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FredMark (Little Upsilon)
All worlds
03 Mar 2009 09:17Link
The issue is that, in terms of gold coins, corporations beyond 750 per enterprise are disproportionately advantageous.
For example,
If we assume average post-tax profit per corp at 5B per annum, 750 corporations make 3.75T per annum.
That translates to 812B per real day on, for example, GR.
The effective gain, however is only 312B, as 500B need to invested in one gold coin in order to extend enterprise itself.
Thus, 2 Enterprises of of 750 each would produce 624B on GR.
One Enterprise of 1500 needs to pay only one GC and thus make almost twice as much in real terms, or 1124B.
And it is rather trivial (although time consuming) to extend enterprise beyond 750, especially if one has 2 enterprises (or many countries or both).
In order to level a playing field between established and new players as well as respect economic interests of W3C I suggest to resolve this issue by implementing an additional 0.1
For example,
If we assume average post-tax profit per corp at 5B per annum, 750 corporations make 3.75T per annum.
That translates to 812B per real day on, for example, GR.
The effective gain, however is only 312B, as 500B need to invested in one gold coin in order to extend enterprise itself.
Thus, 2 Enterprises of of 750 each would produce 624B on GR.
One Enterprise of 1500 needs to pay only one GC and thus make almost twice as much in real terms, or 1124B.
And it is rather trivial (although time consuming) to extend enterprise beyond 750, especially if one has 2 enterprises (or many countries or both).
In order to level a playing field between established and new players as well as respect economic interests of W3C I suggest to resolve this issue by implementing an additional 0.1
B
Beast (Golden Rainbow)
All worlds
04 Mar 2009 09:34Link
No. the players with lots of corps have worked hard to get those corps. They all have to be ipo'd. If you want more corps, do ipo's
J
Jack Frost (Little Upsilon)
All worlds
04 Mar 2009 17:40Link
Fredmark,
I have been given the honor of awarding you a very well recognized title within the SC community.
I, Jack Frost, on behalf of the SimCountry Community award thee, FredMark, the title of Asshat. Wear it with pride.
With Regards,
Dragoon
Officer of the Commission for Declaration of Asshats also known as The CDC.
I have been given the honor of awarding you a very well recognized title within the SC community.
I, Jack Frost, on behalf of the SimCountry Community award thee, FredMark, the title of Asshat. Wear it with pride.
With Regards,
Dragoon
Officer of the Commission for Declaration of Asshats also known as The CDC.
P
Pathetic Sheep (Little Upsilon)
All worlds
04 Mar 2009 18:53Link
Frost,
Are you sure it isn't the CDA?
Fredmark,
If you find the task of building a large CEO tedious you can avoid the problem. Don't build a CEO at all. That will save you the gold coin expenses.
If the CEOs quit playing it would ruin all the president's economies. I hope W3C will avoid that.
Are you sure it isn't the CDA?
Fredmark,
If you find the task of building a large CEO tedious you can avoid the problem. Don't build a CEO at all. That will save you the gold coin expenses.
If the CEOs quit playing it would ruin all the president's economies. I hope W3C will avoid that.
Z
Zdeněk Pavlovský
All worlds
04 Mar 2009 19:38Link
my opinion is that one should pay monthly fee and get access to all game features. in this case the ability to play country and 2 CEOs. paying separately for each is "lame". all this fuss about Gold coins ~ real cash is "lame" to me. as someone said elsewhere, most people would probably like to play a game, to have fun, not to play cash market.
also i believe it should be possible to move game-cash between CEOs and countries without restrictions, i call it "one account - one net cash" even if thats not accurate description. reason being that this is possible anyways, by using a workaround, and if something has a workaround it should be a feature by default, else its just a bother.
also i believe it should be possible to move game-cash between CEOs and countries without restrictions, i call it "one account - one net cash" even if thats not accurate description. reason being that this is possible anyways, by using a workaround, and if something has a workaround it should be a feature by default, else its just a bother.
J
Jack Frost (Little Upsilon)
All worlds
04 Mar 2009 20:09Link
As I explained to Tendo, It is CDC because Asshat is now considered a Disease with no known treatments at this time. Further research is being conducted to see if it is treatable. Current research states that Asshat has the possibility to evolve to be as contagious as Ebola.
With Regards,
Dragoon
With Regards,
Dragoon
L
Lolosaurus (Little Upsilon)
All worlds
04 Mar 2009 20:26Link
@Fredmark: No.
