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Forum General W3C - Game News Sept. 17

W3C - Game News Sept. 17

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thewhy

All worlds
29 Sep 2013 01:56Link
why dont we just do that with all corporations? increse production, increase profits, increase salaries, increase demand, increase price increase production again? it would be awesome
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Aries

All worlds
29 Sep 2013 02:11Link
"If you make 50 missiles each month for 12M each or 60 for 10M each, the financial result is the same. "

This is true as long as there is always demand. This can result in affecting profitability however since we are changing the supply situation but not the demand.

ex. If there are now 20 corps making 50 missiles they are making 1000 missiles available to the world market. If these 20 corps now make 1200 missiles, unless there is constant demand for the additional products, you have removed the need for four corps.

I currently have weapons and ammo corps numbering in the hundreds. I often purchase weapons or ammo of the types I make to keep those products in demand. When I reach a level of stock I am happy with, I close my corps.

I will monitor these developments as anyone should. If the market cannot keep up with demand, I will close corps and the level of world production will fall or stay the same.

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