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CorporatePartner (Little Upsilon)
All worlds
07 Jul 2011 03:00Link
For the ordering of supplies:
1) if done manually, this error occurs:
" Your immediate order for ____________ has been executed. Unfortunately, there is not enough available on the market.
The purchase order is listed with your other purchase orders and will be traded as soon as possible."
2) If using "auto", then what happens is the orders back-log, then all of a sudden in 1 or 2 world months, several orders all are bought --at the same time-- (ordered 4 world months ago, 6 world months ago, 8 world months, etc...)
That supply shortage cause these huge 'spikes' in spending, which the corporation limited cash cannot cover, and then the corporation goes into massive debt and immediately closes. Not even the best "babysitter" can control that.
3) Contracting supplies is unrealistic for these corporations. There were forum posts explaining why and counting how many
1) if done manually, this error occurs:
" Your immediate order for ____________ has been executed. Unfortunately, there is not enough available on the market.
The purchase order is listed with your other purchase orders and will be traded as soon as possible."
2) If using "auto", then what happens is the orders back-log, then all of a sudden in 1 or 2 world months, several orders all are bought --at the same time-- (ordered 4 world months ago, 6 world months ago, 8 world months, etc...)
That supply shortage cause these huge 'spikes' in spending, which the corporation limited cash cannot cover, and then the corporation goes into massive debt and immediately closes. Not even the best "babysitter" can control that.
3) Contracting supplies is unrealistic for these corporations. There were forum posts explaining why and counting how many
C
CorporatePartner (White Giant)
All worlds
07 Jul 2011 06:03Link
OK, now helping another leader make this space stuff work. Maybe it's going to take a 'village' to make space 'grow'. ;)
C
CorporatePartner (Kebir Blue)
All worlds
07 Jul 2011 10:25Link
With a new enterprise, started two new Cargo Shuttle corporations and it appears that the 'double-charge' has not occurred thus far.
"Space Inc on KB"
https://sim01.simcountry.com/cgi-bin/cgiw?efinance
"Space Inc on KB"
https://sim01.simcountry.com/cgi-bin/cgiw?efinance
C
CorporatePartner (Kebir Blue)
All worlds
07 Jul 2011 12:36Link
OK, another problem to the list:
New 'space' corporations start with --0-- supplies. Are you serious?
Whoever is not getting the "impression" that there are problems with these corporations needs to either start reading more carefully, or try and actually make these work --themself-- because how is a corporation with --0 supplies-- ever considered not a problem?!
This has happened now with about 10 Cargo Shuttle corporations, and now also with a Shuttle Components corporations. All have started with 0 supplies and doomed to 0% production as a result of "shortage of supplies".
reference:
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=25441
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=2868404
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=
New 'space' corporations start with --0-- supplies. Are you serious?
Whoever is not getting the "impression" that there are problems with these corporations needs to either start reading more carefully, or try and actually make these work --themself-- because how is a corporation with --0 supplies-- ever considered not a problem?!
This has happened now with about 10 Cargo Shuttle corporations, and now also with a Shuttle Components corporations. All have started with 0 supplies and doomed to 0% production as a result of "shortage of supplies".
reference:
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=25441
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=2868404
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=
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CorporatePartner (Kebir Blue)
All worlds
07 Jul 2011 13:33Link
New corporation, after manually going in an changing all supply orders, which were auto-started at 'best buy', resulted in 4 supplies not being delivered:
reference:
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorptrade&miCorpNumber=2552196&miProduct=191&miQuantity=1034464&miTradeStrategy=6&miPricePerUnit=644.64&miIncrease=25&miStartDate=30331209&miActionReplace=1&miTransactionId=10
Requested Products - Waiting for Offers on the Market
Product Amount in Units Requested Price Date Ordered Surplus
Chemicals
reference:
https://sim01.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorptrade&miCorpNumber=2552196&miProduct=191&miQuantity=1034464&miTradeStrategy=6&miPricePerUnit=644.64&miIncrease=25&miStartDate=30331209&miActionReplace=1&miTransactionId=10
Requested Products - Waiting for Offers on the Market
Product Amount in Units Requested Price Date Ordered Surplus
Chemicals
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CorporatePartner (Kebir Blue)
All worlds
07 Jul 2011 13:44Link
Whoever wrote this is completely wrong regarding 'space' corporations.
reference:
"Profit, Cash and Debt of Public Corporations
Transferred 21.52B SC$ to 1 corporation.
For some corporations it was not necessary to increase their (net) cash above 100.00B SC$."
The 'Gamemaster' previously wrote, in the 'Game News' and other places, that Cargo Shuttle corporations should maintain 1T SC$ cash.
How can on one hand the "error message" say "it [is] not necessary", then on the other say it is "recommended". That is called hypocrisy, and it is a problem. Whoever doesn't have the "impression" now that this needs to change is the one with the real problem.
reference:
"Profit, Cash and Debt of Public Corporations
Transferred 21.52B SC$ to 1 corporation.
For some corporations it was not necessary to increase their (net) cash above 100.00B SC$."
The 'Gamemaster' previously wrote, in the 'Game News' and other places, that Cargo Shuttle corporations should maintain 1T SC$ cash.
