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Green (Little Upsilon)
All worlds
07 Jun 2011 06:50Link
The doc states:
"Each Cargo Shuttle includes one Shuttle Fuselage that is the main part of the shuttle and includes its control center. The main part of the shuttles is assembled out of 20 shuttle extensions that make the cargo shuttle into a giant space craft that can move large amounts of cargo, at high speed over large distances."
"The shuttle is powered by a set of 10 shuttle engines that allow for maneuvering the shuttle in space and maintain its speed for long distances. All travel between space stations and between space stations and land bases is powered by the shuttle engines"
I take this to mean you need 1 Fuselage, 20 extensions, and 10 shuttle engines to build one Shuttle, but when I look at existing Shuttle Corps players already have the supply requirement is one Fuselage PER MONTH, even though it takes many months to produce a shuttle.
First question: Does it take one Fuselage or many to bui
"Each Cargo Shuttle includes one Shuttle Fuselage that is the main part of the shuttle and includes its control center. The main part of the shuttles is assembled out of 20 shuttle extensions that make the cargo shuttle into a giant space craft that can move large amounts of cargo, at high speed over large distances."
"The shuttle is powered by a set of 10 shuttle engines that allow for maneuvering the shuttle in space and maintain its speed for long distances. All travel between space stations and between space stations and land bases is powered by the shuttle engines"
I take this to mean you need 1 Fuselage, 20 extensions, and 10 shuttle engines to build one Shuttle, but when I look at existing Shuttle Corps players already have the supply requirement is one Fuselage PER MONTH, even though it takes many months to produce a shuttle.
First question: Does it take one Fuselage or many to bui
C
Crafty (Kebir Blue)
All worlds
07 Jun 2011 14:43Link
Ooo-err :/
Everyday the space dept. looks less and less attractive to me. I was just about giving in to the pressure to get involved, but to read that there are so many problems and now Greens highlighted that issue I'm back to waiting to see what happens.
Crafty 'strictly terrestial' Cockney
Everyday the space dept. looks less and less attractive to me. I was just about giving in to the pressure to get involved, but to read that there are so many problems and now Greens highlighted that issue I'm back to waiting to see what happens.
Crafty 'strictly terrestial' Cockney
T
Tom Willard
All worlds
07 Jun 2011 14:56Link
It should be one fuselage per cargo shuttle. I just corrected an error that made it to use a little more.
This will be in the next upgrade.
This will be in the next upgrade.
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Tom Willard
All worlds
07 Jun 2011 15:00Link
The upgrade is completed.
there are now cargo shuttles offered on the direct trading market. more will be added if necessary.
as to the production of cargo shuttles:
it can be very attractive if you have the parts you need and these are major industries by themselves.
shuttle parts will be offered on the space market today to make it possible to increase production more quickly.
we will be very careful not to damage the industry making these parts but as of now, there are too few factories making them.
there are now cargo shuttles offered on the direct trading market. more will be added if necessary.
as to the production of cargo shuttles:
it can be very attractive if you have the parts you need and these are major industries by themselves.
shuttle parts will be offered on the space market today to make it possible to increase production more quickly.
we will be very careful not to damage the industry making these parts but as of now, there are too few factories making them.
T
Tom Willard
All worlds
07 Jun 2011 15:01Link
Please read the game news today.
many items on the space game and more.
many items on the space game and more.
S
Solaris (Kebir Blue)
All worlds
07 Jun 2011 15:12Link
Oops, I didn't read the space documentation properly as all world to world journeys account for 2 shuttle missions.
Tom, will shuttle maintenance units now have a use?
Tom, will shuttle maintenance units now have a use?
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Tom Willard
All worlds
07 Jun 2011 17:08Link
make them.
they will be in use probably next week or the week after.
they will be used, per flight and must be available either on the shuttle itself or where it is launched (space station or space center).
we will initially load several maintenance units on all shuttles when the upgrade takes place so that no one gets stuck.
they will be in use probably next week or the week after.
they will be used, per flight and must be available either on the shuttle itself or where it is launched (space station or space center).
we will initially load several maintenance units on all shuttles when the upgrade takes place so that no one gets stuck.
