Simcountry
Forum Problems Tom Willard, please explain (Golden Rainbow)

Tom Willard, please explain (Golden Rainbow)

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Scarlet (Golden Rainbow)

All worlds
18 Apr 2011 21:13Link
The losses are entirely explainable.
Market Price.

Heck, you even included a corp that wasn't upgraded.
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Psycho_Honey (Little Upsilon)

All worlds
18 Apr 2011 21:31Link
Same difference, and no not entirely explained.

The point is, that there are some corporation products that won't turn a profit especially in a c3 with less than 100 welfare. Period. If I'm wrong show me and everyone else a single corp of each product type making money in a c3 with less than 100 welfare. You can't because it is impossible, although I don't doubt you'll try.
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Accordion_This (Little Upsilon)

All worlds
23 Apr 2011 05:27Link
We'll miss your drama, Wendy.

:)
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Noproblem (Fearless Blue)

All worlds
29 Apr 2011 12:57Link
There really is a point to this complaint. I view most of the changes in the last 6 months as being hostile to CEO's, and as you can see, there are others that see things this way too.
And yet there are lots of CEO corps in c3's that make money. Your TSS Construction 009 is a perfect example. Super high quality and salaries are not always the answer either. And 100% welfare isn't required either.
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Maestro2000 (Golden Rainbow)

All worlds
29 Apr 2011 22:59Link
Mr Green has many profitable corporations in c3's. (Me to)
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Psycho_Honey (White Giant)

All worlds
30 Apr 2011 09:54Link
Me3 Maestro

Duuh... WINNING!
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Crafty (Fearless Blue)

All worlds
30 Apr 2011 15:14Link
Thats not the point though, is it.

C3 state corps have great advantages already as we all know. So at least give the CEO a leveller playing field by increasing C3 welfare. Dont the GM want to encourage player competition against game generated corps? or are they trying to get a greater strangle hold on markets?
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Maestro2000 (Little Upsilon)

All worlds
30 Apr 2011 20:11Link
I'd be happy to see the welfare rate go up in c3's. Very happy.
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Noproblem (Fearless Blue)

All worlds
03 May 2011 00:11Link
I see some of them go up after your corp has been there awhile, and almost any time a new ceo corp moves in. It takes time, but the education system cranks out the types of workers your corp needs. Anyone who pays 300 or more in salary usually ends up with 100% hiring, if not quite 100% production now.
I think automatic building of infrastructure should happen any time a ceo moves or builds in a c3.
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Scarlet (Little Upsilon)

All worlds
03 May 2011 03:22Link
Has anyone else noticed that C3s don't appear to be building new corps as often? All the C3s I've raided do not appear to build state corps after I de-register. Just an observation :)
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Keto (Fearless Blue)

All worlds
03 May 2011 04:53Link
I noticed
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Maestro2000 (Little Upsilon)

All worlds
03 May 2011 12:46Link
These c3's are waiting for Mr Green and me to put a few corporations there.

Cheers