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Forum Help Engine stalled on Welfare Index . . . Dropping Fast . . . (Little Upsilon)

Engine stalled on Welfare Index . . . Dropping Fast . . . (Little Upsilon)

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Psycho_Honey (Little Upsilon)

All worlds
04 Mar 2011 20:02Link
I've often suggested and rightfully so that workers should be managed 'empire wide' Meaning they would move freely throughout in the event of shortages in one place and no shortages elsewhere. According to pop of course. This would certainly reduce strain on the servers for worker exchanges etc.
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Psycho_Honey (Little Upsilon)

All worlds
04 Mar 2011 20:02Link
I've often suggested and rightfully so that workers should be managed 'empire wide' Meaning they would move freely throughout in the event of shortages in one place and no shortages elsewhere. According to pop of course. This would certainly reduce strain on the servers for worker exchanges etc.

Like 'one less process I have to worry about'
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Danny Miller (Little Upsilon)

All worlds
04 Mar 2011 22:20Link
What game level super?
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Scarlet (Golden Rainbow)

All worlds
07 Mar 2011 13:28Link
I give up on this. There's a lot of things it simply can't be because I have the exact settings and indexes in other countries off-world that have 128+ Welfare. I should have the same welfare index in my main (I changed the name to Scarlet Valkyrie) on LU as I do in SGR 001 on GR, but I don't. So I'm not going to worry about it for now . . . and if it doesn't get better after a while, I'll be messaging the GMs.
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Psycho_Honey

All worlds
07 Mar 2011 19:40Link
So much for running tests, eh, Danny?
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Scarlet (Little Upsilon)

All worlds
07 Mar 2011 21:05Link
Okay.

It ain't health, education, transportation, social security, supply, corporate salaries, government salaries, game level, country stock quality, employment, population size, tax rates, etc.

Let's talk about what it is . . .
1. It is a factor that is affecting my entire empire on LU, an empire-wide modifier.
2. It is not affecting my empire on GR. therefore, it is not a game-wide change.
3. The tendency is toward about 116 Welfare (a little below), up for some, down for others. A little over 10% change from the top.

I remember selling countries probably around the time the index began dropping so . . . this may be related to SSRCP's point about population sales effecting the index. Maybe country sales effect the index? If so, waiting should cure the problem, right?
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CorporatePartner (Golden Rainbow)

All worlds
15 Dec 2011 09:46Link
FYI:

"Education Index" is making "wild swings" for absolutely no reason now. In the past 7 or so [earth] days, it went up and down by 20-30 points several times, now the most recent is a sudden drop of 50-60 points.

No changes to facilitiy amounts during this time.
No closures.
No worker shortages within all levels.
No population changes.
No loans taken.
No monthly losses (country makes profits).
No hiring problems (all corporations at 100% hiring).
No automated "Help" or "Beginner" settings checked.

Country is basically sitting there, not doing much.
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maclean (Kebir Blue)

All worlds
15 Dec 2011 11:55Link
CP: My empire on KB seems lately to suffer these same swings re: education.
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WitchyPoo (Fearless Blue)

All worlds
15 Dec 2011 18:36Link
suddenly high level managers seemed to have disappeared in most all my countries that had a healthy number sitting in reserve. This has stalled my my efforts to increase my health and education indexes where needed. The game will take a few real days to begin producing any surplus of these workers so I can resume improving these numbers.