M
marshal.ney
08 Oct 2016 19:31
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Several real days ago I made a huge mistake when setting up garrisons. I resolved to dismantle the garrisons and go with different types/numbers across the broad spectrum of locations that can be supplied with them.
Unfortunately, after a initial burst of garrisons being reduced in the first month, the supply units replenshing garrisons are not reducing the weapons back to country stock.
Things I have tried:
Increased the number of large supply units to 20, and the number of Offensive Military Bases to 3. Redeployed garrisons - No change.
Changed the default to undefended (my first action) - redeployed garrisons - after removing weapons from less then a half dozen garrisons, no further change.
Changed the default back to the way I had it originally set up, and reduced the first listed weapon type in the blue print to 0. Redeployed garrisons. No change.
Declared war on a sim country from this country. As I've learned this spurs the supply units into action - suggesting a disconnect in operations, from peace to war time. Redeployed garrisons. No change.
Now that the weapons systems are tied up in garrisons, I have no option to destroy them. I'd be loathe to lose several trillion in assets at this early stage in the country, but would consider it if there was a work around.
I cannot deactive weapons in the garrisons, and then use reactivation to move them back into country stock, then space program for out of the country, so I can redeploy back, as more weapon systems and cash inflow permit.
A little bewildered. Any advice appreciated.
Cordially yours,
MNey
Unfortunately, after a initial burst of garrisons being reduced in the first month, the supply units replenshing garrisons are not reducing the weapons back to country stock.
Things I have tried:
Increased the number of large supply units to 20, and the number of Offensive Military Bases to 3. Redeployed garrisons - No change.
Changed the default to undefended (my first action) - redeployed garrisons - after removing weapons from less then a half dozen garrisons, no further change.
Changed the default back to the way I had it originally set up, and reduced the first listed weapon type in the blue print to 0. Redeployed garrisons. No change.
Declared war on a sim country from this country. As I've learned this spurs the supply units into action - suggesting a disconnect in operations, from peace to war time. Redeployed garrisons. No change.
Now that the weapons systems are tied up in garrisons, I have no option to destroy them. I'd be loathe to lose several trillion in assets at this early stage in the country, but would consider it if there was a work around.
I cannot deactive weapons in the garrisons, and then use reactivation to move them back into country stock, then space program for out of the country, so I can redeploy back, as more weapon systems and cash inflow permit.
A little bewildered. Any advice appreciated.
Cordially yours,
MNey