How can on one hand the "error message" say "it [is] not necessary", then on the other say it is "recommended". That is called hypocrisy, and it is a problem. Whoever doesn't have the "impression" now that this needs to change is the one with the real problem.
M
Matt Patton (Golden Rainbow)
All worlds
12 Jul 2011 00:02Link
you could order the missing parts yourself
I notice shuttle companies don't order shuttle fuselage. I had to buy 1 to finish 1 then close
being it was at .99 completed
I notice shuttle companies don't order shuttle fuselage. I had to buy 1 to finish 1 then close
being it was at .99 completed
C
CorporatePartner (Kebir Blue)
All worlds
14 Jul 2011 01:18Link
4 more Cargo Shuttle corporations closed, and another 6 are going to close unless over a Trillion SC$ per corporation is used to 'save' them.
What is happening, again, is the 'auto-orders' continue ordering when supplies aren't delivered, and will -repeat- orders over-and-over again, creating -redundant orders- that sit in the queue. Then, what happens, is one world month, they all delivers -simultaneously- and cause a Trillion SC$ shortfall causing the corporations, -even with 100B SC$ cash and no debt- to then immediately close.
These corporations are "beta corporations" or even "alpha" stage, and have obviously not been tested or operated by 'Gamemaster' for any length of time. The only reason several still exisit is that they are either re-built, or the hiring or production are so low, that they effectively just sit there doing nothing, in which case they don't close for a while.
<
What is happening, again, is the 'auto-orders' continue ordering when supplies aren't delivered, and will -repeat- orders over-and-over again, creating -redundant orders- that sit in the queue. Then, what happens, is one world month, they all delivers -simultaneously- and cause a Trillion SC$ shortfall causing the corporations, -even with 100B SC$ cash and no debt- to then immediately close.
These corporations are "beta corporations" or even "alpha" stage, and have obviously not been tested or operated by 'Gamemaster' for any length of time. The only reason several still exisit is that they are either re-built, or the hiring or production are so low, that they effectively just sit there doing nothing, in which case they don't close for a while.
<
S
Solaris (Little Upsilon)
All worlds
15 Jul 2011 23:55Link
This is what is stopping me from building a cargo shuttle corporation. I have the supply corporations up and running but the clear threat of premature closure and wasted money is all too apparent.
C
CorporatePartner (Little Upsilon)
All worlds
16 Jul 2011 01:24Link
There are ways around it, but with the 180B SC$ 'spending limit' for corporations it takes either a lot of patience and time or you basically can have the corporation sit idle for a while while you build up the supplies and cash compensation together.
Also, if you can then contract on top of that, to keep the 'auto-order' from taking over, it would be better. The thing is, even if all of these were done, the long-term weakness of the low cash levels --relative to-- the high cost of even 1 world months supplies creates a real weakness.
The other thing to be careful of, that needs 'update' also, is how to sell the Cargo Shuttles once completed, as a few sold to one country cause 'spending limit' problems again, and apparently the contracts just 'auto-cancel' from some 'server exception'.
The bottom line is, things need to change with how 'cash limits' and 'spending space
Also, if you can then contract on top of that, to keep the 'auto-order' from taking over, it would be better. The thing is, even if all of these were done, the long-term weakness of the low cash levels --relative to-- the high cost of even 1 world months supplies creates a real weakness.
The other thing to be careful of, that needs 'update' also, is how to sell the Cargo Shuttles once completed, as a few sold to one country cause 'spending limit' problems again, and apparently the contracts just 'auto-cancel' from some 'server exception'.
The bottom line is, things need to change with how 'cash limits' and 'spending space
J
Josias (Little Upsilon)
All worlds
17 Jul 2011 01:05Link
at this time, for some one that wants to get started in the space industry, this is how i recommend doing it.
buy up, and horde all the space stock you can. once you've got a nice amount, *then* build your shuttle corp. and use the local option under trade to manually sell the parts to the corp. and immediately after, raise the cash to max in the corp. keep manually supplying and infusing cash this way. once the first shuttle sale goes through, things get much easier. as long as you keep the corp supplied, you will have a successful space industry.
what kills the shuttle corps, is the sudden purchasing of supplies. more so than the max cash can handle. and the fact that most the time, on any given world, the demand for space parts is outrageous.
even though i love the worker requirements for space parts. they are rather stiff, and difficult. only one type actually makes a profit, with out serious effort.
buy up, and horde all the space stock you can. once you've got a nice amount, *then* build your shuttle corp. and use the local option under trade to manually sell the parts to the corp. and immediately after, raise the cash to max in the corp. keep manually supplying and infusing cash this way. once the first shuttle sale goes through, things get much easier. as long as you keep the corp supplied, you will have a successful space industry.
what kills the shuttle corps, is the sudden purchasing of supplies. more so than the max cash can handle. and the fact that most the time, on any given world, the demand for space parts is outrageous.
even though i love the worker requirements for space parts. they are rather stiff, and difficult. only one type actually makes a profit, with out serious effort.
S
Solaris (Little Upsilon)
All worlds
19 Jul 2011 11:37Link
Music for Space Players
I am still holding back on building a cargo shuttle corporation until some of these issues have been resolved.
I am still holding back on building a cargo shuttle corporation until some of these issues have been resolved.