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Jonni
All worlds
15 May 2019 14:56Link
Simcountry Pages
We are updating some pages in Simcountry. The aim is to streamline some long ones. Make them easier to use and look nicer.
Some functions are spread of too many pages and can be improved. This process will continue for a long time and gradually transform the user interface.
Population
Population remains an issue but largely resolved.
Countries without a president have a population of between 13 and 15 millions. Countries belonging to free accounts will see their population grow to around 20 Millions.
Population growth in these countries is slow and it stops when the population reaches the maximum levels.
Full member countries have a much higher population growth rates. These rates depend on the size of the population. They are very high at the level of 20 to 40 millions. The growth is gradually reduced with the growth of the population. Full member countries can reach a populat
We are updating some pages in Simcountry. The aim is to streamline some long ones. Make them easier to use and look nicer.
Some functions are spread of too many pages and can be improved. This process will continue for a long time and gradually transform the user interface.
Population
Population remains an issue but largely resolved.
Countries without a president have a population of between 13 and 15 millions. Countries belonging to free accounts will see their population grow to around 20 Millions.
Population growth in these countries is slow and it stops when the population reaches the maximum levels.
Full member countries have a much higher population growth rates. These rates depend on the size of the population. They are very high at the level of 20 to 40 millions. The growth is gradually reduced with the growth of the population. Full member countries can reach a populat
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Jan
All worlds
15 May 2019 15:59Link
Jonni! Where is my Andrew?!!! :-D How are you doing, as well?! Hugs!
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Lord Mndz
All worlds
15 May 2019 18:00Link
Hi Jonni,
Are you also looking into adjusting corporation according to their levels, making them more proffitable at higher levels?
Are you also looking into adjusting corporation according to their levels, making them more proffitable at higher levels?
D
Daniel Iceling
All worlds
15 May 2019 23:14Link
Jonni,
Thank you for the update, I really appreciate the information. The migration, population, and Corp changes are interesting, keep up the good work.
Signed President of DanNation on LU
Thank you for the update, I really appreciate the information. The migration, population, and Corp changes are interesting, keep up the good work.
Signed President of DanNation on LU
S
SuperSoldierRCP
All worlds
16 May 2019 19:29Link
Jonni,
I would like to make a suggestion if I may regarding the changes. A lot of other games do this and I feel this is becoming more necessary in sim county. Tons of other games already host Player moderators. I would greatly suggest that Sim country follow suit. I play another game called Urbandead, its a zombie game. The forums elect their own moderators in 6 month intervals and those elected even offer suggestions on balance changes once in awhile.
I think Sim country should follow suit. Every 6 months the GM should host elections to pick 1-4 players(depending on the size of assistance needed) to become forum moderators and to assist you in editing of documentation. We can say for example that that to qualify the player must have:
-Must play both game entities (CEO/Empire)
-Must be at least war level 3
-Must have at least gained Game level 6
-Account must have been active for at least 1 year
T
I would like to make a suggestion if I may regarding the changes. A lot of other games do this and I feel this is becoming more necessary in sim county. Tons of other games already host Player moderators. I would greatly suggest that Sim country follow suit. I play another game called Urbandead, its a zombie game. The forums elect their own moderators in 6 month intervals and those elected even offer suggestions on balance changes once in awhile.
I think Sim country should follow suit. Every 6 months the GM should host elections to pick 1-4 players(depending on the size of assistance needed) to become forum moderators and to assist you in editing of documentation. We can say for example that that to qualify the player must have:
-Must play both game entities (CEO/Empire)
-Must be at least war level 3
-Must have at least gained Game level 6
-Account must have been active for at least 1 year
T
L
Lord Mndz
All worlds
17 May 2019 19:24Link
I think this is great idea as sc documentation is massive and cumbersome to update. It could be much better if community could create it like wikipedia.
D
Daniel Iceling
All worlds
19 May 2019 06:10Link
SuperSoilderRCP,
War level 3 and Game level 6. You are the only player on LU that meets that standard. There is only one other player game level 6 and above, and he's only war level 2.
The Game Levels are already grossly outdated, the last thing we need is lock even more features behind them. If anything, they need a complete redo, to match modern index values and play styles.
I like the sentiment behind the idea. However, when it comes to the documentation, even experienced players often aren't 100% sure how things work, with many features changed without the GM telling us, there would be no way to know that the edits being made were accurate, if the GM didn't approve every single one personally.
On the forums, is it really necessary? There are several players that already look at the forum and answer people's questions, people don't need to be a moderator to fill that role.
Signed President
War level 3 and Game level 6. You are the only player on LU that meets that standard. There is only one other player game level 6 and above, and he's only war level 2.
The Game Levels are already grossly outdated, the last thing we need is lock even more features behind them. If anything, they need a complete redo, to match modern index values and play styles.
I like the sentiment behind the idea. However, when it comes to the documentation, even experienced players often aren't 100% sure how things work, with many features changed without the GM telling us, there would be no way to know that the edits being made were accurate, if the GM didn't approve every single one personally.
On the forums, is it really necessary? There are several players that already look at the forum and answer people's questions, people don't need to be a moderator to fill that role.
Signed President
J
Jan
All worlds
20 May 2019 16:29Link
Dear Daniel,
I think Super's idea is superb! This would give my precious Andrew added time with other facets of his job and TIME TO RESPOND TO HIS MOTHER, and it promotes player involvement and more game interaction. Having said this, I think it is still important that the GMs interact with the players as well. :-D
I am a very big advocate of in-game communications - both CHAT and FORUM. I think moderators are good, because of what I have seen in the last two weeks, there isn't enough talk!
Talk it up, Sim peeps!
I think Super's idea is superb! This would give my precious Andrew added time with other facets of his job and TIME TO RESPOND TO HIS MOTHER, and it promotes player involvement and more game interaction. Having said this, I think it is still important that the GMs interact with the players as well. :-D
I am a very big advocate of in-game communications - both CHAT and FORUM. I think moderators are good, because of what I have seen in the last two weeks, there isn't enough talk!
Talk it up, Sim peeps!
D
David Smith
All worlds
23 May 2019 08:07Link
Silence all
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Jan
All worlds
23 May 2019 14:37Link
David, dun make me throw a shoe at you! lol
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Anthony King
All worlds
23 May 2019 17:38Link
Jonni, I just became full member yesterday with $6 usd a month fee thats all i could afford ta the time. Could you please close down my old account under the name of Michael Wilson or the Country name called The High PoP or something like that because I cant remember my password or my old email, i'm so sorry for having two accounts please forgive me.
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Jan
All worlds
24 May 2019 21:23Link
Congratulations, Anthony!!!! :-D