Simcountry
Forum General Some surprises go unnoticed

Some surprises go unnoticed

K
Khome

All worlds
25 Mar 2018 15:40Link
I've been reviewing the noted changes to the war functions in thr forums again. I'm looking for the part where the option to declare war on a C3 at war lvl 3 had been removed. I know when declarating at our current war level, we will be pushed up to higher levels and gain rewards. Thats been in place since 2013. However, there was a way to declare war at lvl 3 just for the sake of taking over the C3, not for the gold coins and extra cash. Again, looking for the notification of the changes, still missing it . I think the two options are both important to have . Otherwise, we'll be just spending our evenings clicking mouse buttons again, over and over.. the higher war levels against C3s are tiresome and redundant.
Just to emphasize, I'm not seeking rewards for taking over a C3 at war lvl 3.
But the unannounced changes are frustrating, to be completely honest.
S
SuperSoldierRCP

All worlds
25 Mar 2018 15:58Link
Andy did voice this update to the player base awhile back.

I was supportive of it and I still am to some extent. Allow me to explain. Removing that option on all, but Fearless blue has the effect of encouraging war levels, skill, player communication, and federation support. These are things the game needs and personally I support.

However, Andy this suggestion is for you and the GM to consider.
I do think that the option to expand at war level 3 should remain on Fearless blue. This is because the war levels are open to everyone past level 3 and this dramatically provides a strategic advantage to low level players. Should a war level 3 declare me from a far if I needed a nation close in rather then taking a quick level 3, I would be forced to war a much higher war level C3 depleting my military even before the PvP making it more costly. I support the update on all worlds EXPECT Fearless Blue for that reason alone.
K
Khome

All worlds
25 Mar 2018 16:29Link
What I was referring to were C3s without presidents. I don't see why the option of waring against a C3 at lvl 3 just to take over shouldn't be an option on each world. Not for rewards.

It's just waaaaay too time consuming at war lvl 14 just to take land.
K
Khome

All worlds
25 Mar 2018 17:15Link
This is also confusing, how do I declare war on a C3? I only see a cancel option but no confirmation....this makes no sense ...
A
Andy

All worlds
25 Mar 2018 21:09Link
As it is now, when you fight a C3 country (C3 is always computer controlled country and has no president), you move to the next war level.

I suggest a war against another player instead.

These two alternatives will cost you time and resources.
The PvP war is also time consuming, and both will (if you win), deliver new resources to purchase new weapons and ammo.

We will, step by step, make it more attractive and easier to start a war against another player. First on FB.

You might be attacked one of these days.
K
Khome

All worlds
25 Mar 2018 21:12Link
But I dont want a pvp war. I'm just referring to taking over C3s without rewards.
K
Khome

All worlds
25 Mar 2018 21:19Link
Why take away the ability to war at lvl 3 without rewards? This option was always there before and I didn't expect rewards for it then. So what is the purpose? This doesn't promote a pvp war game.
S
Sheepman

All worlds
25 Mar 2018 22:35Link
Yeah Khome its not to promote PvP, and there incentives on the PvP game are so lame i cant even laugh, i mean "PvP" war but really? If you dident read the posts i made(awhile back):

-Encouraging PvP unless the game is pretty much like it was before, easy build up of assets then use then essentailly risk them for more. These days you have more limited developement then ever. The C3s you once earned from war; can be taken and you would likely just have to close your account as if you lost too much at a higher war level; how will you fight at a higher war level with an army that cant even fight a war level 3?

-Every match of PvP in the last 2 years either squash matches, or they are just truces, in which it doesent matter whether the player wins or loses, they still quit the game after going to war, since they cant keep the constant pace of PvP up. No one wants to fight one PvP war then wait 3 months to possibly fight another
S
Sheepman

All worlds
25 Mar 2018 23:40Link
Also a note:

Encouraging players to take other countrys and fight other players:

1. they dont always have the country that is wanted or needed, so concluding this becomes havoc.

2. the biggie: Well, when told to fight others and lets just note that there might not (has been on FB) times were theres not really any players to attack even to just take out, so what should he or anyone else do? Make another account and false replicate war?? Hahaha i gotta throw out some here i believe some players are already doing that, as the old timers here known the past of multis. Its funny multing has benefited me great as i have caught a few! but has it the community?? think about stabilizing and making players want to have an account and country for a long time, not just throw something up and be going good in a few hobbles. As to even the solution to a player who has spend massive resources earned by various game and war leveling lose
K
Khome

All worlds
26 Mar 2018 02:43Link
I think I see the point there. FB is supposed to be the war world, and I suspect there is hardly any action there let alone the other worlds. In the meantime, those already at lvl 14 can't even practice now or take a c3 they want. Why would I attack another country with a president just because they have a president? Seems unnatural. I don't want to start war drama, most of us on the 4 worlds other than FB don't. There is more to this game than just the hopes for war. There has been an overemphasized amount of attention to hoping to make this a war/app game .
S
Sheepman

All worlds
26 Mar 2018 08:11Link
yeah... if thats the case they are trying to grab app going players (seems so) thats just a bad idea.. they(app users) are looking for something that takes no more then a week to get started on really.. keep in mind it take FORTY EIGHT HOURS just for a player versus player war to begin; that is a very long time. It is diminishing and peoples minds can easily change in such time. I dont need to go into this more as i already have. they want to start a game fight and quit in 48 hours; not spend months developing at the least 21 days(3 weeks) which most players quit by then; 48 hours waiting for 4-5 hours (small scaled battle) to throw it all away!! lol its like taking a savings for years and going to vegas and blowing every dime you got in 1 night. Not logical. Again players in app games in forty eight hours want to be somewhere a player in simcountry takes months to be at, and years to be experienced(SORRY!! theres no shor
S
Sheepman

All worlds
26 Mar 2018 08:13Link
just remeber sim folks or app goers who will just give this app a bad review(fact); Any feature to encourage two players to fight threw a 3rd party is perfect for exploitation. Just get some "friends" or "family" to play the game and go to war with them and reap the rewards. Nothing against that, right??
S
Sheepman

All worlds
26 Mar 2018 08:23Link
I just hope something comes and whipes this delusion off there mind; as there updates have been good for the SIMCOUNTRY community and overall longevity of the game. Trying to suddenly overlay war functions that were not implied during an econ game (game was War driven- even by taking C3s as there was no limit) is just more reason why the recent updates have helped developed players to stay and enjoy the game; opposed to enjoy any kind of war game as it is as most players have ran for any updates previously and current towards the engine of war.
K
Khome

All worlds
26 Mar 2018 18:06Link
I honestly don't think there will be any added interest; we can't even practice or test weapons on C3s anymore.