F
freeya1980
29 May 2020 02:26
Link
I recently had a new player on White Giant message me asking a question about whether he had to pay a monthly fee for additional countries or not. I answered his question, and asked him why he picked me to message (he was located on a different continent from me). He responded that he looked at the players who were currently online, and saw that I had multiple countries and so should be able to answer his question. Since then, I've helped him with advice on fixing his now 2 countries (he joined then got premium membership after getting a country so it was a wreck, as free player countries usually are).
This is something I've seen in other games I've played, and I think it would be great for Simcountry.
Have a mentor button, prominently displayed on the page of new players (say those under 60 days). Experienced players could sign up to be mentors and new players could message the mentors for advice and questions. You could also flag such messages as a priority or sticky, so they are not lost in all the game notification spam (I just happened to look at my 20+ messages soon after I received the message from the new player, if he had sent his message a few hours before I never would have noticed it).
I feel having mentors which new players could message for help or advice would be a great way to grow the game. I remember way back in 2008 when I first started, there was MUCH more communication in the forums and in game, and so it was much easier to learn and get help. The documentation is EXTREMELY LONG, windy, duplicative in many areas, and contradicts itself in many areas (some of it hasn't been updated in years). It has taken me several real life days (and probably over an hour each day) to read through MOST of the documentation. Mentors would be helpful in being a supplement to the documentation and giving correct, updated information.
Simcountry could also vet Mentors, and make sure it's players who they feel genuinely know the game well and would be willing to help. You could say put a minimum game level achieved on it (5 I think would be a good minimum, as its not easily achievable and it is where the welfare index bonus starts). There are several ways Mentors could be chosen, or could even have the Security Council be the Mentors or vote on the Mentors. There's many ways this could be done.
This is something I've seen in other games I've played, and I think it would be great for Simcountry.
Have a mentor button, prominently displayed on the page of new players (say those under 60 days). Experienced players could sign up to be mentors and new players could message the mentors for advice and questions. You could also flag such messages as a priority or sticky, so they are not lost in all the game notification spam (I just happened to look at my 20+ messages soon after I received the message from the new player, if he had sent his message a few hours before I never would have noticed it).
I feel having mentors which new players could message for help or advice would be a great way to grow the game. I remember way back in 2008 when I first started, there was MUCH more communication in the forums and in game, and so it was much easier to learn and get help. The documentation is EXTREMELY LONG, windy, duplicative in many areas, and contradicts itself in many areas (some of it hasn't been updated in years). It has taken me several real life days (and probably over an hour each day) to read through MOST of the documentation. Mentors would be helpful in being a supplement to the documentation and giving correct, updated information.
Simcountry could also vet Mentors, and make sure it's players who they feel genuinely know the game well and would be willing to help. You could say put a minimum game level achieved on it (5 I think would be a good minimum, as its not easily achievable and it is where the welfare index bonus starts). There are several ways Mentors could be chosen, or could even have the Security Council be the Mentors or vote on the Mentors. There's many ways this could be done.