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Documentation - Weapons

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Weapons and Ammunition Document

This document describes all types of weapons in the war game and the ammunition that is used with each of the weapons. It describes all weapons in details, including numbers of officers and soldiers that are needed to operate each weapon, the number of ammunition pieces or missiles that are used each time the weapon is fired and the affectivity, precision and destruction power of each weapon when used against any other weapon. The document should be consulted when you plan a serious war.

Table of Contents:

1. Weapons in details
2. Defensive weapons
3. Defensive Missile Batteries
4. Defensive navy missile batteries
5. Missile Interceptor batteries - Missile Interceptors
6. Defensive navy missile interceptor batteries
7. Defensive anti aircraft missile batteries
8. Nuclear Defense missile batteries
9. Defense Helicopters
10. Interceptors
11. Navy Interceptors
12. Radar Planes
13. Defensive Armored Vehicles
14. Defensive Jeeps
15. Light Artillery
16. Light Tanks
17. Defensive destroyers
18. Offensive weapons
19. Offensive Heavy Armored Vehicles
20. Offensive Heavy Artillery
21. Offensive Heavy Jeeps
22. Offensive Heavy Tanks
23. Rapid Deployment Units
24. Special Forces
25. Seals Units
26. Offensive anti aircraft missile batteries
27. Offensive anti tank missile batteries
28. Mid range missile batteries
29. Offensive land to sea missiles
30. Offensive guided missiles
31. Attack destroyers
32. Attack Submarines
33. Supply Ships
34. Attack Helicopters
35. Navy Helicopters
36. Bombers
37. Stealth Bombers
38. Fighter Planes
39. Navy Fighter Planes
40. Attack Drones
41. Long Range Radar Planes
42. Transport Airplanes
43. Cruise missile batteries
44. Missile Cruisers
45. Conventional Long Range Missile Batteries
46. Strategic weapons
47. Nuclear Missiles Batteries
48. Chemical Missiles Batteries
49. Tactical Missiles Batteries
50. Nuclear Submarines
51. Strategic Bombers

1. Weapons in details [ top ]

This document describes the capabilities of weapons in details. Each weapon has capabilities in hitting targets and destroying or damaging it. In general, when we look into the capabilities of a weapon, we want to know what the chance is that the weapon, when fired, will hit the target and if it does, what will be the damage. Will the target be destroyed (100% damage) or partially destroyed.

2. Defensive weapons [ top ]

Defensive weapons are used for defense only. There is no way to use them in any attack. Defensive weapons are always used in response to an attack. The weapons are always part of a military unit or a garrison and the unit can be stationed at any location and will be used for the defense of that location or in the defense of the military unit.

Not all defensive weapons are effective against all offensive or strategic weapons and they will only participate in the defense if they can be effective against some of the attacking weapons.

Example: Anti aircraft missile batteries will participate in the defense if attack helicopters are used but will not participate if the attacker uses only heavy tanks.

3. Defensive Missile Batteries [ top ]

Defensive Missiles Batteries are defensive installations that are intended for protection of targets or military units and garrisons in your country against attacks by both missiles and land forces.

When a target in your country is attacked, the garrison that is deployed to that target will respond and all weapons in that garrison that are effective against the attacking weapons will be used.

Defensive Missiles batteries are effective against missile batteries that are used in an attack. If your enemy is using Medium range missiles or cruise missiles against a target that is defended by defensive Missile Batteries, these batteries will fire against the attacking weapons and try to destroy them. The result may be that the target you try to defend is damaged or destroyed by a cruise or other missile. At the same time, the defensive missiles may destroy some of the cruise missile batteries.

The defending forces do not need to be operated manually. The power of the defensive action depends on how many defensive batteries are part of the unit or garrison at the target, the force of the attack and the availability of defensive missiles that need to be used for the defense. It also depends on the quality of the attacking weapons compared to the quality of the garrison and its weapons and ammunition.

Each defensive missile battery will shoot up to 6 missiles as a response to each attack round. If 50 are available as part of the garrison or unit that is defending itself, they will use up to 300 missiles (these must be available as part of the unit or Garrison) and these missiles can inflict a serious damage on the attacker.

Your enemy will try to attack these missile batteries and destroy them to prevent them from damaging his forces. He might attack these missile batteries using for example: Bombers and Attack helicopters which are immune to defensive missiles. The defending unit or garrison must be set up in a way that will prevent such attack and it should include weapons that will be effective against air attacks.

Defensive missiles are also effective against Navy targets, and against land forces. Using them against land forces is considered overkill and should be done if no other alternative is available. It represents a very high cost of defense and should be used carefully.

Usage Defensive Missile Batteries
Base   Defensive Military Base
Deployment   All land locations
Crew   1 officer and 3 soldiers
Ammunition   Defensive Missiles
Range   Up to 2800 miles
Use per action   7 missiles per battery
Effective  
Off Anti Aircraft Missile Batteries hit rate: 25% damage: 100%
Anti Tank Missile Batteries hit rate: 55% damage: 100%
Mid Range Missile Batteries hit rate: 20% damage: 100%
Land To Sea Missile Batteries hit rate: 18% damage: 100%
Heavy Armored Vehicles hit rate: 55% damage: 100%
Heavy Artillery hit rate: 55% damage: 100%
Heavy Jeeps hit rate: 55% damage: 100%
Heavy Tanks hit rate: 55% damage: 100%
Conventional Missile Batteries hit rate: 5% damage: 50%
Land Based Cruise Batteries hit rate: 14% damage: 50%
Cruise Missiles Ships hit rate: 25% damage: 2%
Guided Missiles Frigates hit rate: 25% damage: 2%
Attack Destroyers hit rate: 25% damage: 2%
Rapid Deployment Units hit rate: 35% damage: 12%
Can be destroyed by   Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

4. Defensive navy missile batteries [ top ]

These missiles like the defensive missiles are used to destroy weapon systems that are used in an attack on a target in your country and especially in your navy. If the target is attacked by missiles, the navy missile batteries will attack these batteries and destroy them if possible. It is only effective against the weapon systems themselves, not against the missiles in flight.

Usage Navy Missile Batteries
Base   Navy base
Deployment   Navy bases and Fleets
Crew   2 officers and 4 soldiers
Ammunition   Navy Missiles
Range   Up to 2800 miles
Use per action   5 missiles per battery
Effective  
Mid Range Missile Batteries hit rate: 35% damage: 100%
Land To Sea Missile Batteries hit rate: 35% damage: 100%
Attack Helicopters hit rate: 25% damage: 100%
Navy Helicopters hit rate: 25% damage: 100%
Precision Bombers hit rate: 4% damage: 100%
Stealth Bombers hit rate: 0.8% damage: 100%
Fighter Planes hit rate: 4% damage: 100%
Navy Fighter Planes hit rate: 4% damage: 100%
Cruise Missiles Ships hit rate: 10% damage: 10%
Guided Missiles Frigates hit rate: 10% damage: 20%
Attack Destroyers hit rate: 10% damage: 20%
Seals Units hit rate: 25% damage: 100%
Can be destroyed by   Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones and Seals Units

5. Missile Interceptor batteries - Missile Interceptors [ top ]

These weapons are used to intercept enemy missiles during their flight to the target. These defensive weapons are never effective against the enemy batteries and will never destroy any such batteries.

When a target in your country or a military unit is attacked by missiles, each Missile Interceptor Battery that is part of the military unit or the garrison that protects the target, will shoot up to 6 missile interceptors and try to intercept the incoming attack.

Depending on the size of the attack and the size of the defending force, a missile attack can be largely stopped or it may hit with a smaller number of missiles.

Your enemy will try to destroy these missile interceptor batteries and give itself a free hand in subsequent missile attacks. Your enemy may use Bombers and Attack Helicopters in such attack.

Targets should be defended by additional weapons to stop an air attack. Your air force if available and equipped with air-to-air missiles may be able to provide air cover and using anti aircraft batteries in units and garrisons is also effective.