J
Josias (Little Upsilon)
All worlds
07 Jun 2011 17:24Link
i forsee SMU, (?) being a big item eventually.
Tom, as far as the fuselage thing, above, you said that its suppose to be one fuselage per shuttle, but just checking, what green said seems to still be true, requiring 12 fuselage per shuttle (one per month,) meaning that we need 10 times the number of fuselage corps to shuttle corps...
additionally, i have some dead shuttles, with 0 missions, is their a way to fix the shuttles? if not, can you delete those useless shuttles?
Tom, as far as the fuselage thing, above, you said that its suppose to be one fuselage per shuttle, but just checking, what green said seems to still be true, requiring 12 fuselage per shuttle (one per month,) meaning that we need 10 times the number of fuselage corps to shuttle corps...
additionally, i have some dead shuttles, with 0 missions, is their a way to fix the shuttles? if not, can you delete those useless shuttles?
T
Tom Willard
All worlds
07 Jun 2011 17:44Link
one fuselage per cargo shuttle!
a fuselage corporation produces more units than a cargo shuttle corp does.
it is about 0.7 fuselage corporations for one cargo shuttle corporation.
extensions and boosters:
20 per cargo shuttle of each. so engines corporations will do very good and extensions too.
all these corporations are very profitable.
the products are now offered on the space market.
a fuselage corporation produces more units than a cargo shuttle corp does.
it is about 0.7 fuselage corporations for one cargo shuttle corporation.
extensions and boosters:
20 per cargo shuttle of each. so engines corporations will do very good and extensions too.
all these corporations are very profitable.
the products are now offered on the space market.
J
Josias (Little Upsilon)
All worlds
07 Jun 2011 18:23Link
You have chosen to build a corporation that will produce Shuttle Fuselage.
The maximum production of such a corporation is 1 shuttle fuselages per year.
so at 1 produced each game year, and 1 need each month, thats more like 12 fuselage corps per shuttle.
although, looking at the new corp screen, is lists 0 fueslages per GM, now. but when you go to a shuttle corp, it lists it as 1 per month. but my actual supply seems to be holding better than for one/GM. i really hope that it is working as intended, makes constructing shuttles much easier at 1 fusuelag per shuttle, than 1 per gm.
The maximum production of such a corporation is 1 shuttle fuselages per year.
so at 1 produced each game year, and 1 need each month, thats more like 12 fuselage corps per shuttle.
although, looking at the new corp screen, is lists 0 fueslages per GM, now. but when you go to a shuttle corp, it lists it as 1 per month. but my actual supply seems to be holding better than for one/GM. i really hope that it is working as intended, makes constructing shuttles much easier at 1 fusuelag per shuttle, than 1 per gm.
B
Billy_Bob_Joe_Bob_Steve (Kebir Blue)
All worlds
07 Jun 2011 22:33Link
I'd still like to know why the f**k I can't buy a docking station on the nuclear weapon station.
S
Solaris (Kebir Blue)
All worlds
07 Jun 2011 22:37Link
Level requirement?
S
Synicus (White Giant)
All worlds
08 Jun 2011 05:01Link
Billy Bob, try Contacting a GM and Ask to have a few opened. That stasion is probably protected from noob mistakes and single buy outs. Tip, people tend to be more reseptive to the polite. ;)
L
Lorelei (Fearless Blue)
All worlds
08 Jun 2011 06:09Link
Well it is very clear to me that BBJBS needs an attitude adjustment. I think I'll hostile bid a few corps in his country and name em after shoes. ha ha ha ha
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rep (Little Upsilon)
All worlds
08 Jun 2011 22:25Link
Be nice Lorelei, he's just a young pup who hasn't had to deal with real life yet, and hasn't learned the proper etiquette required for social interactions.
Plus he has a fetish with nuclear weapons!
How come there isn't shoe corps in SC? Or does that fall under clothes? No pun intended (maybe).
Plus he has a fetish with nuclear weapons!
