1. Moltitude
Possible coinage combining Molt + Multitude. The changing nature (molt) of group thought when a mass of people (multitude) has successfully been collectivized. Example of cynical postmodernism that fails to understand the reason/purpose of leadership and specialization. Traits of moltitude include: lack of independent thought, prevalence of peer pressure, dialectic solely on group level, dependence of society for ethical/philosophic/religious/political standards. In other words, groupthink as philosophic imperative.
2. Wild Land m2 / Population
Possible index measuring the success of a society by measuring uncultivated land (Wild Land). Operates under the assumption that humanity is destroying the earth. Ideal societies according to this index would be pre-Columbian America, pre-Medieval Europe, pre-Classical China/Greece, pre-Colonial Africa. The less land cultivated the better. Production
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Parsifal (Kebir Blue)
All worlds
Scarlet--thanks for decoding (lol) these terms. It's as i thought--Brave New World.
In any system you always come down to who comes up with it. It goes back to the problem of power/knowledge where those with the knowledge have the power and impose their understanding of what's right. And with information techniques you have the potential of the most criminal possibilities because as we know technology can't be wrong--not.
On the other hand I would say that information technology can open up vast possibilities for people to communicate, exchange ideas and create new ways of doing things. But technology is not our god and those who control it are not superior to the rest of us.
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Parsifal (Kebir Blue)
All worlds
Several examples of how information technology can create change and new understandings are as follows:
Wikipedia--who would think that most any subject you might want to look up has been compiled and redone by donors. And if you don't agree with it you change it.
Another possibility is "social construction". In this process people create meaning through the telling of their stories and through common shared experiences. And as they tell their stories and share experiences a new story develops from these sharings. On SC some of this takes place. The experiences that we share here may be different but we can share it with others who don't play the game and more than likely unless we are really good salesmen they won't have a clue as to the social aspects of the game. To be most effective these social sharings would be with a diverse group of people. It makes for a richer experience and a if done with respect and genuine
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Scarlet (Golden Rainbow)
All worlds
Information technology and information networks are all really just talk. ;)
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Cold Rolling (White Giant)
All worlds
Scarlet -- The example I brought for alternative indexes was provocative. Just to introduce the matter of building a different economical approach from the scraps we inherited. The concept of moltitude is strictly related to the work of Hardt/Negri and I dont think any vocabulary is so up to date. Maybe a philosophical dictionary could do, building the meaning from the Foucault concept of device ('dispositif'): a 'social' extension of the concept of 'medium' by McLuhan, that created it from the Shannon's communication process definition. Anyway in my opinion it's just a try of giving a name to what is acting into social system now: that is not unilateralism nor multilateralism as we historically know. It's the approach to organizations typical to networks, not centralized nor burocratic system of balancing people needs and appeals.
Ubuntu -- is an important tool for developing countries. Especially for s