Navy based missile interceptor batteries are also available and have a similar function in defending the navy against missile attacks.

Usage Missile Interceptor Batteries
Base   Defensive Military Base
Deployment   All land locations
Crew   1 officer and 3 soldiers
Ammunition   Missile Interceptors
Range   Up to 3800 miles
Use per action   7 missiles per battery
Effective  
Off Anti Aircraft Missiles hit rate: 27% damage: 100%
Anti Tank Missiles hit rate: 30% damage: 100%
Mid Range Missiles hit rate: 27% damage: 100%
Land To Sea Missiles hit rate: 27% damage: 100%
Attack Helicopter Missiles hit rate: 27% damage: 100%
Navy Helicopter Missiles hit rate: 27% damage: 100%
Precision Bombs hit rate: 5% damage: 100%
Laser Guided Bombs hit rate: 1% damage: 100%
Navy Fighter Missiles hit rate: 22% damage: 100%
Conventional Missiles hit rate: 5% damage: 100%
Land Based Cruise hit rate: 22% damage: 100%
Cruise Missiles Ship Based hit rate: 13% damage: 100%
Guided Missiles hit rate: 26% damage: 100%
Attack Drone Missiles hit rate: 62% damage: 100%
Can be destroyed by   Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

6. Defensive navy missile interceptor batteries [ top ]

Used to defend targets against incoming missiles. These weapons are capable of destroying missiles in flight. These missiles do not destroy the launching batteries.

Usage Navy Missile Interceptor Batteries
Base   Navy base
Deployment   Navy bases and Fleets
Crew   3 officers and 5 soldiers
Ammunition   Navy Missile Interceptors
Range   Up to 3800 miles
Use per action   6 missiles per battery
Effective  
Off Anti Aircraft Missiles hit rate: 55% damage: 100%
Anti Tank Missiles hit rate: 100% damage: 100%
Mid Range Missiles hit rate: 30% damage: 100%
Land To Sea Missiles hit rate: 35% damage: 100%
Attack Helicopter Missiles hit rate: 35% damage: 100%
Navy Helicopter Missiles hit rate: 35% damage: 100%
Laser Guided Bombs hit rate: 3% damage: 100%
Navy Fighter Missiles hit rate: 33% damage: 100%
Conventional Missiles hit rate: 5% damage: 100%
Land Based Cruise hit rate: 33% damage: 100%
Cruise Missiles Ship Based hit rate: 25% damage: 100%
Guided Missiles hit rate: 45% damage: 100%
Attack Destroyer Torpedoes hit rate: 45% damage: 100%
Submarine Torpedoes hit rate: 27% damage: 100%
Attack Drone Missiles hit rate: 65% damage: 100%
Can be destroyed by   Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones and Seals Units

7. Defensive anti aircraft missile batteries [ top ]

Used in units and garrisons to defend targets against air attacks. They are capable of destroying attack helicopters, fighters and bombers. These missiles do not intercept any bombs or missiles and do not hit the airbases where the attacks originate.

Usage Anti Aircraft Missile Batteries
Base   Defensive Military Base
Deployment   All land locations
Crew   1 officer and 2 soldiers
Ammunition   Anti Aircraft Missiles
Range   Up to 2800 miles
Use per action   6 missiles per battery
Effective  
Attack Helicopters hit rate: 17% damage: 100%
Navy Helicopters hit rate: 17% damage: 100%
Precision Bombers hit rate: 7% damage: 100%
Stealth Bombers hit rate: 0.2% damage: 100%
Fighter Planes hit rate: 9% damage: 100%
Navy Fighter Planes hit rate: 7% damage: 100%
Attack Drones hit rate: 42% damage: 100%
Can be destroyed by   Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

8. Nuclear Defense missile batteries [ top ]

The nuclear defense batteries and their missiles are used to defend targets against nuclear attacks. The batteries are always part of garrisons that are stationed at targets around the country.

A nuclear defense battery is capable of stopping nuclear devices except for strategic bombs that can be stopped if two nuclear missile batteries are available at the garrison and two missiles are used.

The quality of the missiles is important and must be higher than the quality of the attacking weapons. If the quality is lower, the attacking weapons might slip through the defense and hit the target.

Sufficient numbers of these missiles must be available if the target should be defended against repeated attacks.

Usage Nuclear Defense Batteries
Base   Defensive Military Base
Deployment   All land locations
Crew   140 officers and 300 soldiers
Ammunition   Nuclear Defense Missiles
Range   Up to 15000 miles
Use per action   1 missiles per battery
Effective  
Nuclear Missiles hit rate: 100% damage: 100%
Chemical Missiles hit rate: 100% damage: 100%
Tactical Nuclear Weapons hit rate: 100% damage: 100%
Nuclear Submarine Missiles hit rate: 100% damage: 100%
Strategic Bombs hit rate: 100% damage: 100%
Strategic Bombers hit rate: 100% damage: 100%
Can be destroyed by   Stealth Bombers, Conventional Missile Batteries, Land Based Cruise Batteries, Cruise Missiles Ships, Nuclear Submarines and Strategic Bombers

9. Defense Helicopters [ top ]

Defense helicopters are used in defense against attacks by land forces and attacks by missiles. When your country is attacked by missiles, helicopters will attack the missile launchers. They will also attack land units invading your country. Building a large helicopter force is a good strategy. Large air defense units with helicopters constitute a strong defense but the numbers needed depend of course on the size of attacks you may expect and the quality of the units.

Helicopters act when the country is attacked. If the country has defensive radar planes, helicopter wings are sent to defend attacked locations as the radar planes can direct the defense. If no radar planes are available or they have been destroyed, helicopter wings will be sent to many targets and only a small number will be available at the attacked sites.

Usage Helicopters
Base   Defensive Military Airport
Deployment   Airports
Crew   3 officers and 6 soldiers
Ammunition   Helicopter Missiles
Range   Up to 7000 miles
Use per action   9 missiles per helicopter
Effective  
Off Anti Aircraft Missile Batteries hit rate: 20% damage: 90%
Anti Tank Missile Batteries hit rate: 70% damage: 90%
Mid Range Missile Batteries hit rate: 15% damage: 60%
Land To Sea Missile Batteries hit rate: 15% damage: 60%
Heavy Armored Vehicles hit rate: 45% damage: 100%
Heavy Artillery hit rate: 45% damage: 100%
Heavy Jeeps hit rate: 45% damage: 100%
Heavy Tanks hit rate: 45% damage: 100%
Conventional Missile Batteries hit rate: 15% damage: 10%
Nuclear Missile Batteries hit rate: 1% damage: 20%
Land Based Cruise Batteries hit rate: 15% damage: 20%
Chemical Missile Batteries hit rate: 1% damage: 25%
Tactical Weapons Launchers hit rate: 1% damage: 25%
Cruise Missiles Ships hit rate: 15% damage: 4%
Guided Missiles Frigates hit rate: 15% damage: 4%
Attack Destroyers hit rate: 15% damage: 4%
Rapid Deployment Units hit rate: 100% damage: 0.6%
Special Forces Units hit rate: 100% damage: 2%
Can be destroyed by   Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

10. Interceptors [ top ]

Interceptors are used in defense against attacks by enemy air force. When your country is attacked by Bombers, Navy aircraft, drones or strategic bombers, interceptors will attack the incoming aircraft and try to destroy them. Building a large air force with many interceptor wings is a good strategy.

Interceptor wings act when the country is attacked. If the country has defensive radar planes, interceptor wings are sent to the attacked locations as the radar planes can direct the defense. If no radar planes are available or they have been destroyed, interceptor wings will be sent to many locations and only a small number will be available at the attacked sites.

