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Forum Problems I Change Education Priorities but they go back to what they were?

I Change Education Priorities but they go back to what they were?

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snevins35

All worlds
12 Jun 2015 18:08Link
So ill change my education priorities but then they go back to what they were before and this has happened well over 10 times..
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Orbiter

All worlds
12 Jun 2015 21:44Link
i'm sure your doing it right, but just in case, if you click on the button on the left, that will happen.

again, i'm sure you saw that, next thing to check is the automated features, if you've done that, then this sounds like a bug, try emailing the GM.
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EMPEROR VESPASIAN

All worlds
13 Jun 2015 04:33Link
This happens all the time with my medical priorities for education. I increase the education level for nurses, doctors and senior doctors and it gets kicked right back down. The GM is constantly ordering hospitals I don't have workers for. When I am on line I have to cancel the hospitals, but some still get built because I can't be on line 24 hours. This creates an even bigger shortage of workers and I get country news reports that I have hospitals I didn't order getting shut down. Of course this deliberate G.M. chicanery costs my countries money. It also happens when I attempt to increase education levels for HTE. I have spoken to other players who have the same problem, so I don't believe it is a glitch, just another gm scam.
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EMPEROR VESPASIAN

All worlds
13 Jun 2015 04:35Link
Extra note, this has been occurring for at least 2 years.
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Orbiter

All worlds
13 Jun 2015 13:43Link
209, at the time of this writing, your education priorities in Roman Empire, FB, add up to 209, i would bet that you've stumbled on a hidden feature, EV, that once you raise your priorities to a certain level, the game will automatically reduce them

10. Education
....
Education priorities
Setting higher education priority numbers for several groups of professionals will make the education system increase its production of professionals. This will start happening directly but it will take time to adjust and make big changes. You cannot change the education system overnight. The priority numbers should add up to 120. Higher totals do not make sense.
......
Prevent overheating
When priorities are not being updated for a long time, the education system will continue to produce according to the existing priorities and that may result in very large surpluses in one or more professional groups. The priorities should be u
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Orbiter

All worlds
13 Jun 2015 14:02Link
snevins35, if your question still isn't answered, post your country and world, and i'll look
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Orbiter

All worlds
13 Jun 2015 14:29Link
EV, you mentioned that you are constant running short of health care pros

<!-Quote-!>Quote:

I increase the education level for nurses, doctors and senior doctors and it gets kicked right back down. The GM is constantly ordering hospitals I don't have workers for. <!-/Quote-!>

-EV

Low Level Worker->14,419 SC$
Income of low level Government Workers workers->7,000 SC$

so that gives you a gov worker salary of 150? but your state corps are running 300, you must keep your government workers with in 75% of your state workers, or you're employees will seek employment in the corporations, and leave the hospitals.

<!-Quote-!>Quote:

15. Government salaries [ top ]
Government salaries can now be reduced much further and differ up to a factor of two with salaries outside the government. Such large differences

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Orbiter

All worlds
13 Jun 2015 14:50Link
as far as the hospitals being auto-built, aside from the automation feature, i don't know, but maybe if you fix your government salaries, and your EP, the other problem will fix itself?

for your state corp salary of 300, your government salaries should 226, or higher,

the very best is to run them both the same
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EMPEROR VESPASIAN

All worlds
13 Jun 2015 16:10Link
Orbiter, I don't know where you got the number 209 as the educational index for "Roman Empire". The average education index for the empire as a whole is 151.Roman Empire's education index is actually the lowest at 149. My countries range from 149 at the low end to 152 at the high end. I have no worker shortages except health and occasionally HTE.

However, in my original post, I neglected to add that the knock down of my education priority settings occurs in 9 of my countries. For some reason, "Roman Empire" and "Brittania, Roman Empire Province" do not have this issue and my Health worker education settings maintain the settings I placed.

As for salaries. My state corps are all set at 300 and I have very profitable countries. All run a profit. I have no health worker problem in Roman Empire or Brittania and I actually have my government salary index at only 140 in those countries.

As for being o
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CrackerJack

All worlds
13 Jun 2015 17:23Link
OOOF. That is all very good advice. I wouldn't know how else to help. I run my priorities at 240 with no problems. Sometimes I hit the wrong button and they revert; I hate that.
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Orbiter

All worlds
13 Jun 2015 22:13Link
Education Priority:
LLM 10
MLM 11
HLM 14
EXE 7
HTE 21
HTS 18
HTX 7
T 37
UT 9
N 15
D 35
SD 15
------
199 as of now

not Education Index, Education Priorities.

your graph for total teachers
https://sim02.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=w3graph&miTable=cntrhist&miKey=1676&miColumn=vCTotalNumberOfTeacher

and for recent graduates

https://sim02.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=w3graph&miTable=cntrhist&miKey=1676&miColumn=vCTeacherEducationOutput

so where you can say you don't have a problem, that is, you only don't have a problem, when your education priorities are super
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Orbiter

