Simcountry
Forum General GM Response requested on Problems forum

GM Response requested on Problems forum

P
President of Montana

All worlds
15 May 2015 03:40Link
That's great, but rarely wear flip-flops. And this will be my permanent display name until I change my country's name (or move to a diffrent one with a diffrent name).
S
SuperSoldierRCP

All worlds
17 May 2015 22:03Link
Jonni

May i make a suggestion. As it stands fortifications, factories, assets, and casualties can only make up a max of 90 of the 100 war index points. Meaning that a minimum of 10 points must be gained by occupying the nation. Because some nations cannot be occupied fully we are having the issue of some nations unable to be taken.

My suggestion is adding a damage counter for enemy military bases. Right now only fortifications count toward the war index. Maybe the GM can add another tab lets players destroy enemy military bases in lieu of occupation. That way the player has another option instead of having to paint every square inch they can destroy enemy bases. It makes sense that if most the nation is painted and all the bases are destroyed it makes no sense the nation cannot be taken.
C
Casual Industries

All worlds
17 May 2015 23:31Link
Not sure I agree with Super's suggestion. There are reasons why occupation has been deemed necessary. I think fixing the countries that aren't able to be occupied so easily is the best step. Destroying bases is the same as destroying other targets in many senses. Destroying them shouldn't grant special privileges other than the ones already given.
J
Johanas Bilderberg

All worlds
18 May 2015 03:28Link
I once invaded and painted a country before the war ever started. When war commenced the battle was almost over. War is not fair. That is the entire point is it not?
A
Aries

All worlds
18 May 2015 03:52Link
Sure, with the war should not be fair bit, I suggest the following changes.

1. There is a random chance when the war goes active that all your weapons are transformed into flying monkeys. They are completely useless in combat but you are unable to get rid of them. They require large quantities of bananas (other food products) and randomly steal other country stocks, particularly jewelry.

2. Blackout periods cannot be set and are completely random.

3. Wars are randomly declared by player countries on other player countries. This happens regardless of war levels and any kind of war protection. These wars go active immediately.


Wars are not necessarily fair based on many factors but there should be understood rules that apply equally to both players. Arguing that a given player should not be able to lose because the map is not paintable is ridiculous.
J
Johanas Bilderberg

All worlds
18 May 2015 04:28Link
Will the flying monkeys have giant lasers strapped to their heads? If so I want 1 million.

Seriously though my point was to use the game engine to the fullest. There is a solution it is just not obvious at this time.