Usage Interceptors
Base   Defensive Military Airport
Deployment   Airports
Crew   3 officers and 7 soldiers
Ammunition   Interceptor Missiles
Range   Up to 4000 miles
Use per action   9 missiles per interceptor
Effective  
Attack Helicopters hit rate: 30% damage: 100%
Navy Helicopters hit rate: 30% damage: 100%
Precision Bombers hit rate: 17% damage: 100%
Stealth Bombers hit rate: 1% damage: 100%
Fighter Planes hit rate: 24% damage: 100%
Navy Fighter Planes hit rate: 20% damage: 100%
Long Range Radar Planes hit rate: 1% damage: 100%
Attack Drones hit rate: 50% damage: 100%
Military Transport Airplanes hit rate: 1% damage: 100%
Strategic Bombers hit rate: 1% damage: 100%
Can be destroyed by   Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

11. Navy Interceptors [ top ]

Navy Interceptors are used to defend navy units against attacks by enemy air force. When your navy aircraft carrier units are attacked by fighters, bombers, navy aircraft or drones, navy interceptors will attack the incoming aircraft and try to destroy them. Including navy interceptors as part of any aircraft carrier group is a good strategy.

Usage Navy Interceptors
Base   Navy base
Deployment   Airports
Crew   4 officers and 8 soldiers
Ammunition   Navy Interceptor Missiles
Range   Up to 4000 miles
Use per action   7 missiles per interceptor
Effective  
Attack Helicopters hit rate: 27% damage: 100%
Navy Helicopters hit rate: 27% damage: 100%
Precision Bombers hit rate: 8% damage: 100%
Stealth Bombers hit rate: 1% damage: 100%
Fighter Planes hit rate: 19% damage: 100%
Navy Fighter Planes hit rate: 15% damage: 100%
Long Range Radar Planes hit rate: 1% damage: 100%
Attack Drones hit rate: 20% damage: 100%
Military Transport Airplanes hit rate: 1% damage: 100%
Strategic Bombers hit rate: 1% damage: 100%
Can be destroyed by   Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

12. Radar Planes [ top ]

Radar planes are used as eyes in the sky to alert the defensive army to incoming attacks. The radar planes are not participating in active defense but they are crucial in directing air defense wings to the targets that are under attack.

If the country has defensive radar planes, interceptor and helicopter wings are sent to the attacked locations as the radar planes can direct the defense. If no radar planes are available or they have been destroyed, interceptor and helicopter wings will be sent to all locations because of lack of knowledge on the targets that might be attacked. As a result, only a small number of defensive airplanes will be available at the attacked sites.

Usage Radar Planes
Base   Defensive Military Airport
Deployment   Airports
Crew   35 officers and 60 soldiers
Ammunition   -
Range   Up to 10000 miles
Use per action   -
Effective  
Can be destroyed by   Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

13. Defensive Armored Vehicles [ top ]

Armored vehicles are part of the land force units and garrisons protecting your country. They are used mostly in wars with a neighbor as they are mainly effective against invading land forces. Armored vehicles are also effective against Rapid deployment forces that have extended the reach of the land war beyond the direct neighbors.

Usage Armored Vehicles
Base   Defensive Military Base
Deployment   All land locations
Crew   2 officers and 4 soldiers
Ammunition   Armored Vehicle Missiles
Range   Up to 650 miles
Use per action   30 missiles per vehicle
Effective  
Heavy Armored Vehicles hit rate: 40% damage: 100%
Heavy Artillery hit rate: 40% damage: 100%
Heavy Jeeps hit rate: 40% damage: 100%
Heavy Tanks hit rate: 40% damage: 100%
Rapid Deployment Units hit rate: 40% damage: 1%
Special Forces Units hit rate: 40% damage: 3%
Can be destroyed by   Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

14. Defensive Jeeps [ top ]

Jeeps are part of the land force units and garrisons protecting your country. They are used mostly in wars with a neighbor as they are mainly effective against invading land forces. Jeeps are also effective against Rapid deployment forces and Special Forces that have extended the reach of land war beyond the direct neighbors.

Usage Jeeps
Base   Defensive Military Base
Deployment   All land locations
Crew   1 officer and 2 soldiers
Ammunition   -
Range   Up to 650 miles
Use per action   30 shots per jeep
Effective  
Heavy Armored Vehicles hit rate: 5% damage: 100%
Heavy Artillery hit rate: 5% damage: 100%
Heavy Jeeps hit rate: 5% damage: 100%
Heavy Tanks hit rate: 5% damage: 100%
Rapid Deployment Units hit rate: 5% damage: 0.5%
Special Forces Units hit rate: 15% damage: 0.5%
Can be destroyed by   Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

15. Light Artillery [ top ]

Light artillery is part of the land force units and garrisons protecting your country. It is are used mostly in wars with a neighbor as it is mainly effective against invading land forces. Light artillery is also effective against Rapid deployment forces.

Usage Light Artillery
Base   Defensive Military Base
Deployment   All land locations
Crew   2 officers and 6 soldiers
Ammunition   Light Artillery Shells
Range   Up to 650 miles
Use per action   45 shells per cannon
Effective  
Heavy Armored Vehicles hit rate: 10% damage: 100%
Heavy Artillery hit rate: 10% damage: 100%
Heavy Jeeps hit rate: 10% damage: 100%
Heavy Tanks hit rate: 10% damage: 100%
Rapid Deployment Units hit rate: 20% damage: 0.5%
Special Forces Units hit rate: 50% damage: 0.5%
Can be destroyed by   Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

16. Light Tanks [ top ]

Tanks are part of the land force units and garrisons protecting your country. They are used mostly in wars with a neighbor as they are mainly effective against invading land force units. Tanks are also effective against Rapid deployment forces and Special Forces.

Usage Light Tanks
Base   Defensive Military Base
Deployment   All land locations
Crew   2 officers and 5 soldiers
Ammunition   Light Tank Ammunition
Range   Up to 650 miles
Use per action   45 grenades per tank
Effective  
Heavy Armored Vehicles hit rate: 10% damage: 100%
Heavy Artillery hit rate: 10% damage: 100%
Heavy Jeeps hit rate: 10% damage: 100%
Heavy Tanks hit rate: 10% damage: 100%
Rapid Deployment Units hit rate: 20% damage: 0.5%
Special Forces Units hit rate: 50% damage: 0.5%
Can be destroyed by   Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

17. Defensive destroyers [ top ]

Defensive destroyers are used in defense against attacking navy ships. They are only effective against navy targets. Destroyers are used as part of all types of navy groups.

Usage Destroyers
Base   Navy base
Deployment   Navy bases and Fleets
Crew   10 officers and 40 soldiers
Ammunition   Destroyer Torpedoes
Range   Up to 5000 miles
Use per action   9 torpedoes per destroyer
Effective  
Cruise Missiles Ships hit rate: 20% damage: 10%
Guided Missiles Frigates hit rate: 20% damage: 11%
Attack Destroyers hit rate: 20% damage: 10%
Submarines hit rate: 5% damage: 45%
Seals Units hit rate: 30% damage: 20%
Nuclear Submarines hit rate: 0.4% damage: 50%
Can be destroyed by   Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Destroyers, Submarines, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Seals Units, Conventional Missile Batteries and Cruise Missiles Ships

18. Offensive weapons [ top ]

Offensive weapons are used for attacks on an enemy in war. Offensive weapons are always used to attack targets in the enemy's country, or in attacking invading land units in your country. They are used to attack defending forces (or garrisons) stationed at these locations or the military units stations in that country.
Offensive weapons can be used both against defensive forces, offensive forces, strategic forces and against the navy. They can also be used against civilian targets in the country, destroying cities and state corporations to damage the economy.

Not all offensive weapons are effective against all the enemy's weapons and they will only participate in the attack if they can be effective against some of the weapons used by the enemy.

Example: Offensive land force units will be used against land force units and garrisons but never against air wings or navy forces.

19. Offensive Heavy Armored Vehicles [ top ]

Heavy armored vehicles are used in land units attacks against a neighboring country. Typically effective in larger numbers, against land force units and garrisons, military bases and missile batteries that are part of military units/Garrisons that are stationed at various targets.