How come there isn't shoe corps in SC? Or does that fall under clothes? No pun intended (maybe).
A
alan watt (White Giant)
All worlds
09 Jun 2011 05:47Link
Every kid who joins just wants to buy a bunch of nukes and blow someone's country up with them, or some other sort of chaos. Then they realize they have to have patience and a very elementary understanding of nation building +finances and throw in the towel.
I keep coming back to this game because of my college background; I'm a sucker for international relations stuff, as cheesy as the sycophantic platitudes involved can be.
I keep coming back to this game because of my college background; I'm a sucker for international relations stuff, as cheesy as the sycophantic platitudes involved can be.
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Billy_Bob_Joe_Bob_Steve (Kebir Blue)
All worlds
09 Jun 2011 13:54Link
@ Synicus: alright, I'll try that, thanks.
@ Lorelei: you are now officialy my second least favorite human being on the planet. That's a pretty good achievement, considering the dipshits I go to school with. Congratulations!
@ rep: you have no idea the kind of real life ethat I've dealt with. And my fetishes are much, MUCH more perverted than nuclear weapons.
@ alan: if I were just here to get some nukes to chuck around, then I would have given up long ago. I think it's actually a pretty fun game, I just think that nukes will help me with my goal to eventaully rule the entirety of Kebir Blue. Probably not going to happen, but let me keep my delusions of grandeur, okay?
@ Lorelei: you are now officialy my second least favorite human being on the planet. That's a pretty good achievement, considering the dipshits I go to school with. Congratulations!
@ rep: you have no idea the kind of real life ethat I've dealt with. And my fetishes are much, MUCH more perverted than nuclear weapons.
@ alan: if I were just here to get some nukes to chuck around, then I would have given up long ago. I think it's actually a pretty fun game, I just think that nukes will help me with my goal to eventaully rule the entirety of Kebir Blue. Probably not going to happen, but let me keep my delusions of grandeur, okay?
A
Accordion_This (Little Upsilon)
All worlds
09 Jun 2011 16:10Link
Naw, Lorelei and BBJBS. You two are so kyoot!
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Tom Willard
All worlds
09 Jun 2011 19:57Link
Every full member can purchase a docking station if one is offered on the space station.
There are several docking stations offered on that space station. you should be able to purchase one.
beginners cannot purchase a cargo shuttle. they cannot produce nukes and cannot purchase them or otherwise we would have them being used all the time.
There are several docking stations offered on that space station. you should be able to purchase one.
beginners cannot purchase a cargo shuttle. they cannot produce nukes and cannot purchase them or otherwise we would have them being used all the time.
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rep (Little Upsilon)
All worlds
09 Jun 2011 20:08Link
BBJBS,
Everybody deals with crap in their lives. It's how you adjust to the trials that determine whether you end up as a reasonably adjusted human being or some embittered whiner who believes he/she has been screwed by life.
I know that, as a teenager, you don't believe in much common courtesy, or maybe your folks never taught you that. But Lorelei is right; your attitude could use an adjustment. It's not cool to come on the boards and show the rudeness that you sometimes do. And threatening people in the game is one thing, but when you threaten RL actions (quoting one of your posts to me in another thread: "I'll find out where you live and slit your throat while you sleep") is liable to get you into deep doo doo.
It's a game. Chill a little, show some courtesy and some tolerance for other opinions, and you'll be better off.
Everybody deals with crap in their lives. It's how you adjust to the trials that determine whether you end up as a reasonably adjusted human being or some embittered whiner who believes he/she has been screwed by life.
I know that, as a teenager, you don't believe in much common courtesy, or maybe your folks never taught you that. But Lorelei is right; your attitude could use an adjustment. It's not cool to come on the boards and show the rudeness that you sometimes do. And threatening people in the game is one thing, but when you threaten RL actions (quoting one of your posts to me in another thread: "I'll find out where you live and slit your throat while you sleep") is liable to get you into deep doo doo.
It's a game. Chill a little, show some courtesy and some tolerance for other opinions, and you'll be better off.
