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Forum General Length of wars (Little Upsilon)

Length of wars (Little Upsilon)

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Ummagumma (Little Upsilon)

All worlds
19 Jul 2009 15:26Link
Yesterday I received a dec. of war, I guess wars start after a short delay as it said it would start at a certain date later in the day. Woke up this morning and war was over, my country gone. The war only lasted a few game months? (I counted 2 or 3). I never got a shot in. I had a Defense index of over 200.

Is it really that easy to take over other peoples countries in this game?

I thought the defensive weapons were worth something in this game, .....trippy. Either that or the automatic defense personnel fell asleep on the job... wow.
T
The High Profitess (Little Upsilon)

All worlds
19 Jul 2009 16:24Link
There are alot of factors to take into account when defending your country.

Your index doesn't always mean you will have a hard time taking a country.

For example, having a defense geared towards air and missile defense should give you a nice defense index over 200, but a strong ground invasion will quickly make for an easy conquer.

Refer to Wildeyes' guide in this general forum, rebuild and go kick some arse.
Z
Zeba (Golden Rainbow)

All worlds
22 Jul 2009 20:29Link
Ammo levels are easily over looked and as you can imagine weapons are useless without them.

War Index is a major contributor to length of time it takes to take a country...imperative that you have 100 forts...an inactive country with no Garrisons takes 2-3 hours to take down. An inactive country with a War index of 60 and no garrisons can fall in 15-60 Minutes.

PM me, or check the GREF Forum for more info concerning your defense.