Usage Heavy Armored Vehicles
Base   Offensive Military Base
Deployment   All land locations
Crew   2 officers and 5 soldiers
Ammunition   -
Range   Up to 35 miles
Use per action   Light ammunition - high frequency
Effective  
Anti Aircraft Missile Batteries hit rate: 5% damage: 10%
Missile Interceptor Batteries hit rate: 2.5% damage: 10%
Defensive Missile Batteries hit rate: 5% damage: 10%
Armored Vehicles hit rate: 20% damage: 15%
Jeeps hit rate: 20% damage: 15%
Light Artillery hit rate: 15% damage: 15%
Light Tanks hit rate: 15% damage: 15%
Off Anti Aircraft Missile Batteries hit rate: 10% damage: 5%
Anti Tank Missile Batteries hit rate: 10% damage: 10%
Mid Range Missile Batteries hit rate: 10% damage: 5%
Land To Sea Missile Batteries hit rate: 10% damage: 5%
Heavy Armored Vehicles hit rate: 15% damage: 15%
Heavy Artillery hit rate: 15% damage: 15%
Heavy Jeeps hit rate: 15% damage: 15%
Heavy Tanks hit rate: 15% damage: 15%
Rapid Deployment Units hit rate: 20% damage: 0.7%
Special Forces Units hit rate: 20% damage: 2%
Defense Fortifications hit rate: 20% damage: 0.004%
Defensive Military Airports hit rate: 20% damage: 0.05%
Defensive Military Bases hit rate: 20% damage: 0.05%
Offensive Military Airports hit rate: 20% damage: 0.03%
Offensive Military Bases hit rate: 20% damage: 0.03%
Strategic Airports hit rate: 20% damage: 0.005%
Strategic Military Bases hit rate: 20% damage: 0.005%
Airports hit rate: 20% damage: 0.02%
Capital  hit rate: 20% damage: 0.001%
Cities  hit rate: 20% damage: 0.003%
Towns  hit rate: 20% damage: 0.02%
Counties  hit rate: 20% damage: 0.03%
Corporations  hit rate: 20% damage: 0.006%
Army Units  hit rate: 20% damage: 0.008%
Can be destroyed by   Defensive Missile Batteries, Armored Vehicles, Helicopters, Jeeps, Light Artillery, Light Tanks, Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

20. Offensive Heavy Artillery [ top ]

Heavy artillery is one of the land force units weapon used in ground war. Typically effective in larger numbers, against land force units and garrisons, military bases and missile batteries that are part of military units/Garrisons that are stationed at various targets.

Usage Heavy Artillery
Base   Offensive Military Base
Deployment   All land locations
Crew   2 officers and 4 soldiers
Ammunition   Heavy Artillery Shells
Range   Up to 35 miles
Use per action   35 shells per cannon
Effective  
Anti Aircraft Missile Batteries hit rate: 5% damage: 20%
Missile Interceptor Batteries hit rate: 2.5% damage: 20%
Defensive Missile Batteries hit rate: 5% damage: 20%
Armored Vehicles hit rate: 20% damage: 30%
Jeeps hit rate: 20% damage: 30%
Light Artillery hit rate: 15% damage: 30%
Light Tanks hit rate: 15% damage: 30%
Off Anti Aircraft Missile Batteries hit rate: 10% damage: 15%
Anti Tank Missile Batteries hit rate: 10% damage: 15%
Mid Range Missile Batteries hit rate: 10% damage: 15%
Land To Sea Missile Batteries hit rate: 10% damage: 15%
Heavy Armored Vehicles hit rate: 15% damage: 30%
Heavy Artillery hit rate: 15% damage: 30%
Heavy Jeeps hit rate: 15% damage: 30%
Heavy Tanks hit rate: 15% damage: 30%
Land Based Cruise Batteries hit rate: 5% damage: 3%
Rapid Deployment Units hit rate: 20% damage: 0.3%
Special Forces Units hit rate: 20% damage: 1.2%
Defense Fortifications hit rate: 20% damage: 0.021%
Defensive Military Airports hit rate: 20% damage: 0.2%
Defensive Military Bases hit rate: 20% damage: 0.2%
Offensive Military Airports hit rate: 20% damage: 0.15%
Offensive Military Bases hit rate: 20% damage: 0.15%
Strategic Airports hit rate: 20% damage: 0.008%
Strategic Military Bases hit rate: 20% damage: 0.008%
Airports hit rate: 20% damage: 0.05%
Capital  hit rate: 20% damage: 0.005%
Cities  hit rate: 20% damage: 0.015%
Towns  hit rate: 20% damage: 0.05%
Counties  hit rate: 20% damage: 0.1%
Corporations  hit rate: 20% damage: 0.04%
Army Units  hit rate: 20% damage: 0.06%
Can be destroyed by   Defensive Missile Batteries, Armored Vehicles, Helicopters, Jeeps, Light Artillery, Light Tanks, Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

21. Offensive Heavy Jeeps [ top ]

Heavy Jeeps are one of the land force units weapons used in ground war. Typically effective in larger numbers, against land force units and garrisons, military bases and missile batteries that are part of military units/Garrisons that are stationed at various targets.

Usage Heavy Jeeps
Base   Offensive Military Base
Deployment   All land locations
Crew   2 officers and 5 soldiers
Ammunition   -
Range   Up to 35 miles
Use per action   Light ammunition - high frequency
Effective  
Anti Aircraft Missile Batteries hit rate: 5% damage: 10%
Missile Interceptor Batteries hit rate: 2.5% damage: 10%
Defensive Missile Batteries hit rate: 5% damage: 10%
Armored Vehicles hit rate: 20% damage: 15%
Jeeps hit rate: 20% damage: 15%
Light Artillery hit rate: 15% damage: 15%
Light Tanks hit rate: 15% damage: 15%
Off Anti Aircraft Missile Batteries hit rate: 10% damage: 5%
Anti Tank Missile Batteries hit rate: 10% damage: 10%
Mid Range Missile Batteries hit rate: 10% damage: 5%
Land To Sea Missile Batteries hit rate: 10% damage: 5%
Heavy Armored Vehicles hit rate: 15% damage: 15%
Heavy Artillery hit rate: 15% damage: 15%
Heavy Jeeps hit rate: 15% damage: 15%
Heavy Tanks hit rate: 15% damage: 15%
Rapid Deployment Units hit rate: 20% damage: 0.3%
Special Forces Units hit rate: 20% damage: 1.2%
Defense Fortifications hit rate: 20% damage: 0.004%
Defensive Military Airports hit rate: 20% damage: 0.05%
Defensive Military Bases hit rate: 20% damage: 0.05%
Offensive Military Airports hit rate: 20% damage: 0.03%
Offensive Military Bases hit rate: 20% damage: 0.03%
Strategic Airports hit rate: 20% damage: 0.005%
Strategic Military Bases hit rate: 20% damage: 0.005%
Airports hit rate: 20% damage: 0.02%
Capital  hit rate: 20% damage: 0.001%
Cities  hit rate: 20% damage: 0.003%
Towns  hit rate: 20% damage: 0.02%
Counties  hit rate: 20% damage: 0.03%
Corporations  hit rate: 20% damage: 0.004%
Army Units  hit rate: 20% damage: 0.006%
Can be destroyed by   Defensive Missile Batteries, Armored Vehicles, Helicopters, Jeeps, Light Artillery, Light Tanks, Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

22. Offensive Heavy Tanks [ top ]

Heavy Tanks are one of the land force units weapons used in ground war. Typically effective in larger numbers, against land force units and garrisons, military bases and missile batteries that are part of military units/Garrisons that are stationed at various targets.

