data which is not up to date for the last second and already available, and make the function run faster.