J
John West
All worlds
04 Jul 2016 00:26Link
I only produce Nuclear Missiles on Fearless Blue, where I had not transported ANY Nuclear Missiles to other worlds (yet, anyway) besides Carina Space Station.
I noticed on a couple of worlds, where I produce only Nuclear Missile Batteries (which I assume are like some sort of Scud launchers, if not silos), that mysteriously I was supplied a total of 3 Nuclear Missiles (1 on one world, and 2 on another), merely for having Nuclear Missile Batteries.
So basically what I'm saying is that on the world where I had more active batteries (regardless of less total batteries), I mysteriously received double the Nuclear Missiles from an unknown source.
I first assumed it is somehow a malfunctioning effect involving default order strategies, but as those particular products are strategic items they are not on the order strategy/quantities/qualities page, and so if there is a default order strategy for those
I noticed on a couple of worlds, where I produce only Nuclear Missile Batteries (which I assume are like some sort of Scud launchers, if not silos), that mysteriously I was supplied a total of 3 Nuclear Missiles (1 on one world, and 2 on another), merely for having Nuclear Missile Batteries.
So basically what I'm saying is that on the world where I had more active batteries (regardless of less total batteries), I mysteriously received double the Nuclear Missiles from an unknown source.
I first assumed it is somehow a malfunctioning effect involving default order strategies, but as those particular products are strategic items they are not on the order strategy/quantities/qualities page, and so if there is a default order strategy for those
A
Aries
All worlds
04 Jul 2016 01:14Link
This is working as intended. You actually just bumped down a thread in which I posted the relevant game news regarding this. Check the thread about the disappearing land unit.