F
Fitzpatrick
13 Apr 2014 16:27
Link
Over the course of the last week, my corporations have been reporting increasing losses in revenue. This at first seemed to only be a minute problem but now it seems that one third of my corporations have completely ceased production and it seems as though the majority that haven't yet reported a complete cessation will do so in the coming days.
Not only my economy had been affected by this; my entire federation has reported an economic collapse. This has been made worse by our connections to each other through our common market; the loss in productivity has snowballed because none of the corporations in the common market are getting the supplies they need.
From what I can make out, this is all down to the huge demand for Factory Maintenance Units with virtually no supply. It doesn't really make sense that something so integral to the running of all corporations is being produced by such a small number of players. It should have a maximum game level three requirement to build these corporations. To fix this soon would require flooding the market artificially with these units but as we saw the last time when a huge amount of supplies were suddenly injected into the international market on Kebir Blue, corporations took massive hits because the corporations that did produce those supplies became effectively worthless and again the issue snowballed.
Global economies in Simcountry need to be reorganised, the system works most of the time but when it fails it fails catastrophically.
Not only my economy had been affected by this; my entire federation has reported an economic collapse. This has been made worse by our connections to each other through our common market; the loss in productivity has snowballed because none of the corporations in the common market are getting the supplies they need.
From what I can make out, this is all down to the huge demand for Factory Maintenance Units with virtually no supply. It doesn't really make sense that something so integral to the running of all corporations is being produced by such a small number of players. It should have a maximum game level three requirement to build these corporations. To fix this soon would require flooding the market artificially with these units but as we saw the last time when a huge amount of supplies were suddenly injected into the international market on Kebir Blue, corporations took massive hits because the corporations that did produce those supplies became effectively worthless and again the issue snowballed.
Global economies in Simcountry need to be reorganised, the system works most of the time but when it fails it fails catastrophically.