This was my suggestion to W3C on the subject of protecting assets. If you think it over and still believe it sucks, I'm open to hearing it.
Hello,
If you are really looking for ways to "protect" someone's assets and let war continue to be a part of the game consider this:
Automatically place the three lowest rank countries in a persons empire in secured mode. Three was not chosen as an arbritary number, just like most countries do not "take off" until 30 million in pop, most empires do not have the "moxy" to develop or even fight until they have at least 3 countries available to do so.
Personally I consider 5 countries able to fight as a minimum, but that is personal opinion.
And why pick the lowest ranked countries?
Because, if someone wishes to build an empire those are the countries least likely to be able to defend themselves. If someone doesn't want his top
Yankee it def makes more sense than the end war booster.
Very nice idea Yankee, way better than the booster idea.
Y
Yankee (Fearless Blue)
All worlds
Unfortunetly, it's too simple and doesn't involve the exchange of GC's.
Additionally it would force players to build countries that were economically stable with some form of a military.
If people weren't smart enough to develop thier first three countries before raiding that fourth one, well IMHO they'd learn an important lesson.
In thier view of course someone was raping them and stealing money. War is the violent application of force to achieve national goals.
What people in this game fail to realize, robbing the rich (or stupid) and giving to ... ME happens to, in most cases be the National goal.
It wouldn't be acceptable. What we will end up is some convoluted mess that pisses off anyone that's played this game more than 90 days.
C
C.Rabs (Golden Rainbow)
All worlds
Well here is a not very well thought out idea 78^)*
Revamp the levels requirments and only let countries who are close in level fight. multiplayer halo style. i don't particularly like it but i would like it better than the war stop booster. this would also stop the newest of players from hostile bidding trouble
It would however (off the top of my head) remove any reason for newer players to leave someone larger than them alone.
You will always have a "class" of players that enjoy conflict, it doesn't even matter if they are stomped into the ground all they want is the attention.
that is true. to use halo as an example there is always one guy who sucks so he just goes around occasionally killing his team mates. jumping off cliffs..... damn i just described myself