Simcountry
Forum General Enjoy (White Giant)

Enjoy (White Giant)

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Maestro2000 (White Giant)

All worlds
15 Mar 2011 15:05Link
What do you enjoy doing in this game?
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nix001 (Fearless Blue)

All worlds
16 Mar 2011 11:21Link
Watching my enemies economy fail after getting through their nuke defences :)

How about you Maestro2000? Apart from making profit ;)
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Maestro2000 (Fearless Blue)

All worlds
16 Mar 2011 17:14Link
Profits...I enjoy
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Kitsuné

All worlds
16 Mar 2011 20:16Link
For me the most interesting thing that I do is giving new names to my countries and corporations ;_;

well that and reading the occasional forum drama...
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Psycho_Honey (Little Upsilon)

All worlds
16 Mar 2011 20:29Link
I'm glad I could be of help Kitsune :)
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Laguna

All worlds
16 Mar 2011 20:42Link
Post completely loony nonsense on the forum.
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Psycho_Honey (Little Upsilon)

All worlds
16 Mar 2011 20:55Link
Is the forum drama representing a better part of enjoyment for members a good or bad thing? Is there more room for entertainment IN THE GAME?
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Laguna

All worlds
16 Mar 2011 22:21Link
Game? What are you talking about? The game is a lie!
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Psycho_Honey (Little Upsilon)

All worlds
16 Mar 2011 23:52Link
CONSPIRACY!!!
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Maestro2000 (Golden Rainbow)

All worlds
17 Mar 2011 00:56Link
guess you people enjoy this message board...
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Linebacker Six

All worlds
17 Mar 2011 06:50Link
Having players' intelligence insulted when major unannounced, undocumented game changes take place.

The process goes something like this:

1. Player(s) notice something seriously askew that is impacting their performance.

2. Smart player(s) track down and isolate the issue and experiment to determine precisely what is going on.

3. Player(s) post their finding in the forums and start a minor uproar as their discoveries are verified bu others.

This is when the fun starts....

4. W3C starts getting emails about the problem and eventually enters the forums to deny any such changes and point out irrevelancies that imply the player(s) are incompentent idiots.

5. Player(s) respond with documented evidence that conclusively demonstrate the validity of their observations with increasing expressions of frustration.

6. 4 and 5 are repeated with increasingl
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Scarlet (Kebir Blue)

All worlds
17 Mar 2011 09:34Link
Setting up well-organized and well-prepared defense.
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Victor R (Kebir Blue)

All worlds
18 Mar 2011 15:11Link
I enjoyed organized world wars. I always seem to miss them though :( the last one I sort of participated was the Monkey war...
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Crafty (Fearless Blue)

All worlds
18 Mar 2011 15:33Link
I enjoy cyber-sex with BorderC.
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Parsifal (Kebir Blue)

All worlds
18 Mar 2011 22:17Link
Crafty, i'm jealous. That's why i was sneaking up on you. i thought we were an item.
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Maestro2000 (Little Upsilon)

All worlds
22 Mar 2011 17:10Link
What do you enjoy?
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Tom Willard

All worlds
22 Mar 2011 19:26Link
Linebacker six
nice description. slightly one sided.

When players discover that their income is increasing and they make a lot of money.
Then what? you forgot to describe the protocol.

We, like you, make mistakes.
we made many and probably more because we try to have short cycles and react/move quickly.

there might have been cases where a change ended with disagreement about the reasons and results.

in all cases however, when we made an error and found out, with or without help from players, we said so and fixed it quickly.
I know all these cases and how we all here participated.
We have experienced it as a great ride and some bumps and don't forget, it's a game!
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Maestro2000 (Golden Rainbow)

All worlds
22 Mar 2011 19:45Link
I enjoy reading Tom's replays on the board.
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Border C

All worlds
23 Mar 2011 01:26Link
mmmmmm... BorderC
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hymy1 (Kebir Blue)

All worlds
23 Mar 2011 02:02Link
Tom is good people. W3C should put him in charge of everything, instead of using him as a human shield when they screw up.

@ Victor, I think my last world war was also the monkey war. yeah, the monkeys didn't like me......
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Linebacker Six

All worlds
23 Mar 2011 07:37Link
What I truly enjoy, Tom, is the people who play SC.

That would include you folks at W3C. You provide some of the best entertainment.

What continually gets my goat, however, is your, W3C, reactions to player issues.

Of course mistakes are going to happen. Mistakes are not, nor ever have been, the issue.

What is the issue is your, W3C, apparent tendency, at times, to obuscate and not simply make your intentions clear to players when you are tinkering with game mechanics.

My first post was inspired by memories of the fiasco created by the 296 quality cap.

However, let us examine this latest situation arising from your, W3C, tinkering with the Enterprise Tax.

To begin, you, W3C, have made it abundantly clear over the years that levels of money and military are unrealistically high in relation to population, and that you would be gradually reducing them both by assorted means for the forsee
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Tom Willard (Golden Rainbow)

All worlds
23 Mar 2011 08:37Link
Thanks for your views on our communications.

Tax issues, financial services, corporate size and profitability are all part of the central economic mechanism in Simcountry which is being tuned and re-tuned with the evolution of the game.

Enterprise profitability, country income from enterprises, new players economies etc. are under review from time to time and we may decide to tune the model.

The formulas are very complex and sometimes hard to see if an error was made because the visible effects of the change are in most cases gradual.

when an error is made, we fix it immediately when it is understood. Sometimes it is not obvious.

in the process, it might seem like we are hiding something and the initial reaction on the forum might be wrong.

for example: The recent change in pensions as it is clear now, DID have an influence on the tax income, it took me some digging into our sources to find out.