T
The_Wicked_Lady
All worlds
02 Oct 2020 03:48Link
Hey Andrew,
I'll be the first to say, I am by no means an expert on the war game, but I do offer "motherly" advice. Try not to do too much at once or you will be overwhelmed. Fix what is needing to be fixed first before doing any major new changes. Remember, you won't be able to please everyone. Having said this, I would strongly listen to your older player base who have played the war game throughout the years to date. This is where you will obtain your most experienced advice and good suggestions.
I've been privy to much conversation by these players, and they have wonderful suggestions to offer a quality war game for all player types. Remember, you want to involve your long-standing players, because they are needed to carry the game forward to our newest generation of players! My recommendation is to listen to players like John Galt, Mndz, Zentrino, EO, Ragnar, Johanas, Robert E. Lee, etc. who have tested war
I'll be the first to say, I am by no means an expert on the war game, but I do offer "motherly" advice. Try not to do too much at once or you will be overwhelmed. Fix what is needing to be fixed first before doing any major new changes. Remember, you won't be able to please everyone. Having said this, I would strongly listen to your older player base who have played the war game throughout the years to date. This is where you will obtain your most experienced advice and good suggestions.
I've been privy to much conversation by these players, and they have wonderful suggestions to offer a quality war game for all player types. Remember, you want to involve your long-standing players, because they are needed to carry the game forward to our newest generation of players! My recommendation is to listen to players like John Galt, Mndz, Zentrino, EO, Ragnar, Johanas, Robert E. Lee, etc. who have tested war
A
Andy
All worlds
02 Oct 2020 20:57Link
Thank you.
We will try to do more to revive the war game but also try to reduce the number of military units.
keeping huge armies is too expensive and it becomes unsustainable.
Hiding big armies to prevent cost is a bad solution.
It makes it impossible for smaller players to participate in the war game.
We think that what we have in mind will help most players participate in the war game.
changes, as I said before, will be gradual.
we will not introduce large changes and there will be no revolutions.
We will try to do more to revive the war game but also try to reduce the number of military units.
keeping huge armies is too expensive and it becomes unsustainable.
Hiding big armies to prevent cost is a bad solution.
It makes it impossible for smaller players to participate in the war game.
We think that what we have in mind will help most players participate in the war game.
changes, as I said before, will be gradual.
we will not introduce large changes and there will be no revolutions.
A
Andy
All worlds
11 Oct 2020 16:33Link
We intend to introduce the military units defense support function into simcountry in the coming week.
It means that if a target is attacked and a military unit is within range, that unit will support the defense if it has weapons that can help the defense.
Unrelated, we will also reduce the maintenance cost of units as part of the general reduction of the cost of the army.
It means that if a target is attacked and a military unit is within range, that unit will support the defense if it has weapons that can help the defense.
Unrelated, we will also reduce the maintenance cost of units as part of the general reduction of the cost of the army.