Playing Simcountry you can choose to play both the war game and the country simulation game. You can also decide to play only the country simulation game.
The War Game
When you participate in the war game, you can build an army, fight wars and become a leader of an empire. You can join others and fight together. To do so, you need money, purchase weapons and ammunition, build an airforce and maybe purchase nuclear weapons. The money can be earned with a strong economy. You can also buy your way into it to make it quicker but at the end, you will need good functioning countries that turn profits.
There is info on this page on how to build your army. Please read and then take your time doing it.
Building your country in peace
You can develop your country and make it an economic power. You can extend it into a peaceful empire, trading, producing many products and becoming financially very strong. You can cooperate and compete with others. The war game remains an option but many players do not take part in it.
Players comunicate on the forum. You can join and express your opinions, meet players and ask for help. You can find a mentor to help, you can find a federation to join.
Federations are groups of countries that are associated in a defense pact and support each other in war. The federation members all set up their own army to be able to defend themselves and their federation members. Check the federations and find one to join. You need to request them to allow you in.
When you start your country has a population of about 16-18 millions. The economy is running reasonably with 17 to 20 very large corporations employing most of the workers in the country.
The country has a several hundred billions in cash and it is probably profitable.
Your resources are intended to allow for fast development of the country. You also have 15 Gold coins on your account and can use them to increase the population or to get more game money. These functions are in the "direct trading" option.
Your country is protected against war. Your first country is in secured mode and cannot be attacked.
When you login you get to the portal page. You can see the situation of the account. Roam around and learn. You also see the country you own click on it and get to the country page. Clicking on "e;Home"e; on the left frame will always bring you back to the portal page. You see the map of your country and information at the bottom of the page.
Click on some links above and below the map. Click on objects on the map.
You get a view of things you can do as a president by clicking on menu options on the top of the page.
Your country's home page shows some indexes. You can click on them and learn to manage your country. The associated numbers give you an estimate on how you are doing. You can see your own rank in the list of presidents. Your rank depends on these indexes. There is also an indexes page on the country home page that shows all the game indexes and your game level. Also a newspaper button to show local and international news.
To grow, you need income. Income comes from corporations. You need many corporations but only if you have enough workers to work in these corporations. Corporations hire many workers of all workers groups and if done correctly, the corporations produce great profits.
Corporations need raw materials. You can see on the corporation pages if they have all they need.
You should build corporations producing products that are in short supply. The building process will help you.
Natural resources corporations produce very high profits. Check under natural resources if you have some in your country and use them. For example: you cannot produce gold if you have no gold in the ground. But you may have many resources.
In the departments menu, choose education and then the education priorities. This is probably the most important page in the game.
It shows numbers of employed and unemployed. it shows numbers of people needed in each profession. There could be shortages. If corporations cannot find the workers they need they will reduce production.
Check the details of the page. Update the education priorities. Put priority numbers the total shows on the page and should not exceed 120. It will take the education system a day or more to adjust. (One or several game years).
Check this page frequently and update the priorities to prevent shortages. The education index has a major influence on the numbers of new professional becoming available each game month.
Check the departments menu. You can build roads, train tracks, and schools. Improve your social security and water maintenance. Build hospitals. These are all very important but you cannot do it all at once. As gifts come in, use the money to build all those things and develop your country.
Education is key to your success. The education menu shows you what you can build. Build schools, high schools and universities and increase their indexes step by step. a level of 180 is ok.
Look into the financial pages and make sure you understand the figures. Use the hints that are available on nearly every line of text to understand the numbers and make sure you know what the monthly shortages or surpluses are.
To make it easier for starters, playing in game levels 1,2 and 3, Simcountry has automation functions that are turned on for every new player. You can turn automation off at any time.
The automation helps you to improve the economy.
The automation functions do not try to help beyond game level 3 and will stop when you reach level 4. The automation will not improve education, transportation, health care or employment to high levels. It will help in the early stages.
The automation includes:
Balancing the numbers of unemployed people in various groups. Automatically moving professionals who are unemployed in high numbers, into workers groups if these show shortages.
The education features will set education priorities for you. It will also gradually improve the education level and the education index to a level of up to 120.
These features will help to improve the hiring levels in corporations. When hiring is close to 100%, it may start new corporations for you.
Automatically ordering of supplies for the army. This function places orders for all ammunition and materials used by the army, depending on the monthly use.
The automation can improve the health system, adding hospitals and making sure education produces the doctors and nurses for these hospitals.
It will also improve the transportation system and water treatment. Ordering roads, railroads and water treatment facilities.
If you want to participate in the war game, you should prepare and build an army and to start with, a good defense.
