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Forum General Hey Game Master - War Distances are Inconsistent...

Hey Game Master - War Distances are Inconsistent...

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dubletar

All worlds
29 Dec 2019 08:52Link
<!-Quote-!>Quote:

Hostilities between Doublestar Republic and The Independent State of Tera Bernadette
T
May 18, 4455 Ground- or Airforce attacks the county of 'Dorsten'
The Independent State of Tera Bernadette (the attacked country,C3WL10) reports:

The county of Dorsten is completely destroyed.

There were 1687 casualties and 906 civilians were wounded.
Weapons based at Dorsten may have been destroyed.

The defence was assisted by the Defense helicopter Wing Phoenix.
The attack added 0.14 damage points. The War Index is now 53.19<!-/Quote-!>



Confirming helis are still responding, via a target 14,000+ miles away... Well beyond the documented range of helicopters and the same results as before.
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Andy

All worlds
30 Dec 2019 13:44Link
Nothing is changes so I am not sure how it messed up the game.

Interceptors are just fine.
Attacking aircraft must come close to the target to attack.
They are then within the range of the interceptors.

Missile batteries are different.
they do not come close. Their missiles do.

It is weird to have helicopters with a range of 20.000 KM.
there are none.
Long range missiles fit better.

We have no intention of making swift radical changes.

We will however advise players to have defensive missiles to defend against long range attacks and rely less on helicopters.

In the mean time nothing will change but the documentation will show the correct ranges and the code will make no exceptions.

we cannot have the code ignore the documented range.
we must change the range, and document, to allow these weapons to defend at a long distance.

Missile interceptors were always avai
D
dubletar

All worlds
30 Dec 2019 13:53Link
Thumbs up! Thanks!