Andy,
One way to balance production and consumption would be...
Increase the price of Mining Products, but reduce there usage by the same amount.
IE, increase Mining Products Base Price by 5%. At the same time, for each Corp that uses Mining Products as an input, reduce it's monthly requirement for Mining Products by roughly 5%.
This would allow Mining Corps to be more profitable, encouraging their construction. Without causing products that use require mining resources as inputs, to lose money. Also, there would be no need to adjust the price of other goods, because their total costs would be stable.
Additionally, it would help the market balance, since each price increase, would also come with a demand drop. This would help to model the way in which price increases, cause companies to increase efficiency, recycle materials, and cut down waste.
If you did this enough times, the market would stabilize. Ei
Thanks for the many ideas.
We will need some changes to reduce the shortages long term.
Some of the conclusions here are not based on the real numbers.
there are some surpluses, temporarily, but these are not caused by miners working for other corporations.
There are consequences to each change.
as I said before, free members cannot build these corporations or we will have many fake accounts.
we will improve this, short term and longer term.
It will take some changes that depend on upgrades and some that can take place without an upgrade.
Another process taking place, and having an influence on the market, is in C3 countries.
C3 countries had a population that exceeded the targets and are shedding some.
C3s consequently had too many corporations, many producing at very low levels. a new player could get into direct trouble, having 15M population and 50 corporations all loosing money.