Usage Heavy Tanks
Base   Offensive Military Base
Deployment   All land locations
Crew   2 officers and 5 soldiers
Ammunition   Heavy Tank Ammunition
Range   Up to 35 miles
Use per action   35 grenades per tank
Effective  
Anti Aircraft Missile Batteries hit rate: 5% damage: 30%
Missile Interceptor Batteries hit rate: 2.5% damage: 30%
Defensive Missile Batteries hit rate: 5% damage: 30%
Armored Vehicles hit rate: 20% damage: 30%
Jeeps hit rate: 20% damage: 30%
Light Artillery hit rate: 15% damage: 30%
Light Tanks hit rate: 15% damage: 30%
Off Anti Aircraft Missile Batteries hit rate: 10% damage: 15%
Anti Tank Missile Batteries hit rate: 10% damage: 15%
Mid Range Missile Batteries hit rate: 10% damage: 15%
Land To Sea Missile Batteries hit rate: 10% damage: 15%
Heavy Armored Vehicles hit rate: 15% damage: 30%
Heavy Artillery hit rate: 15% damage: 30%
Heavy Jeeps hit rate: 15% damage: 30%
Heavy Tanks hit rate: 15% damage: 30%
Land Based Cruise Batteries hit rate: 5% damage: 4%
Rapid Deployment Units hit rate: 20% damage: 0.5%
Special Forces Units hit rate: 20% damage: 1.5%
Defense Fortifications hit rate: 20% damage: 0.021%
Defensive Military Airports hit rate: 20% damage: 0.2%
Defensive Military Bases hit rate: 20% damage: 0.2%
Offensive Military Airports hit rate: 20% damage: 0.2%
Offensive Military Bases hit rate: 20% damage: 0.2%
Strategic Airports hit rate: 20% damage: 0.015%
Strategic Military Bases hit rate: 20% damage: 0.015%
Airports hit rate: 20% damage: 0.05%
Capital  hit rate: 20% damage: 0.005%
Cities  hit rate: 20% damage: 0.015%
Towns  hit rate: 20% damage: 0.05%
Counties  hit rate: 20% damage: 0.1%
Corporations  hit rate: 20% damage: 0.03%
Army Units  hit rate: 20% damage: 0.06%
Can be destroyed by   Defensive Missile Batteries, Armored Vehicles, Helicopters, Jeeps, Light Artillery, Light Tanks, Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps and Heavy Tanks

23. Rapid Deployment Units [ top ]

Rapid deployment units are large formations that include all types of land forces and include transport aircraft that can move the forces to invade other countries.

These forces introduce the possibility to transport a unit to a different country during war, land the unit and quickly build a military airport that will allow air transport aircraft to land and bring in military units and supplies.

Usage Rapid Deployment Units
Base   Offensive Military Airport
Deployment   All land locations
Crew   45 officers and 165 soldiers
Ammunition   Rapid Deployment Ammo
Range   Up to 1000 miles
Use per action   100 grenades per RD unit
Effective  
Anti Aircraft Missile Batteries hit rate: 5% damage: 5%
Missile Interceptor Batteries hit rate: 2.5% damage: 5%
Defensive Missile Batteries hit rate: 5% damage: 5%
Armored Vehicles hit rate: 5% damage: 40%
Jeeps hit rate: 5% damage: 40%
Light Artillery hit rate: 5% damage: 40%
Light Tanks hit rate: 5% damage: 40%
Off Anti Aircraft Missile Batteries hit rate: 5% damage: 10%
Anti Tank Missile Batteries hit rate: 5% damage: 10%
Mid Range Missile Batteries hit rate: 5% damage: 10%
Land To Sea Missile Batteries hit rate: 5% damage: 15%
Heavy Armored Vehicles hit rate: 10% damage: 40%
Heavy Artillery hit rate: 10% damage: 40%
Heavy Jeeps hit rate: 10% damage: 40%
Heavy Tanks hit rate: 10% damage: 40%
Conventional Missile Batteries hit rate: 3% damage: 1%
Land Based Cruise Batteries hit rate: 5% damage: 1%
Rapid Deployment Units hit rate: 20% damage: 1%
Defense Fortifications hit rate: 8% damage: 0.009%
Defensive Military Airports hit rate: 10% damage: 0.11%
Defensive Military Bases hit rate: 10% damage: 0.11%
Offensive Military Airports hit rate: 8% damage: 0.07%
Offensive Military Bases hit rate: 8% damage: 0.07%
Strategic Airports hit rate: 8% damage: 0.01%
Strategic Military Bases hit rate: 10% damage: 0.01%
Airports hit rate: 10% damage: 0.05%
Capital  hit rate: 10% damage: 0.006%
Cities  hit rate: 10% damage: 0.02%
Towns  hit rate: 10% damage: 0.05%
Counties  hit rate: 10% damage: 0.1%
Can be destroyed by   Defensive Missile Batteries, Armored Vehicles, Helicopters, Jeeps, Light Artillery, Light Tanks, Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

24. Special Forces [ top ]

Special forces are small units of highly trained soldiers and officers who operate behind enemy lines and can attack bases, some weapon systems and factories. Special-forces are not used against regular large force concentrations where open battles take place with a lot of air power and land forces. Special-forces are not used to attack cities.

Special forces are dropped from air transport aircraft into enemy territory and are able to defend newly build military airports while more units are being flown in.

Usage Special Forces Units
Base   Offensive Military Airport
Deployment   All land locations
Crew   13 officers and 9 soldiers
Ammunition   Special Forces Missiles
Range   Up to 300 miles
Use per action   10 missiles per SF unit
Effective  
Off Anti Aircraft Missile Batteries hit rate: 5% damage: 10%
Anti Tank Missile Batteries hit rate: 5% damage: 10%
Mid Range Missile Batteries hit rate: 5% damage: 10%
Land To Sea Missile Batteries hit rate: 5% damage: 15%
Conventional Missile Batteries hit rate: 3% damage: 1%
Land Based Cruise Batteries hit rate: 5% damage: 3%
Defense Fortifications hit rate: 10% damage: 0.015%
Defensive Military Airports hit rate: 10% damage: 0.11%
Defensive Military Bases hit rate: 10% damage: 0.11%
Offensive Military Airports hit rate: 5% damage: 0.06%
Offensive Military Bases hit rate: 5% damage: 0.06%
Strategic Airports hit rate: 10% damage: 0.01%
Strategic Military Bases hit rate: 10% damage: 0.01%
Airports hit rate: 10% damage: 0.05%
Can be destroyed by   Armored Vehicles, Helicopters, Jeeps, Light Artillery, Light Tanks, Anti Tank Missile Batteries, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Navy Fighter Planes, Attack Drones, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

25. Seals Units [ top ]

Seals are naval commandos. They are used to attack enemy navy ships and units. Seals get to their targets in fast small attack boats and can be lethal if used against the right targets. Seals units are used as part of some navy groups.

Usage Seals Units
Base   Navy base
Deployment   Navy bases and Fleets
Crew   6 officers and 2 soldiers
Ammunition   Seals Ammo
Range   Up to 1000 miles
Use per action   10 grenades per unit
Effective  
Navy Missile Batteries hit rate: 50% damage: 100%
Navy Missile Interceptor Batteries hit rate: 50% damage: 100%
Destroyers hit rate: 18% damage: 10%
Cruise Missiles Ships hit rate: 5% damage: 6%
Guided Missiles Frigates hit rate: 5% damage: 9%
Attack Destroyers hit rate: 5% damage: 9%
Submarines hit rate: 5% damage: 20%
Seals Units hit rate: 20% damage: 10%
Navy Base hit rate: 15% damage: 3%
Aircraft Carriers hit rate: 15% damage: 1%
Helicopter Carriers hit rate: 15% damage: 2%
Can be destroyed by   Navy Missile Batteries, Destroyers, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Destroyers, Submarines, Navy Helicopters, Navy Fighter Planes and Seals Units

26. Offensive anti aircraft missile batteries [ top ]

These weapons are used as part of offensive military units to attack airplanes. This includes all types of fighters, drones, navy airplanes and strategic bombers. These weapons are never used against ground forces or missile batteries.

