Giving up my leader, that's in the core of my cluster, on an island (one of the ONLY islands) with literally no one but my allies isn't worth the time, effort NOR the reality of having a non-federated country as my permanent neighbor.
Not gonna happen, man.
Quick maffs:
Six game months every 24 hours, 24 hours in a day, 365 days in a year. At minimum 200b a month means 1.2T in a 24 hour period. Of course, if we simply multiply 1.2T by how many days in a year (365) we get 438T. So it wouldn't take nearly that amount of time at all. That's also assuming I only make 200b. I'm assuming by your math you can't tell how much Batavia makes? Or were you referring to another one of my states?
Now, that doesn't really change much. I wouldn't give you Batavia if you offered me 1 quadrillion and a promise that Lee would hit WL3. I would say "Just take it in war" again,
Oh.. lolz do i have permission taking batavia in war? PVP just me and you? I can build up if you want... Just between the both of us.. lol
A 1v1 between me and you?
I'm not opposed to it. Build up. I cannot promise it will be over my island, and right now my schedule isn't going to allow me to fight a war that might last longer than a day or two against a peer, but we can 100% accommodate something. If you want something grand scale, you'll have to wait. You can use that time to build up regardless.
Do you have any holdings on the war world, Fearless Blue?
K
King Emperor Lee
All worlds
Matthew is in love with Margret Thatcher.
Am not!
I am in love with Horatio Nelson, 1st Viscount. (Maybe a slight crush on Cochrane.)
I thought it was rather lame that the Iron Lady refused to invade Argentina proper. Frankly, I will not be happy until Texas joins the Union.
God Save The Queen
K
King Emperor Lee
All worlds
The sooner the UK becomes a republic the better!
i am selling exp for winning federation wars, just pm me
@Weyland
Come join us and you too can yell at people who are not WL3.
Bragging about higher health index is like bragging on how inefficient your economy is. This is why first world countries in the real world are importing 3rd world labor, or offering tax brakes / welfare incentives to increase birth rates. Not enough youth in the workforce to pay for retiree pensions. Same goes for simcountry in a way. All an extremely high health index for is for game level. Having a higher health index above 130 hurts your economy more than helps. Causes higher social security costs, higher healthcare costs, more workers needed for the healthcare system ( less workers for corporations ), and lowers the number of working age people as a ratio to retired people.
There's nothing wrong to a high health index if that suits your playstyle and are going for higher game level. From a purely economic standpoint it does not help. You may not lose population quickly, however an aging population is a time bomb and the only way t
If anyone wants to know anything about how to manage your health index to suit your play-style, read what Kaizer Zen just wrote above.