All worlds
13 Jun 2015 22:19Link
the graphs didn't work right, their is an obvious decline in total teachers that changes to an obvious increase, at the same time as a dramatic increase in graduates, meaning that the large EP for teacher, is necessary to keep enough teachers, when if you where to keep your government and state corp salaries more closely aligned, you wouldn't have to run such high priorities

a month or 2 ago, i added pop to all my countries, i let the HI go, which i'll do sometimes, and i built new corps to fill the employment. of my 9 countries, my largest had no major problems, (until the 34M i more recently added,) but of my other 8, starting with the smallest to the largest, my educators, and health pros started disappearing. i thought it was my low health index hitting those catagories first. i raised my EP for those things, and prepared to weather the storm. then yesterday, i noticed, that the new corps where being built at 250 salarie
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EMPEROR VESPASIAN

All worlds
14 Jun 2015 17:13Link
Orbiter, I read your post too quickly and thought you were talking about my education index. I see noe wht you are referring to.
However, my issue is not my educational priorities in Roman Empire and Brittania Roman Empire Province. Those Education priorities have been automatically set by the GM in those 2 countries. As I indicated in my first reply to your post, it is my other nine countries that are having a problem ONLY with the education priorities for health workers.

I am having the same issue as snevins35 regarding my education priority settings for health workers in 9 countries. When I increase the priority settings in these countries, they get automatically knocked back down for health workers in the very next game month. I see no reason this. The game forces a health care worker shortage in these nine countries, then automatically opens hospitals even though I don't have enough workers and finally closes hospitals for lack of w
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Orbiter

All worlds
14 Jun 2015 21:38Link
how about this, you sell me "Galatia Roman Empire Province" for any set prices of 300 GC or less, and put 25T cash into in.

i'll buy it for the set amount, and fix it in 6 weeks or less. i'll increase the profit, while fixing your worker, and health problems

if i do, i'll sell it back to you for the same amount -20T cash, if i don't i'll add 20T of my own,

so the bet is 20T that i can fix your health and education problem with one setting, a couple of settings to smooth it out, and a couple of corp settings to improve the econ, and that it wont take long at all
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EMPEROR VESPASIAN

All worlds
15 Jun 2015 07:29Link
I think I'll do that. What is your country on FB? I would like to in game message you.
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EMPEROR VESPASIAN

All worlds
15 Jun 2015 07:31Link
I think I'll do that. What is your country name on FB? I would like to in game message you.
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EMPEROR VESPASIAN

All worlds
15 Jun 2015 07:46Link
Galatia is already a profitable country. You want me to place $25T into the country and sell it to you for only 300 gold coins which is only worth $9.3T? No offense, you must be out of your mind. My only issue with 9 of my countries is that the health education priorities I set keep getting kicked back down. There is no reason for the GM to do that. You can't fix that issue. Thanks? but no thanks. LOL.
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Orbiter

All worlds
15 Jun 2015 13:48Link
well, the 300 GC wasn't meant as an actual price, i'd sell it back for the same price. but if it was me, i'd have a difficult time allowing some one else to fix my country for me, this is sim country after all, its kinda the point of the game to figure out how to make things work.

what i will leave you with, is the way your doing things, according to the game documentation, is not the intended way, you found a work around, but that only goes so far. to fix your problems, you should follow the game documentation.

I sincerely doubt that the GM are molesting your countries
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marshal.ney

All worlds
16 Jun 2015 01:18Link
ie documentation. How can you tell what is outdated, and what is not?

For example.... War Doc 37

The maximum number of fortifications a country can have is 100.

Had similar problems the last time I was in the game.... some of the documentation is obsolete. Since that is the case, a new player has the dilemma of trying to rely on it, and being unsure if any of it is right.

And on that note, I'll bow out of this conversation. Begging your pardon for the interruption.

MNey
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Orbiter

All worlds
16 Jun 2015 05:55Link
marshal ney

whats the risk to reward factor? you try adjusting salaries, whats the worst thats gonna happen? its like your unwilling to figure out how things work, because it might break on you, while you campaign that its not working?
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EMPEROR VESPASIAN

All worlds
16 Jun 2015 06:12Link
Marshal Ney is correct about game documentation. I no longer rely on it. It is misleading new players. I've complained about it previous posts. The GM could care less about game issues. I basically play the game applying general economic principals and hope they work out. I don't delve into numbers like you do. I've always done well enough economically. I've tried the GM way only to be burned once too often. My guiding game principle is the greatest enemy one has is not a player, but the GM. They are not here to help you, they are here to make a buck.
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Orbiter

All worlds
16 Jun 2015 07:20Link
<!-Quote-!>Quote:

I am Jack's complete lack of surprise<!-/Quote-!>

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