Usage Off Anti Aircraft Missile Batteries
Base   Offensive Military Base
Deployment   All land locations
Crew   3 officers and 9 soldiers
Ammunition   Off Anti Aircraft Missiles
Range   Up to 1000 miles
Use per action   6 missiles per battery
Effective  
Helicopters hit rate: 8% damage: 100%
Interceptors hit rate: 8% damage: 100%
Navy Interceptors hit rate: 8% damage: 100%
Radar Planes hit rate: 3% damage: 100%
Attack Helicopters hit rate: 8% damage: 100%
Navy Helicopters hit rate: 8% damage: 100%
Precision Bombers hit rate: 2% damage: 100%
Stealth Bombers hit rate: 0.2% damage: 100%
Fighter Planes hit rate: 4% damage: 100%
Navy Fighter Planes hit rate: 4% damage: 100%
Long Range Radar Planes hit rate: 2% damage: 100%
Attack Drones hit rate: 35% damage: 100%
Military Transport Airplanes hit rate: 4% damage: 100%
Strategic Bombers hit rate: 0.2% damage: 100%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Special Forces Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

27. Offensive anti tank missile batteries [ top ]

Anti tank missiles are used against tanks but also other land forces. They are effective both against defensive and offensive weapons.

Usage Anti Tank Missile Batteries
Base   Offensive Military Base
Deployment   All land locations
Crew   2 officers and 7 soldiers
Ammunition   Anti Tank Missiles
Range   Up to 35 miles
Use per action   8 missiles per battery
Effective  
Armored Vehicles hit rate: 30% damage: 70%
Jeeps hit rate: 30% damage: 70%
Light Artillery hit rate: 30% damage: 70%
Light Tanks hit rate: 30% damage: 70%
Heavy Armored Vehicles hit rate: 30% damage: 70%
Heavy Artillery hit rate: 30% damage: 70%
Heavy Jeeps hit rate: 30% damage: 70%
Heavy Tanks hit rate: 30% damage: 70%
Rapid Deployment Units hit rate: 40% damage: 1%
Special Forces Units hit rate: 40% damage: 4%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Special Forces Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

28. Mid range missile batteries [ top ]

Mid range missiles are used to attack both land targets, weapons stationed as part of garrisons near land targets and missile batteries of all sorts. It is a relative expensive weapon but it is effective against many different targets and weapon systems.

Usage Mid Range Missile Batteries
Base   Offensive Military Base
Deployment   All land locations
Crew   5 officers and 16 soldiers
Ammunition   Mid Range Missiles
Range   Up to 1000 miles
Use per action   6 missiles per battery
Effective  
Anti Aircraft Missile Batteries hit rate: 25% damage: 100%
Missile Interceptor Batteries hit rate: 12% damage: 100%
Defensive Missile Batteries hit rate: 25% damage: 100%
Navy Missile Batteries hit rate: 25% damage: 100%
Navy Missile Interceptor Batteries hit rate: 25% damage: 100%
Armored Vehicles hit rate: 50% damage: 100%
Jeeps hit rate: 50% damage: 100%
Light Artillery hit rate: 50% damage: 100%
Light Tanks hit rate: 50% damage: 100%
Destroyers hit rate: 20% damage: 18%
Off Anti Aircraft Missile Batteries hit rate: 30% damage: 100%
Anti Tank Missile Batteries hit rate: 30% damage: 100%
Mid Range Missile Batteries hit rate: 30% damage: 50%
Land To Sea Missile Batteries hit rate: 30% damage: 80%
Heavy Armored Vehicles hit rate: 20% damage: 100%
Heavy Artillery hit rate: 30% damage: 100%
Heavy Jeeps hit rate: 30% damage: 100%
Heavy Tanks hit rate: 30% damage: 80%
Conventional Missile Batteries hit rate: 15% damage: 20%
Land Based Cruise Batteries hit rate: 20% damage: 25%
Cruise Missiles Ships hit rate: 20% damage: 6%
Guided Missiles Frigates hit rate: 20% damage: 12%
Attack Destroyers hit rate: 20% damage: 12%
Rapid Deployment Units hit rate: 40% damage: 3%
Special Forces Units hit rate: 40% damage: 12%
Defense Fortifications hit rate: 25% damage: 0.1%
Defensive Military Airports hit rate: 25% damage: 0.2%
Defensive Military Bases hit rate: 40% damage: 0.2%
Offensive Military Airports hit rate: 40% damage: 0.1%
Offensive Military Bases hit rate: 40% damage: 0.1%
Aircraft Carriers hit rate: 25% damage: 3%
Helicopter Carriers hit rate: 25% damage: 6%
Strategic Airports hit rate: 30% damage: 0.25%
Strategic Military Bases hit rate: 30% damage: 0.25%
Airports hit rate: 30% damage: 0.5%
Capital  hit rate: 40% damage: 0.04%
Cities  hit rate: 30% damage: 0.1%
Towns  hit rate: 30% damage: 0.2%
Counties  hit rate: 30% damage: 0.4%
Corporations  hit rate: 30% damage: 0.4%
Army Units  hit rate: 30% damage: 0.4%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Special Forces Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

29. Offensive land to sea missiles [ top ]

These missiles are used in attacking navy units that are closing in for an attack. They are effective against all ships and are used to support the defense with active offensive weapons.

Usage Land To Sea Missile Batteries
Base   Offensive Military Base
Deployment   All land locations
Crew   5 officers and 18 soldiers
Ammunition   Land To Sea Missiles
Range   Up to 7500 miles
Use per action   6 missiles per battery
Effective  
Navy Missile Batteries hit rate: 25% damage: 100%
Navy Missile Interceptor Batteries hit rate: 25% damage: 100%
Destroyers hit rate: 25% damage: 18%
Navy Helicopters hit rate: 10% damage: 100%
Cruise Missiles Ships hit rate: 25% damage: 6%
Guided Missiles Frigates hit rate: 25% damage: 12%
Attack Destroyers hit rate: 25% damage: 12%
Seals Units hit rate: 30% damage: 10%
Navy Base hit rate: 20% damage: 2.5%
Aircraft Carriers hit rate: 20% damage: 1%
Helicopter Carriers hit rate: 20% damage: 2%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Special Forces Units, Heavy Armored Vehicles, Heavy Artillery, Heavy Jeeps, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships

30. Offensive guided missiles [ top ]

Guided missiles, fired by guided missile frigates are used to attack land and sea targets, weapons and missile batteries that are stationed in garrisons near land targets. It is effective against many different targets and weapon systems.

Usage Guided Missiles Frigates
Base   Navy base
Deployment   Navy bases and Fleets
Crew   41 officers and 120 soldiers
Ammunition   Guided Missiles
Range   Up to 3000 miles
Use per action   9 missiles per frigate
Effective  
Anti Aircraft Missile Batteries hit rate: 30% damage: 60%
Missile Interceptor Batteries hit rate: 24% damage: 60%
Defensive Missile Batteries hit rate: 30% damage: 60%
Navy Missile Batteries hit rate: 20% damage: 60%
Navy Missile Interceptor Batteries hit rate: 20% damage: 60%
Armored Vehicles hit rate: 60% damage: 100%
Jeeps hit rate: 60% damage: 100%
Light Artillery hit rate: 50% damage: 100%
Light Tanks hit rate: 50% damage: 100%
Destroyers hit rate: 25% damage: 24%
Off Anti Aircraft Missile Batteries hit rate: 30% damage: 80%
Anti Tank Missile Batteries hit rate: 80% damage: 50%
Mid Range Missile Batteries hit rate: 40% damage: 50%
Land To Sea Missile Batteries hit rate: 40% damage: 50%
Heavy Armored Vehicles hit rate: 30% damage: 80%
Heavy Artillery hit rate: 30% damage: 90%
Heavy Jeeps hit rate: 30% damage: 90%
Heavy Tanks hit rate: 30% damage: 80%
Conventional Missile Batteries hit rate: 15% damage: 10%
Land Based Cruise Batteries hit rate: 15% damage: 25%
Cruise Missiles Ships hit rate: 25% damage: 8%
Guided Missiles Frigates hit rate: 25% damage: 16%
Attack Destroyers hit rate: 25% damage: 16%
Submarines hit rate: 25% damage: 16%
Rapid Deployment Units hit rate: 40% damage: 4%
Special Forces Units hit rate: 40% damage: 16%
Seals Units hit rate: 20% damage: 30%
Defense Fortifications hit rate: 22% damage: 0.2%
Defensive Military Airports hit rate: 25% damage: 0.4%
Defensive Military Bases hit rate: 25% damage: 0.15%
Offensive Military Airports hit rate: 25% damage: 0.1%
Offensive Military Bases hit rate: 25% damage: 0.1%
Navy Base hit rate: 35% damage: 3%
Aircraft Carriers hit rate: 35% damage: 1%
Helicopter Carriers hit rate: 35% damage: 2%
Strategic Airports hit rate: 25% damage: 0.1%
Strategic Military Bases hit rate: 25% damage: 0.1%
Airports hit rate: 25% damage: 0.2%
Capital  hit rate: 80% damage: 0.01%
Cities  hit rate: 80% damage: 0.025%
Towns  hit rate: 80% damage: 0.05%
Counties  hit rate: 80% damage: 0.1%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Destroyers, Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Destroyers, Submarines, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Seals Units, Conventional Missile Batteries and Cruise Missiles Ships