@zdenek:
yeah personally i'd rather the whole gold coin -> RL cash thing be scrapped. IMO this effects the game in subtle ways even though W3C claims otherwise. There just isn't enough money to be made from playing simcountry to want this feature in. I mean, if I sold all of my gold coins off every month, I'd get, what...? $5 after paying the $4/month fee to play? That's like 2 or 3 cups of coffee for a month of clicking :/
There are times when I think the only way to fix simcountry is for W3C to throw the whole damn thing out and start over.
@zdenek:
yeah personally i'd rather the whole gold coin -> RL cash thing be scrapped. IMO this effects the game in subtle ways even though W3C claims otherwise. There just isn't enough money to be made from playing simcountry to want this feature in. I mean, if I sold all of my gold coins off every month, I'd get, what...? $5 after paying the $4/month fee to play? That's like 2 or 3 cups of coffee for a month of clicking :/
There are times when I think the only way to fix simcountry is for W3C to throw the whole damn thing out and start over.
F
FredMark (Little Upsilon)
All worlds
04 Mar 2009 20:45Link
Pathetic Sheep,
First of all, I do have and ent exceeding 750.
Second, at this very moment, I intend to expand 5 enterprises beyond 750. I do not need to do it right away, as far as most of my enterprises below 750.
I don't find it particularly tedious either as I use portfolio targets to slowly move them around.
As how difficult it is, I transferred 44 corps from one ent to another in an hour and a half.
Zdenek,
I agree with every single point you make. I also wonder general business model of W3C as some others do. I see absolutely no logical reason for limitation to in-player cash transfers as they would not negatively impact bottom line and make management much easier.
However, one thing is to question the rules, another to intentionally disregard them.
Jack,
If you don't agree with my statements, why would not you take time and explain why what I suggest be worse for the game as a whole?
W
First of all, I do have and ent exceeding 750.
Second, at this very moment, I intend to expand 5 enterprises beyond 750. I do not need to do it right away, as far as most of my enterprises below 750.
I don't find it particularly tedious either as I use portfolio targets to slowly move them around.
As how difficult it is, I transferred 44 corps from one ent to another in an hour and a half.
Zdenek,
I agree with every single point you make. I also wonder general business model of W3C as some others do. I see absolutely no logical reason for limitation to in-player cash transfers as they would not negatively impact bottom line and make management much easier.
However, one thing is to question the rules, another to intentionally disregard them.
Jack,
If you don't agree with my statements, why would not you take time and explain why what I suggest be worse for the game as a whole?
W
S
Sir Michael (Little Upsilon)
All worlds
04 Mar 2009 23:11Link
Hey Frosty,
Let me answer FredMark since I have the largest enterprise on LU
1) W3C only has a limit on "PRIVATE" corps of 750 not total corps! They do this because they choose to promote interaction between players.
2) I have been playing this game 2 years and should have an advantage over other players.
Therefore, I don't care FredMark about people who have been playing for less time than me and want to cry about a "level playing field". This is why you get remarks like being called an "Asshat" from long term players.
So what's next? Cap on Ammo for players who have more than 40 mil pop? There shouldn't be a "Level Playing Field" in this game.
Let me answer FredMark since I have the largest enterprise on LU
1) W3C only has a limit on "PRIVATE" corps of 750 not total corps! They do this because they choose to promote interaction between players.
2) I have been playing this game 2 years and should have an advantage over other players.
Therefore, I don't care FredMark about people who have been playing for less time than me and want to cry about a "level playing field". This is why you get remarks like being called an "Asshat" from long term players.
So what's next? Cap on Ammo for players who have more than 40 mil pop? There shouldn't be a "Level Playing Field" in this game.
F
FredMark (Little Upsilon)
All worlds
05 Mar 2009 07:33Link
No, actually. Not cap on ammo
I think progressive tax on military spending would be better solution. exponential to be specific
I think progressive tax on military spending would be better solution. exponential to be specific
L
Lolosaurus (Little Upsilon)
All worlds
05 Mar 2009 17:14Link
Exponential military spending tax? So you want to limit the amount of weapons a country can have now too?
This is beyond good game design or bad game design. With all of these restrictions there won't be a game at all.
This is beyond good game design or bad game design. With all of these restrictions there won't be a game at all.
F
FredMark (Golden Rainbow)
All worlds
05 Mar 2009 19:18Link
It was not a subject of original post.
