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Forum General Oversupplied world

Oversupplied world

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evader23

All worlds
14 Mar 2019 01:10Link
thanks Khome
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Daniel Iceling

All worlds
14 Mar 2019 04:51Link
Update on the markets in LU.

Several of the products have returned to normal, some are still in heavy oversupply. I was surprised how little of an impact it had on my overall profitability.

I make sure my economy is extremely diversified. So crashes in a few product markets can't cripple my economy. Additionally, I find it's helpful to produce products that are major inputs to other corporations (but don't actually contract the supplies). That way, when a product falls/rises in price, then it has a much smaller impact on your overall profitability.

Example:
Services are used by many corporations. When services fall in price, those companies become more profitable. This can help offset the loss of profits in your services corporations. Producing many product types, and their inputs, makes you much less vulnerable to price movements.


On the issue of population growth. It is really only an issue
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Khome

All worlds
14 Mar 2019 07:37Link
No.

Population explosion happened and FUBAR. It's that simple.
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Daniel Iceling

All worlds
14 Mar 2019 08:09Link
Khome,

The population changes could certainly of been implemented better. A more gradual introduction of changes, would of allowed people to build up their countries at a reasonable speed, instead of being blindsided.

While it has been a big challenge, it's far from impossible for a player to adapt to.

My population increased more than x3 over the period of the population boom. Often growing at close to 1,000,000 population per game year. This made it unnecessarily difficult to keep up.

Even so, I've still been able to maintain indexes +140, unemployment below 5%, and my profits have risen to 70-120 Billion $ per month.

If I hadn't been building Corps, Schools, Hospitals, etc. And had left my education index too low, then yes, I'd been in ruins. But keep on top of those, and things go swimmingly, even at 1,000,000 pop growth per game year.

Signed President of DanNation on LU
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Khome

All worlds
14 Mar 2019 17:40Link
Dan, how long do you think I've been a member of SC? I'm seriously asking.
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The Emperor

All worlds
14 Mar 2019 18:03Link
hahaha bro ive been on sc on and off for like 6 years and i can tell you khome has BEEN here.
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Khome

All worlds
14 Mar 2019 21:36Link
lol It's kinda sad to admit..I've been with SC for a quarter of my life.. :P
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Daniel Iceling

All worlds
15 Mar 2019 03:21Link
Khome, Everyone,

Good news for those struggling with overpopulation. The GM's have reduced Birth Rates again. Population growth will be slower going forward.

Signed President of DanNation on LU
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Khome

All worlds
15 Mar 2019 13:14Link
That would be a sigh of relief.
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nuesse

All worlds
15 Mar 2019 20:51Link
oversupply is wrecking some people out there.

population change is interesting.
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Johanas Bilderberg

All worlds
16 Mar 2019 13:53Link
The Pinktator in all his wisdom told us how to solve overpopulation problems. As he stood on the mountain overlooking the sea he proclaimed that holy nuclear fire solved all these problems you mentioned. Only by the sacrifice of billions of imaginary simpeople can we achieve nirvana.

HAIL THE PINKTATOR.
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The Emperor

All worlds
16 Mar 2019 15:09Link
i wish nukes SUCK
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Khome

All worlds
16 Mar 2019 15:34Link
Johansas-lol

Emperor- they are all for show
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The Emperor

All worlds
16 Mar 2019 16:18Link
when i used to use them back in the day they were sick. now 150 bombers does WAY more damage. CORNY
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Anthonyzappulla

All worlds
16 Mar 2019 23:33Link
How is the fallout damage if any?
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Khome

All worlds
17 Mar 2019 19:04Link
You'd probably feel more pain from "rebelling citizens" destroying your corps.
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nuesse

All worlds
19 Mar 2019 15:14Link
Nuclear weapons are not efficient, Aries knew that.

He was also likely the most gifted war-player, his guides are a quality read.
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The Emperor

All worlds
19 Mar 2019 15:57Link
not most likely he was. But a few years ago they got a nurf that made them suck BUT now there Completely useless.
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nuesse

All worlds
19 Mar 2019 16:44Link
Actually, players with an advanced understanding of the war mechanics at that time often preferred ships (not nukes).

With Crimson One launching, it will be interesting to see if Aries returns.
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The Emperor

All worlds
19 Mar 2019 19:32Link
Of course we did you could bomb citys all day long and nothing would stop them. We would need more guys to stop hiding under war level 3 for that ^^^^^