31. Attack destroyers [ top ]

Attack destroyers use attack destroyer torpedoes against navy units. They are not used against any land or air forces. Attack destroyers make part of carrier groups and are used to attack any naval forces that might approach the carrier group and attack it.

The destroyers can be attacked by naval forces but also by some bombers and fighter, and by some land based missile batteries.

Usage Attack Destroyers
Base   Navy base
Deployment   Navy bases and Fleets
Crew   20 officers and 70 soldiers
Ammunition   Attack Destroyer Torpedoes
Range   Up to 2000 miles
Use per action   9 torpedoes per destroyer
Effective  
Destroyers hit rate: 20% damage: 24%
Cruise Missiles Ships hit rate: 20% damage: 8%
Guided Missiles Frigates hit rate: 20% damage: 16%
Attack Destroyers hit rate: 20% damage: 16%
Submarines hit rate: 20% damage: 40%
Seals Units hit rate: 60% damage: 20%
Navy Base hit rate: 40% damage: 4%
Aircraft Carriers hit rate: 20% damage: 3%
Helicopter Carriers hit rate: 20% damage: 6%
Can be destroyed by   Defensive Missile Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Destroyers, Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Destroyers, Submarines, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Seals Units, Conventional Missile Batteries and Cruise Missiles Ships

32. Attack Submarines [ top ]

Attack submarines are capable of moving close to a fleet anywhere in the world and launch torpedoes. Attack submarines are one of the only offensive weapons that can be used against nuclear submarines. They are quite effective against navy wessels and can only be attacked by a small number of navy weapons.

Usage Submarines
Base   Navy base
Deployment   Navy bases and Fleets
Crew   21 officers and 60 soldiers
Ammunition   Submarine Torpedoes
Range   Up to 2000 miles
Use per action   7 torpedoes per submarine
Effective  
Destroyers hit rate: 25% damage: 40%
Cruise Missiles Ships hit rate: 20% damage: 8%
Guided Missiles Frigates hit rate: 20% damage: 16%
Attack Destroyers hit rate: 20% damage: 16%
Submarines hit rate: 20% damage: 40%
Seals Units hit rate: 60% damage: 100%
Nuclear Submarines hit rate: 5% damage: 30%
Navy Base hit rate: 40% damage: 6%
Aircraft Carriers hit rate: 20% damage: 5%
Helicopter Carriers hit rate: 20% damage: 8%
Can be destroyed by   Navy Missile Interceptor Batteries, Destroyers, Guided Missiles Frigates, Attack Destroyers, Submarines, Stealth Bombers and Seals Units

33. Supply Ships [ top ]

Supply ships accompany navy units and are the main part of navy supply units and supply them with ammunition and other supplies. Lack of supplies will damage the fighting capabilities of the navy and the carriers and your enemy will try to destroy these ships to diminish your capabilities.

Usage Supply Ships
Base   Navy base
Deployment   Navy bases and Fleets
Crew   6 officers and 30 soldiers
Ammunition   -
Range   Up to 30000 miles
Use per action   -
Effective  
Can be destroyed by   Navy Helicopters and Navy Fighter Planes

34. Attack Helicopters [ top ]

Attack helicopters making part of offensive air wings are used in attacks against many types of military units, garrisons and weapons. They are effective against defense forces, against land forces of all kinds, against missile batteries and some navy ships. Attack Helicopters, in large numbers are an important offensive weapon in the game.

Usage Attack Helicopters
Base   Offensive Military Airport
Deployment   Airports
Crew   5 officers and 13 soldiers
Ammunition   Attack Helicopter Missiles
Range   Up to 2000 miles
Use per action   7 missiles per helicopter
Effective  
Anti Aircraft Missile Batteries hit rate: 12% damage: 30%
Missile Interceptor Batteries hit rate: 6% damage: 30%
Defensive Missile Batteries hit rate: 12% damage: 20%
Navy Missile Batteries hit rate: 12% damage: 20%
Navy Missile Interceptor Batteries hit rate: 12% damage: 30%
Armored Vehicles hit rate: 30% damage: 50%
Jeeps hit rate: 30% damage: 50%
Light Artillery hit rate: 30% damage: 50%
Light Tanks hit rate: 25% damage: 50%
Off Anti Aircraft Missile Batteries hit rate: 40% damage: 40%
Anti Tank Missile Batteries hit rate: 40% damage: 20%
Mid Range Missile Batteries hit rate: 25% damage: 30%
Land To Sea Missile Batteries hit rate: 25% damage: 40%
Heavy Armored Vehicles hit rate: 30% damage: 80%
Heavy Artillery hit rate: 30% damage: 90%
Heavy Jeeps hit rate: 30% damage: 90%
Heavy Tanks hit rate: 25% damage: 80%
Conventional Missile Batteries hit rate: 15% damage: 10%
Land Based Cruise Batteries hit rate: 25% damage: 12%
Rapid Deployment Units hit rate: 40% damage: 3%
Special Forces Units hit rate: 40% damage: 12%
Defense Fortifications hit rate: 100% damage: 0.055%
Defensive Military Airports hit rate: 40% damage: 0.09%
Defensive Military Bases hit rate: 40% damage: 0.09%
Offensive Military Airports hit rate: 40% damage: 0.09%
Offensive Military Bases hit rate: 40% damage: 0.09%
Strategic Airports hit rate: 18% damage: 0.1%
Strategic Military Bases hit rate: 18% damage: 0.1%
Airports hit rate: 18% damage: 0.25%
Capital  hit rate: 30% damage: 0.03%
Cities  hit rate: 30% damage: 0.08%
Towns  hit rate: 30% damage: 0.16%
Counties  hit rate: 30% damage: 0.36%
Corporations  hit rate: 30% damage: 0.5%
Army Units  hit rate: 30% damage: 0.3%
Can be destroyed by   Anti Aircraft Missile Batteries, Missile Interceptor Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

35. Navy Helicopters [ top ]

Navy helicopters like Attack helicopters are used in attacks against many types of military units, garrisons and weapons. They are effective against defense forces, against land forces of all kinds, against missile batteries and some navy ships. Navy Helicopters, in large numbers are an important offensive weapon in the game.

