I'm still not sure about limited natural resources. Yes, I know it's a smarter thing to do (breaks the rich econ countries only mining oil), but it depends how you look at it.
The way I see it, one mining company should pretty much have unlimited resources to play with. I mean, one major oil company in a massive country should have plenty of room. However, have more than one, and you'll lose out on reserves.
Even if this isn't the case, then you will have to watch what is limited. You cannot limit wood for instance, it would be sustainable farming. Oil can't be limited that much, there is oil shale.
I am more interested about resources in space. If someone owns an asteroid, is there an infinite amount of resources? Also, how would it function, is it like another country, connected via space shuttles? That is interesting.
On that note, I have a few strat bombers to sell, they're drainin
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Maestro2000 (Golden Rainbow)
All worlds
Mining asteroids....I like this idea.
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white darkness (Little Upsilon)
All worlds
mining asteroids, combine that with throwing rocks, and then I'd be interested.
White Darkness has it exactly.
Jozi has so many fun ideas. Then a few complaints, and W3C steps back from the fun aspect.
This is just a game, yet there's so much fear about free markets. Now I can see if in real life people would be afraid about things like not having any dairy farms in New York City, to supply everyone with milk. You'd have to rely on private companies outside the city to produce enough milk, and then rely on private companies to transport it into the city. What if no one wants to do it? No milk and cereal! We'd have no milk in our coffee! The city would grind to a halt! Getting rid of the dairy farms in NYC would be playing with fire, and I understand why in real life we don't do things like that, even though personally I think we'd manage. But this is just a game. Ditch the price controls and the "interventions" and let's have a real free economy. And no war protection on FB, either, w
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warfreak (White Giant)
All worlds
I am concerned about lack of interventions though. After all, where would the FMUs come from? Those are in constant demand.
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Accordion_This (Little Upsilon)
All worlds
TL;DR: There are many things that need addressing in this game, many changes that need to be made to the core game, and there is no reason to add a whole new field (space) full of bugs to an already buggy game.
Seriously, guys, you're going to have more of a shot at maintaining your player base (and income) if you just fix the core game and leave space alone for a while.
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white darkness (Little Upsilon)
All worlds
warfreak, FMUs are in demand constantly for a combination of things.
1. Since we have "infinite supply" effectively, we have infinite growth without consequences, so we build what is deemed to make the most profit. To counteract this to a degree since the sheer volume of corporations gets unwieldy, the GMs increase corporation size. Invariably this means the things use more staff and consume more FMUs. But the FMU corporations consume more as well. As it stands, a single FMU corp could not supply the FMUs necessary to all the corporations that supply it if they were all fully upgraded. 12 commodities counting FMU come in, and 765 are produced. Estimating a 95 average consumption (probably higher), that's 8 of the 12 supplied. Admittedly, those sources can probably support 2 or 3 FMU corps, so that helps counterbalance things.
2. People are to a degree brainwashed. If there is (and it has happened) a FM
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Josias (Fearless Blue)
All worlds
hey, i'd like to throw out again, a request for a teaser about space war??
are we building orbital weapons platforms? space mines? pirate ships? what? i'm sure if you had it all figured out, you'd do the update, i'm just wanting a taste of whats coming. and partially how to plan ahead for it.
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warfreak (White Giant)
All worlds
I think the amount of FMU needs is a bit too high. After all, I remember seeing on the forums that a fully upgraded FMU corp produces enough for itself, and another upgraded corp. We basically need 1 FMU corp for every other corp for it to breakeven.
I don't have a stack of FMU/Elec/Oil corps. I have one FMU, 1 Elec, 1 Oil, 1 Gasoline, I diversify my corps. Don't put all my eggs in one basket. So if the magical supply fairy were to disappear, I would be safe, worse comes to worst, I can supply my own country pretty well.
If we were to remove the black hole of FMUs and all, then either reduce the FMUs needed for maintenance, or increase production (and supply). For electricity, make that directly tied in with Nuclear, they are exactly the same.
Nuclear power is more or less dead at this stage. It doesn't make sense that there can be a surplus of nuclear and a shortage of electric at the same time. They're