Simcountry
Forum Problems Game limits error

Game limits error

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Lord Mndz

All worlds
04 Oct 2020 16:31Link
Andy,

please have a look at these - please update your limits table :) They are all under CEO> Enterprise Assets table.

Forgot to highlight - Turnover is also wrong in the bottom picture, seems that 20Q is the limit.

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Lord Mndz

All worlds
04 Oct 2020 16:35Link
by the way, are there any news to new CEO finances page you promised some time ago. Or maybe CEO taxes will be reduced in the nearest future.

thanks.
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Andy

All worlds
05 Oct 2020 09:26Link
I will look at these limits.

The changes in the CEO financial pages are not forgotten.
we had many things to look into recently.
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Lord Mndz

All worlds
05 Oct 2020 09:53Link
thanks
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Lord Mndz

All worlds
19 Dec 2020 23:05Link
Hi Andy,

i still have this problem with the CEO limits above, can you please increase them:)

thanks
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Andy

All worlds
25 Dec 2020 16:06Link
I know.

I will resolve the CEO limits in the next game update.
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Andy

All worlds
16 Mar 2021 15:31Link
Lord mndz

Can you please let me know if you see value limitations.
we have resolved some, not sure there are remaining problems.
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Lord Mndz

All worlds
16 Mar 2021 17:22Link
Hi Andy,

all good, it seems it is fixed now, thanks.
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Andy

All worlds
19 Mar 2021 14:04Link
Amazing.

grow some more.
do something a bout it.
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Lord Mndz

All worlds
20 Mar 2021 10:43Link
Hi Andy,

I cannot grow anymore, Enterprise tax is pushing me very hard. Unless this is reduced I see no option to grow further unfortunately.

tax
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Andy

All worlds
23 Mar 2021 15:23Link
Need some ideas out of the box to challenge you and others.

what about creating a Crypto coin - SC-Gold
Then allow you to convert Gold coins into crypto coins.
Potentially allowing trade in game assets outside the game.

will it attract new players?

What about the idea to introduce any other form of "Proof of work"/mining to generate game assets and awards?

There are also some ideas by players to create some "Super indexes" that require higher levels of education, health etc., will increase cost but will deliver special assets and privileges.

and then the obvious:
Introduce CO2 emissions and pollution with all consequences you can imagine.
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Lord Mndz

All worlds
25 Mar 2021 17:56Link
Andy,

you don't need to invent rocket and just to admit to yourself that game shrinking strategy did not not work and roll it back to old times proportions. I mean:

1. Decrease army maintenance to the level nobody cares about these costs - army employment limits the army size per population, not the cost of maintenance. weapons can cost many times more, but not the maintenance. let the people clash with armies they can buy.
2. Improve profits to 3-5B per corporation a month at least(it used to be 10b-20b and that was not trivial)
3. limit game cash movement between countries/CEO/account - I have said this from the moment you have added this with Jossi many years ago, and this is still wrong - game assets should remain in game domain, not outside of it.
4. Prohibit CEO to store weapons - this is bug, nothing more to say
5. Allow CEO corporations to be destroyed in war - again overprotecting people who cry too mu
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Dbl D

All worlds
25 Mar 2021 22:46Link
Nimz, do you have a lot of public corps in your CEO? I did and was losing money hand over fist every month.

Once I divested myself of most of the public corps I started making a small profit. Not enough, but still, it stopped the bleeding.

And I swear there has to be a tax on inventory of weapons. I'm not going to sell them to figure it out though as long as I'm making a small profit.

EDIT: never mind. I see from your fist post you have no public corps.
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Lord Mndz

All worlds
26 Mar 2021 16:25Link
I have all private as you cannot control and transfer money to prevent public corporations from bankruptcy at difficult times.

The tax is on enterprise turnover before taxes so called "Enterprise tax" which turns after you exceed 700 corporations I think. Having over 5500 corporations I am making no profit because of it.