T
Tom (Golden Rainbow)
All worlds
10 Jun 2011 06:32Link
one fuselage per cargo shuttle!
a fuselage corporation produces more units than a cargo shuttle corp does.
"it is about 0.7 fuselage corporations for one cargo shuttle corporation.
extensions and boosters:
20 per cargo shuttle of each. so engines corporations will do very good and extensions too.
all these corporations are very profitable.
the products are now offered on the space market. "
This is not actually the case my cargo shuttle has consumed its monthly requirement of engines and extensions, but never actually produces anything. If there really is supposed to be a limit why does the company continue to consume other parts, when it is missing one?
My shuttle maintenance company claims to have 42 shuttle maintenance products offered on the world market. but no offers exist that I can cancel it just shows 42 in the product offered line.
a fuselage corporation produces more units than a cargo shuttle corp does.
"it is about 0.7 fuselage corporations for one cargo shuttle corporation.
extensions and boosters:
20 per cargo shuttle of each. so engines corporations will do very good and extensions too.
all these corporations are very profitable.
the products are now offered on the space market. "
This is not actually the case my cargo shuttle has consumed its monthly requirement of engines and extensions, but never actually produces anything. If there really is supposed to be a limit why does the company continue to consume other parts, when it is missing one?
My shuttle maintenance company claims to have 42 shuttle maintenance products offered on the world market. but no offers exist that I can cancel it just shows 42 in the product offered line.
T
Tom (Golden Rainbow)
All worlds
10 Jun 2011 14:35Link
ok my Cargo Shuttle company has now consumed 5 fuselages and not produced a single shuttle
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Tom Willard
All worlds
10 Jun 2011 15:29Link
It cannot consume 5 fuselages and not produce 5 cargo shuttles. Also: how do you know? If you can see this, please show me. mail us the details please.
This is absolutely impossible as the process is exactly defined and has the digit 1 for the number of fuselages. (or more precisely 0.84 to produce 0.84 cargo shuttles each year.)
CargoShuttle 0.84 cargo shuttle Space Industry
ShuttleComponents 18000
ShuttleExtensions 16.8
ShuttleBoosters 16.8
ShuttleEngines 8.4
ShuttleFuselage 0.84
There are more products used but I copied the space industry products only from our production sheets to this window.
check again. All corporations work in the same way and there is no separate process for cargo shuttle.
all corporations that produce less than one product per game year are more complex. Nuclear weapon corporations do the same and they all work correctly for yea
This is absolutely impossible as the process is exactly defined and has the digit 1 for the number of fuselages. (or more precisely 0.84 to produce 0.84 cargo shuttles each year.)
CargoShuttle 0.84 cargo shuttle Space Industry
ShuttleComponents 18000
ShuttleExtensions 16.8
ShuttleBoosters 16.8
ShuttleEngines 8.4
ShuttleFuselage 0.84
There are more products used but I copied the space industry products only from our production sheets to this window.
check again. All corporations work in the same way and there is no separate process for cargo shuttle.
all corporations that produce less than one product per game year are more complex. Nuclear weapon corporations do the same and they all work correctly for yea
T
Tom (Golden Rainbow)
All worlds
11 Jun 2011 01:51Link
I see it because I supply each fuselage from my enterprise. I have read the game news. I have read your posts. Cargo shuttles are not sold on the open market so the company hasnt made one, but I have continued to supply the fuselages. I have also supplied a large quantity of engines and extentions. I am now back to where I was with the previous shuttle company, it takes out loans.
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Homerdome (Kebir Blue)
All worlds
12 Jun 2011 22:27Link
So far my 4 corps have produced shuttles.. 1 each so far as they are new. 2 things you can check tom, One, see how many shuttles you have.. they should be increasing, another.. check your corp. Look at the graph beside "Products Sold". Are there huge spikes? if so, then a shuttle has been produced. Also, make sure your corps never run low on supplies, just list your corps and if it says under "suppiles" ok then your ok, if it says low or none, then you need to investigate to see what you need to do. Sorry if this is all very basic information to you tom, but im not sure how long you have played.