Thank you Keto.
we are too busy to be here all the time. some of us are consultants, including Jozi, for part of their time, to help keep this running and pay our salaries.
I am here more now because I expected this not to be a perfect soft landing and promised everyone here some turmoil. we will try to be here more but the extensive checking of accounts because someone claims havoc, is time consuming. Once we land, and extensive checks show that it is fair and correct, we will reduce going into accounts and finding out what is wrong.
we will however, within two to three weeks, add an advisory system that will check many parameters when you login and give you an advisory message. you can ignore it but it will tell you what the game thinks of some of your settings. one advice per login. experienced players too. we see a lot of simple errors everywhere.
Mails:
we have tested our mails by all kind of tools to check thei
First - thanks for all your responses here Andy, I appreciate it must be difficult to keep an even view in light of the constant complaints. However I still view the majority of them as justified due to the pace of the implemented changes in additon to what seems a distinct lack of forethought and communication of anticipated effects.
for example:-
"there must be more incentive to use high quality products and at the end, the market must be such that the products it needs are the products we all produce. "
this should have been foreseen and communicated earlier, although the subject was touched upon in a thread over a month ago. If foreseen, a function to view overall market, including the quality supply and demand, could have been implemented - again already suggested in the same thread already mentioned.
Please don't forget - players are not bots! The best possible course of action will not always be taken becau
The issue of quality plays for a very long time with discussions on differences in the price and who pays for them. It was here on the forum too, several times.
we know it has to be solved. We know how to solve it but it is easier said than done.
Recent changes are a small fraction of what needs to be done and caused a lot of discussion, some of it completely beside the facts.
Implementing it will take many many small changes to make sure nothing breaks.
corporations did not tank, they are adjusting and make profits. We have announced this ahead of time.
We advised many times on the quality they should purchase. we said many times that it should be limited to 150-160.
we also advised to reduce the selling price to quality or lower. To no avail. some still are trying with diminishing effects.
I do not think people take the advice. Reading is very difficult these days and they wake up when the change has t
but before i do ;)
After a conversation with Scarlet....
How about publishing several indicators on financial pages of countries and ceo's and countries? Along with a graph of changes over the last few months this would allow players to see if the asset is more or less profitable as a percentage or ratio INSTEAD of the bottom line $ number. (ignoring the actual number which is useless when all numbers are falling and will continue to do so)
Profitability ratio's
Asset Turnover ratio's
Liquidity Ratio's
now i will shut up again.....
This is easily obtained from the historical sheets on the site.
A lot of work for us to create.
The total number is showing all the time on the portal. It shows the value in $ US of all the countries in all worlds.
It used to be 300.000 to 320.000 a year ago.
Then it went up to 1.200.000 or slightly higher a week ago
It went down to 1.130.000 after the recent changes
It is now back at 1.195,000 and increasing
I expect it to reach 1.300.000 within less than a month.
It will keep growing.
It does not mean that everyone saw that same growth. but in general, the distribution is fair with some exceptions, up and down.