If you have chosen a country on the War World, Fearless Blue, you must have time to build the army. You can prevent war for 60 days by not starting any. You can try the war tutorial and start another war against a Computer Controlled Country (C3). and remain protected. After 60 days, you are moved to War Level 3 and you can be attacked.
On the other four worlds you can do the same but there is no time limit. You can remain peaceful by not starting wars. You cannot be attacked.
To fight, you need a good army. To build it, you will need money. Don't start a war if your army is not ready. There are players out there who will destroy your country.
Most players do play the war game. They win wars and add countries to their empires. Some are very large.
To build the army you will purchase weapons, both defensive and offensive and ammunition to go with these weapons. You will set up military units to defend the land area, military bases and set up garrisons to protect cities, bases and fortifications.
Use the army menu to purchase everything you need and build military units. There could be shortages of weapons and ammunition on the markets and it may take some time.
There are many weapons and types of ammunition. Read about it in the documentation. You can also ask for advice on the forum or otherwise communicate with players.
The army first task is to defend your country. To make it very hard for any enemy to win against you. The defense must be able to damage or completely destroy any attack forces.
You also need to be able to cause wide spread destruction in your enemy's country.
11. Building The Defenses in a new country [ top ]
For a first phase of the defense, you need:
1. Air defense units, mainly interceptor units. 2. Garrisons to defend the main land assets 3. Strengthen your country with fortifications. 4. Set up defensive military units. 5. Radar Planes.
1 Interceptor units
In the army option at the top of the page, menu, click on army units and choose air wings. You see a list of types of air force units. One of them is the interceptor unit.
You should build several such units. You need to purchase the interceptors, interceptor missiles, military supplies, aircraft fuel and trucks.
2. Defending your cities, corporations and military assets using garrisons
There are several types of garrisons. They can be quite large and require many weapons and ammunition.
The garrison functions are in the army menu. You can place garrisons around the country. It will be followed by the purchasing process for all the needed materials.
Land forces and mainly defensive land forces can strengthen your defense. If a target is attacked and there is a military unit close to the attacked target, The unit will support the defense.
3. Strengthen your defense with fortifications.
Fortifications are large constructions that are used to defend areas in your country. You can have up to 150 such fortifications, place them around the country and deploy garrisons to defend them.
Fortifications and their garrisons carry a high cost, also in the monthly maintenance.
4. Military Units
Military units and especially ones that are equipped with many defensive weapons, including anti aircraft weapons, Support the defense. Military units that are close to targets on the ground will participate in the defense. Check the various types of units, their size and weapons. During setup you can tune the numbers of weapons.
5. Defensive Radar Planes.
The defense needs several defensive radar planes. These planes will help direct the defense interceptors to where attacks take place. Without them, the defense might not be as effective.
When attacking, you select a target on the map, or from the list of all targets, you choose the unit to use in the attack and you launch the attack.
When a target is attacked it will try to protect itself and destroy attacking weapons and missiles. The defense will use the garrison if one is available. If the attacker uses air planes, the defense will be supported by the most capable defense interceptor unit. The defense will also be supported by one military unit that is positioned close enough to the attacked target and has weapons that can help in the defense. The defense against an air force attack, will be supported by up to two air force units owned by federation members. These units must be within range of the attacked target and they must have weapons that are relevant to the defense. Being a member of a federation is extremely important.
You can launch repeated attacks against enemy targets and if you are successful, they will be destroyed. Sometime several attacks are needed. You see attack reports immediately after each attack.
The attacker can also just continue to attack and if your defense is not strong enough, the country could be damaged to the point of surrender.
Each country has a war index. When targets are damaged or destroyed, the index declines. When the index reaches zero, the war ends and the country is conquered.
Anti aircraft missiles will destroy some of the attacking airplanes. You need such weapons, to be part of your garrisons and participating military units. The damage you inflict depends on the numbers of weapons you have and their quality.
Defensive missile batteries are also essential for the defense and should be part of the garrisons and military units. Defensive missiles will destroy attacking batteries. Large numbers will inflict high damage on your enemy. Defensive air wings are also essential in the defense of your country. These units can include interceptors and helicopters.
You can always start a war but you should be prepared. It is easier to fight countries without a president, you can go up the war levels and win gold coins. Even these wars become complex at higher war levels as these countries do fight back.
Fearless blue is populated by mainly players who want to fight wars. Others play on the other 4 worlds where war is optional. If you play on Fearless Blue, try to join a federations.
Countries in FB are sometimes attacked for no reason. You need to have a very strong defense to make it hopeless and expensive for any attacker.
You are protected against war for the first 60 days. Then, you are upgraded to war level 3 and you are part of the war game. Use the initial period to quickly build up the economy. Start building the army and use mainly the cash gifts you receive when you login.