Simcountry
Forum Suggestions Financial statements in simcountry

Financial statements in simcountry

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XON Xyooj

All worlds
22 Aug 2013 00:14Link
it would be very awesome if the income statement (profit/loss), cashflow statement, and balance sheet be integrated within one page.

at the moment, i have to search through pages to find what these are.
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XON Xyooj

All worlds
24 Aug 2013 00:34Link
when you look at the financial page of each corp, the "cash available now" should be the same as "cash beginning of this month"

but mine are not?

so much easier to just have:
cash at beginning of this month
profi/loss items (itemized into revenues and expenses)
cash at end of this month

then cash at the end of this month goes into the balance sheet. the balance sheet contains the assets and liabilities of the corp or the country.

come on, let's at least make this educational for all players on basics of accounting?
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Star Foth

All worlds
24 Aug 2013 00:55Link
All that already exists.
Purchases made during the current month do not count toward last month's records.

Although.... You should get an idea of what it costs by the revenue. The p/e ratio history sheet tells you if it profits. If it's <100, there's a profit. Usually they only profit once upgraded.

They list all the expenses, salaries, upgrade costs, products sold, everything is on the corporation page.
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XON Xyooj

All worlds
24 Aug 2013 01:10Link
existed in sc but not per generally accepted accounting principles (GAAP)on planet earth?

every corp to have a cashflow statement, profit/loss statement, and balance sheet.

every country to have these three statements as well.
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XON Xyooj

All worlds
30 Aug 2013 16:08Link
simply that:

if you make a profit in your corp or country, you cash value would increase.

if you make a loss in your corp or country, you cash value would decrease

as it is now, making profit every month, yet cash value keeps decreasing?

the basic accounting equation is:
Assets = Liabilities + Equities
where Equities is sometimes known as capitals
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XON Xyooj

All worlds
30 Aug 2013 16:11Link
where equities or owner's equity = contributed capital + retained earnings

retained earnings = net income - dividends

net income = income (or revenues) - expenses
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XON Xyooj

All worlds
30 Aug 2013 16:25Link
the cashflow statement and profit/loss statement can be combined, such as

Cash from Jan 2013 Ending
+cash injections
-cash expenditures
Total Available Cash Feb 2013 Beginning

Revenues:
...
...
...
.
.
.
Total Revenues Feb 2013

Expenses:
...
...
...
.
.
.
Total Expenses Feb 2013

Net Profit/Loss Feb 2013 (this is net income/loss)

Total Available Cash Feb 2013 Ending
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XON Xyooj

All worlds
01 Sep 2013 00:36Link
if you run a state/country economy, should the

country cash available = total cash in state controlled corporations

because the corporations are owned by the state/country?


if your corps make profit or loss, this should be reflected in the cash for the country on your main webpage?

these are not the same for my country, so i'm confused!!!
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XON Xyooj

All worlds
01 Sep 2013 00:40Link
it's very difficult to find where there are holes that are draining my the cash of my country,

any help to find these holes would be much appreciate :)

i am constantly asking loans to get my cash positive, eventhough most of my corps make a profit every month. so i don't know where or what when wrong.
X
XON Xyooj

All worlds
01 Sep 2013 00:41Link
the figures of the financial statements need to be traceable from one statement to the next, so i know where and which figures came from
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XON Xyooj

All worlds
01 Sep 2013 00:49Link
if i have say 25 corps that make a profit of say $1B each every game month, then the cash position of my country should be increasing at $25B per game month?

of course the cash for the country is after the costs of running the country are subtracted.

the profit/loss statement for the country needs to show where their figures came from, so i can trace back to which corps or items are draining the country
X
XON Xyooj

All worlds
01 Sep 2013 00:53Link
i'm a detail person, so i want to know what are the items for "general cost of government" as well as all the other expenses shown on the profit/loss statement.

at the moment, i do not knoww where or how those figures were derived/determined
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XON Xyooj

All worlds
02 Sep 2013 05:14Link
why would i want my social security to be 80% because it is a cost to my government?

i'm below this "ideal" 80% so is it not better to be as little as possible to decrease the expenses of my country?

it would be very nice to have links within each cost and revenue so that i know where each came from? just giving me that my general government cost is "x" millions, or my transportation cost is "y" millions, etc...do not help me to get better in this game.

this is the internet where you can link everything so you know where they came from?
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Star Foth

All worlds
02 Sep 2013 05:20Link
The ideal improves national welfare. If you want a strong economy, you want a productive populace.
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XON Xyooj

All worlds
02 Sep 2013 05:38Link
@startfoth,
social security is paid to people who no longer in the workforce of my country?

would a productive and strong economy be achieved by investing in the people who are or will be in the workforce, such improving salaries, education, etc?
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Star Foth

All worlds
02 Sep 2013 06:58Link
Umm...if there are jobs available that pay above state corp salaries, they'll automatically work. Increasing government salaries increases social security.

Here's something that'll make you raise it back to 80 or even 85%. There are greedy enterprises that pay workers dirt to nothing and LESS THAN WHAT IT TAKES TO SURVIVE. If you have 300 salary index and social security is 80%, then anyone who pays less than 12,000 for their low level workers will not e able to hire anyone. It's a way to protect your people from those who don't want to pay your people. I would recommend salaries of 330 and 80% social security. I had someone come into my country and try to pay my workers enough to buy 1 loaf of bread per day. He went out of business so fast.
A
Andy

All worlds
02 Sep 2013 12:41Link
xyooi
You are jumping the gun again.

all this info is available. You just need to exactly understand what is showing.
Also, as an example, profit or loss are by far not the only factors influencing cash. There are many others that increase or reduce cash and are not profit or loss. Example: the purchase of materials which turns cash into different assets.
using materials is a cost.

There are many any more factors.
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XON Xyooj

All worlds
02 Sep 2013 23:43Link
@starfoth,
it would be nice to have a "happy" index, so we know how we are treating our populations. this index would be involving wages to our people, national parks we build for them, the mitigation of issues on our roads, rails, waterways, etc...

according to the documentation, if you're an enterprise then you should pay more wages/salaries otherwise you won't get workers from the country you're base on. i'm not exactly sure how that is determine though
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Star Foth

All worlds
02 Sep 2013 23:53Link
The welfare index is the happy index. Welfare isn't socialism, as most people believe, but the general happiness and well-be of the people. You could have a socialist, pure capitalist, or even anarchy and still have a good welfare. It depends on the country itself.
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XON Xyooj

All worlds
03 Sep 2013 00:00Link
hi andy,
thank you for dropping in. i probably do not yet know the logics of this game yet so that's why i'm just frustrated not know where figures come from.

i do understand double entry accounting though, so when cash is debit to buy materials then this cash is credited to that material asset category. if you could please incorporate this double entry system into this game, i think it would help players like myself who are interested to know how the figures for each revenue and expense is derived from.

for example, when i look at the profit/loss statement on the country, the items for revenue and cost are listed. but when you click on say "transportation system" it does not tell you where the $1.4B cost came from, it would be good to show that if you click on this item, it would list out what items are mathematically done to get that $1.4B. same for all the other items. the graph showing does help, but not much usefu