I am still working on idea and create comprehensive post later
I am still working on idea and create comprehensive post later
P
Pathetic Sheep
All worlds
05 Mar 2009 23:19Link
Militaries are already capped by population.
The limit could be extended to reserves by requiring that countries have employed workers that could operate the reserve weapons.
Lolosaurus,
A military spending tax would not necessarily limit the weapons a country has. It might make it much easier to sack countries because they buy fewer defensive weapons. Sacking more countries makes it easier to pay for military.
The limit could be extended to reserves by requiring that countries have employed workers that could operate the reserve weapons.
Lolosaurus,
A military spending tax would not necessarily limit the weapons a country has. It might make it much easier to sack countries because they buy fewer defensive weapons. Sacking more countries makes it easier to pay for military.
A
AlexandeRtheGreaT007 (Golden Rainbow)
All worlds
13 Mar 2009 21:26Link
Jack,
I formally make request that, I, Mr. Honorable and almighty ATG humbly and most honorably assist in the patrolling of those you call "asshats".
Please accept this as my formal request. I have a voucher here from Tendo a known and respected member of the CDC. Here clearly wants ATG to join in the patrol. Please consider my request. Thank you all mighty master of the asshatery commission.
ATG
I formally make request that, I, Mr. Honorable and almighty ATG humbly and most honorably assist in the patrolling of those you call "asshats".
Please accept this as my formal request. I have a voucher here from Tendo a known and respected member of the CDC. Here clearly wants ATG to join in the patrol. Please consider my request. Thank you all mighty master of the asshatery commission.
ATG
S
shaun (Little Upsilon)
All worlds
15 Mar 2009 15:13Link
how about a merge ceo option for a one time payment of the 30 gcs i get to combine my first ceo with his 944 corps with my 2nd ceo who has only like 30 days old and 700 corps to make a single ceo with the 1650 corps and reduce my gc payments thereafter having to only pay 30 gc a month instead of 60?
or maybe just a way to ipo to yourself faster like instant direct sale of majority stake button
and there used to be option to transfer game cash between your ceo and your countries bring that option back to, or atleast let us see our own cash market listings so we can xfer amongsts our own holdings that way so we can move our own cash/pop/future assets to come/ between worlds.
or maybe just a way to ipo to yourself faster like instant direct sale of majority stake button
and there used to be option to transfer game cash between your ceo and your countries bring that option back to, or atleast let us see our own cash market listings so we can xfer amongsts our own holdings that way so we can move our own cash/pop/future assets to come/ between worlds.
J
Jack Frost (Little Upsilon)
All worlds
15 Mar 2009 15:55Link
Shaun within the last year to my knowledge there has been no feature that let us transfer cash between our countries and ceos... It has always been done with a second person helping. Why would W3C make it easier to IPO when they are trying to get rid of that ability?
With Regards,
Dragoon
With Regards,
Dragoon
S
shaun (Kebir Blue)
All worlds
20 Mar 2009 00:47Link
must of been several years ago then need to ask laguna i guess or something. could of sworn when i first tried this game many years ago that was an option
never have i seen them mention getting rid of ipoing in fact i constantly see them write about how more perks and profits will be associated with public corps...
never have i seen them mention getting rid of ipoing in fact i constantly see them write about how more perks and profits will be associated with public corps...
F
FredMark (Little Upsilon)
All worlds
22 Mar 2009 09:24Link
Shaun,
My point is if there was an intend to limit number of corps per enterprise to 750 it should be properly enforced.
If there is no such intend, why make additional (almost sadistic) hoops to work around it?
I timed myself today: on LU in order to transfer 158 performing (<100 PE) corporations via stock I spent total of nine and a half hours (non-performing via portfolio targets is a fraction invested time though). What is the reason for this if limit is not intended in a first place?
I am with you, if they would create a venue to combine enterprises or at least lift growth restriction beyond 750 it makes it "fair and balanced" for everyone.
My point is if there was an intend to limit number of corps per enterprise to 750 it should be properly enforced.
If there is no such intend, why make additional (almost sadistic) hoops to work around it?
I timed myself today: on LU in order to transfer 158 performing (<100 PE) corporations via stock I spent total of nine and a half hours (non-performing via portfolio targets is a fraction invested time though). What is the reason for this if limit is not intended in a first place?
I am with you, if they would create a venue to combine enterprises or at least lift growth restriction beyond 750 it makes it "fair and balanced" for everyone.