I dont think it is an issue either, however, i suggest putting a failsafe to avoid have a noob being wiped out of his country(if he has more than his main).
Obviously the game is complex and takes a while to absorb and demands time. For the usual player, you wont have time to master either sides for a while (country,ceos or war part).
I dont think it is fair however to not allow a noob to try out his war arsenal. If he wants to try it, whatever, he can sure try.
However, for a veteran or for anybody who clearly can destroy him, whatever the reason why you want to do it, i think a failsafe that prevents you from completely taking ownership of his country IF you are stronger than him. It should stop the whining.
By stronger, you can define it by ranks,score, countries owned, military assets, etc, your choice. I suggest score, since it reflects your strength on both econ and war stats.
So if a noob
S
Solomon Grundy (Little Upsilon)
All worlds
See? that's already covered in having a secure mode country. The only thing that happens to a rude noob is they get blasted back to their main and sometimes get held there for a while until they stop frothing at the mouth. lol Meanwhile they can play until their hearts content with their one untouchable country (on every planet) with some issue with replacing a few CEO corps that will move out because they chose to mess with the bull and get the horns.
I suggest they do what the average noob does, change your name and become a respectful new player.
Tom, you fix the problem by replying to the new player complaint with some facts on how to avoid the situation in the future. If freedom from the situation they are complaining about isn't good enough for them then they are simply complaining for your attention or game leverage over another player(s).
S
Solomon Grundy (Little Upsilon)
All worlds
I'm going to stop posting so much, I'm sorry I'm just blown away by what you want to do Tom.
Haven't you seen the Wendy conflict? Wendy seems to have done well for herself and I have never seen an onslaught like that on a "former noob". (you go girl! lol)
There is no real problem, why are you 'crying wolf'?
Tom what's really going on here? It's almost like you have an entire line of thinking here based on emotion instead of logic.
K
King Xenu (Kebir Blue)
All worlds
Darke Katt, I feel the same way you do. That is why I wrote on another post that the GM is trying to create a Socialist Reality in SC. Basically punishing success and promoting and supporting mediocrity. Nothing will so kill the human spirit as forced mediocrity.
One Secured County should be enough. If a noob wants to try out the war engine and be safe, then they should conquer a C3 and practice with the slave.
It seems the GM wants to have a safe, happy economic game. Imho, the economic part of the game is the most boring part, especially when a player leaves and their countries are not allowed to be attacked or bid on until the pop has reduced to 6M.
Making the game too safe only leads to boredom. Real life is inherently unpredictable, which is what makes it so interesting. SC should be even more unpredictable and uncertain.
B
BorderC (Little Upsilon)
All worlds
W3C:
So you've now reduced the max number of weapons in a unit. Are you done now or is this another gradual change where in 6 months we'll be able to use half as many weapons as before??
Also, what happened to your plans to leave FB alone? The same reductions are there as well.
BC
S
Solomon Grundy
All worlds
Who was that talking about a test world? That's what we need so the Gamemaster has somewhere to flip out! lol
No, really, how about that test world? (like any responsible game company would have)
We don't mind changes, we understand that our game experience will change as time progresses, however, I doubt even one of us likes the idea of being used as a lab rat.
S
Solomon Grundy (Little Upsilon)
All worlds
This brings to mind a question.
Were the units already in existence in the game reduced to the new maximum limit or is it just newly created ones?