"I will remind you that past votes suggest that most players do not want war, they want to play econ only. They may not post here because they are intimidated(?). They should post, and state their opinion. " -Green
Green, most games LIKE Sim country are war based games. I've talked to many newbs, that end up quiting, and the thing i find find that is the most discouraging factor of Sim Country, is that newbs can't figure out how to conquer a C3.
The reason most players are non-aggressive is more do to the fact that their is no real documentation, or help for a player that wants to war. They usually can't figure out how to take down C3 air defence, and quit. if their was step by step guide to c3 raiding, writen by W3C, and put into the war page. attached to a big bright button... i'd am 99.9% confident that the demographs, (in relation to war/non-war players,) would dramatically change, faster
B
Border C (Little Upsilon)
All worlds
I like war, but I hate the way SC does war. There should be a complete revamp of the war engine. They COULD use space wars as a way to introduce major changes.
J
James the fair (Little Upsilon)
All worlds
I would just keep the space wars out for now and like you said Border C, there should definitely be a ravamp, a whole complete transformation of the war engine, despite ive got several countries of my own even im confused sometimes of WHICH weapons are effective against what. I think there should be BASIC strenghs and weaknesses, just like a lot of us used to play at school such as paper,scissors and rock.
O
Open Sesame (Little Upsilon)
All worlds
There should be a page somewhere which indicate what has a chance against what. Veterans could be contacted on chat or via messages or something, but now they're all leaving. Even Simcountry IRC itself is gone.