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Forum General About Biopolitics

About Biopolitics

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Parsifal (Kebir Blue)

All worlds
29 Nov 2010 20:21Link
Also, i am not familar with wild land m square over population. give me some references to this. nothing comes up on Google.
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Parsifal (Kebir Blue)

All worlds
29 Nov 2010 20:37Link
"Let's write a Constitution based on a system of rights according to information networks trends, and maybe we will see something impossible."

Please give me some ideas about what these rights would look like.

Also, are you referring to cultures that are pre-industrial such as the Native American cultures, native African and South American, prior to European influence where western ideas and economics exploited and destroyed those cultures?
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Adler Asterozoa (White Giant)

All worlds
30 Nov 2010 04:15Link
A Constitution? This game can work that way? Maybe you should share your thoughts with the Game Master, then we can get that done!

Just another idea from Adler. ;)
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Adler Asterozoa (White Giant)

All worlds
30 Nov 2010 04:17Link
I'm talking to you Cold Rolling!
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Cold Rolling (White Giant)

All worlds
30 Nov 2010 14:07Link
Parsifal -- Referring to your prior post I am quite conservative also, but I aim to be equal in possibilities.

moltitude is the subject that 'does' biopolitics, in the theory of Hardt-Negri (Harvard Publishing). I put some links in the previous post in the 'Aristotle Politics' trend.

Alternative indexes started from the work of Tobin (1972). ( http://www.google.com.ly/search?hl=it&q=alternative+economic+indexes&aq=f&aqi=&aql=&oq=&gs_rfai= )

I was talking about actual population that in Ecuador, Bolivia, Brazil make production of goods that are going to be integrated by information technologies through open source movement, this makes possible to exchange goods inside or outside borders. Or the recent introducing of compu
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Scarlet (Little Upsilon)

All worlds
01 Dec 2010 00:41Link
1. Moltitude

Possible coinage combining Molt + Multitude. The changing nature (molt) of group thought when a mass of people (multitude) has successfully been collectivized. Example of cynical postmodernism that fails to understand the reason/purpose of leadership and specialization. Traits of moltitude include: lack of independent thought, prevalence of peer pressure, dialectic solely on group level, dependence of society for ethical/philosophic/religious/political standards. In other words, groupthink as philosophic imperative.

2. Wild Land m2 / Population

Possible index measuring the success of a society by measuring uncultivated land (Wild Land). Operates under the assumption that humanity is destroying the earth. Ideal societies according to this index would be pre-Columbian America, pre-Medieval Europe, pre-Classical China/Greece, pre-Colonial Africa. The less land cultivated the better. Production
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Parsifal (Kebir Blue)

All worlds
01 Dec 2010 01:10Link
Scarlet--thanks for decoding (lol) these terms. It's as i thought--Brave New World.

In any system you always come down to who comes up with it. It goes back to the problem of power/knowledge where those with the knowledge have the power and impose their understanding of what's right. And with information techniques you have the potential of the most criminal possibilities because as we know technology can't be wrong--not.

On the other hand I would say that information technology can open up vast possibilities for people to communicate, exchange ideas and create new ways of doing things. But technology is not our god and those who control it are not superior to the rest of us.
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Parsifal (Kebir Blue)

All worlds
01 Dec 2010 01:44Link
Several examples of how information technology can create change and new understandings are as follows:
Wikipedia--who would think that most any subject you might want to look up has been compiled and redone by donors. And if you don't agree with it you change it.

Another possibility is "social construction". In this process people create meaning through the telling of their stories and through common shared experiences. And as they tell their stories and share experiences a new story develops from these sharings. On SC some of this takes place. The experiences that we share here may be different but we can share it with others who don't play the game and more than likely unless we are really good salesmen they won't have a clue as to the social aspects of the game. To be most effective these social sharings would be with a diverse group of people. It makes for a richer experience and a if done with respect and genuine
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Scarlet (Golden Rainbow)

All worlds
02 Dec 2010 00:36Link
Information technology and information networks are all really just talk. ;)
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Cold Rolling (White Giant)

All worlds
07 Dec 2010 16:26Link
Scarlet -- The example I brought for alternative indexes was provocative. Just to introduce the matter of building a different economical approach from the scraps we inherited. The concept of moltitude is strictly related to the work of Hardt/Negri and I dont think any vocabulary is so up to date. Maybe a philosophical dictionary could do, building the meaning from the Foucault concept of device ('dispositif'): a 'social' extension of the concept of 'medium' by McLuhan, that created it from the Shannon's communication process definition. Anyway in my opinion it's just a try of giving a name to what is acting into social system now: that is not unilateralism nor multilateralism as we historically know. It's the approach to organizations typical to networks, not centralized nor burocratic system of balancing people needs and appeals.

Ubuntu -- is an important tool for developing countries. Especially for s