Usage Navy Helicopters
Base   Navy base
Deployment   Navy bases and Fleets
Crew   5 officers and 13 soldiers
Ammunition   Navy Helicopter Missiles
Range   Up to 2000 miles
Use per action   6 missiles per helicopter
Effective  
Anti Aircraft Missile Batteries hit rate: 12% damage: 60%
Missile Interceptor Batteries hit rate: 6% damage: 60%
Defensive Missile Batteries hit rate: 12% damage: 40%
Navy Missile Batteries hit rate: 12% damage: 40%
Navy Missile Interceptor Batteries hit rate: 12% damage: 60%
Armored Vehicles hit rate: 30% damage: 100%
Jeeps hit rate: 30% damage: 100%
Light Artillery hit rate: 30% damage: 100%
Light Tanks hit rate: 25% damage: 100%
Destroyers hit rate: 15% damage: 20%
Off Anti Aircraft Missile Batteries hit rate: 40% damage: 80%
Anti Tank Missile Batteries hit rate: 40% damage: 40%
Mid Range Missile Batteries hit rate: 25% damage: 60%
Land To Sea Missile Batteries hit rate: 25% damage: 80%
Heavy Armored Vehicles hit rate: 60% damage: 80%
Heavy Artillery hit rate: 60% damage: 90%
Heavy Jeeps hit rate: 60% damage: 90%
Heavy Tanks hit rate: 50% damage: 80%
Conventional Missile Batteries hit rate: 15% damage: 10%
Land Based Cruise Batteries hit rate: 25% damage: 24%
Cruise Missiles Ships hit rate: 10% damage: 10%
Guided Missiles Frigates hit rate: 10% damage: 15%
Supply Ships hit rate: 10% damage: 15%
Attack Destroyers hit rate: 10% damage: 15%
Rapid Deployment Units hit rate: 40% damage: 6%
Special Forces Units hit rate: 40% damage: 24%
Seals Units hit rate: 40% damage: 20%
Defense Fortifications hit rate: 100% damage: 0.055%
Defensive Military Airports hit rate: 40% damage: 0.18%
Defensive Military Bases hit rate: 40% damage: 0.18%
Offensive Military Airports hit rate: 40% damage: 0.18%
Offensive Military Bases hit rate: 40% damage: 0.18%
Navy Base hit rate: 20% damage: 2%
Aircraft Carriers hit rate: 15% damage: 1%
Helicopter Carriers hit rate: 15% damage: 2%
Strategic Airports hit rate: 18% damage: 0.2%
Strategic Military Bases hit rate: 18% damage: 0.2%
Airports hit rate: 18% damage: 0.5%
Capital  hit rate: 30% damage: 0.03%
Cities  hit rate: 30% damage: 0.08%
Towns  hit rate: 30% damage: 0.16%
Counties  hit rate: 30% damage: 0.36%
Can be destroyed by   Anti Aircraft Missile Batteries, Missile Interceptor Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Land To Sea Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

36. Bombers [ top ]

Bombers are used in attacks against many types of weapons. They are effective against defense force units, against missile batteries and some navy ships. Bombers are effective because they are relatively very hard to hit and their ammunition cannot be intercepted by any missile. Bombers are expensive weapons and should be used only when the defense cannot be penetrated by other weapons.

Usage Precision Bombers
Base   Offensive Military Airport
Deployment   Airports
Crew   12 officers and 22 soldiers
Ammunition   Precision Bombs
Range   Up to 6500 miles
Use per action   8 bombs per bomber
Effective  
Anti Aircraft Missile Batteries hit rate: 50% damage: 100%
Missile Interceptor Batteries hit rate: 50% damage: 100%
Defensive Missile Batteries hit rate: 50% damage: 100%
Navy Missile Batteries hit rate: 70% damage: 100%
Navy Missile Interceptor Batteries hit rate: 70% damage: 100%
Destroyers hit rate: 40% damage: 10%
Off Anti Aircraft Missile Batteries hit rate: 40% damage: 60%
Anti Tank Missile Batteries hit rate: 50% damage: 100%
Mid Range Missile Batteries hit rate: 50% damage: 100%
Land To Sea Missile Batteries hit rate: 50% damage: 100%
Conventional Missile Batteries hit rate: 10% damage: 50%
Land Based Cruise Batteries hit rate: 30% damage: 50%
Cruise Missiles Ships hit rate: 25% damage: 10%
Guided Missiles Frigates hit rate: 25% damage: 15%
Attack Destroyers hit rate: 25% damage: 15%
Defense Fortifications hit rate: 100% damage: 0.09%
Defensive Military Airports hit rate: 40% damage: 0.2%
Defensive Military Bases hit rate: 40% damage: 0.2%
Offensive Military Airports hit rate: 40% damage: 0.2%
Offensive Military Bases hit rate: 40% damage: 0.2%
Navy Base hit rate: 50% damage: 2%
Aircraft Carriers hit rate: 50% damage: 2%
Helicopter Carriers hit rate: 50% damage: 2%
Strategic Airports hit rate: 20% damage: 0.4%
Strategic Military Bases hit rate: 20% damage: 0.4%
Airports hit rate: 20% damage: 1%
Capital  hit rate: 40% damage: 0.08%
Cities  hit rate: 35% damage: 0.2%
Towns  hit rate: 30% damage: 0.4%
Counties  hit rate: 30% damage: 0.8%
Corporations  hit rate: 50% damage: 0.4%
Army Units  hit rate: 40% damage: 1.2%
Can be destroyed by   Anti Aircraft Missile Batteries, Missile Interceptor Batteries, Navy Missile Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

37. Stealth Bombers [ top ]

Stealth Bombers are used in attacks against many types of military units, garrisons and weapons. They are effective against air force and land units, against nuclear forces and navy ships. Stealth bombers are very effective because they are extremely hard to hit and their ammunition, laser guided, is precise and effective. The bombers cannot be used against civilian targets.

Stealth bombers have a unique feature that makes them an important part of any serious army. The stealth bomber wings are capable of automatic attacks against your enemy in case of war.

When war starts and your country is attacked, stealth bomber units will automatically respond and attack your enemy as a reaction to attacks on your country. Unlike defensive weapons that are used to attack the launching weapons or try to reduce the attacking power of the weapons used by the enemy, stealth bomber wings will initiate attacks on your enemy, destroying air force attack wings or other military units.

The stealth bomber wings may decide to attack enemy units that did not participate in attacks or the nuclear weapons held by your enemy.

Stealth bomber Wings are small and their cost is high, both in the initial purchase, their ammunition and their maintenance. The cost is such that their manual use can be questionable and they should be used mainly because of their automatic attack capabilities.

Usage Stealth Bombers
Base   Offensive Military Airport
Deployment   Airports
Crew   55 officers and 90 soldiers
Ammunition   Laser Guided Bombs
Range   Up to 15000 miles
Use per action   7 bombs per bomber
Effective  
Anti Aircraft Missile Batteries hit rate: 90% damage: 100%
Missile Interceptor Batteries hit rate: 90% damage: 100%
Defensive Missile Batteries hit rate: 90% damage: 100%
Navy Missile Batteries hit rate: 90% damage: 100%
Navy Missile Interceptor Batteries hit rate: 90% damage: 100%
Nuclear Defense Batteries hit rate: 50% damage: 20%
Helicopters hit rate: 60% damage: 100%
Interceptors hit rate: 35% damage: 100%
Navy Interceptors hit rate: 35% damage: 100%
Radar Planes hit rate: 20% damage: 100%
Destroyers hit rate: 100% damage: 20%
Off Anti Aircraft Missile Batteries hit rate: 90% damage: 100%
Anti Tank Missile Batteries hit rate: 90% damage: 100%
Mid Range Missile Batteries hit rate: 90% damage: 100%
Land To Sea Missile Batteries hit rate: 90% damage: 100%
Attack Helicopters hit rate: 35% damage: 100%
Navy Helicopters hit rate: 35% damage: 100%
Precision Bombers hit rate: 25% damage: 100%
Stealth Bombers hit rate: 2% damage: 100%
Long Range Radar Planes hit rate: 10% damage: 100%
Conventional Missile Batteries hit rate: 20% damage: 50%
Nuclear Missile Batteries hit rate: 20% damage: 5%
Land Based Cruise Batteries hit rate: 50% damage: 50%
Chemical Missile Batteries hit rate: 20% damage: 10%
Tactical Weapons Launchers hit rate: 20% damage: 20%
Cruise Missiles Ships hit rate: 50% damage: 10%
Guided Missiles Frigates hit rate: 50% damage: 15%
Attack Destroyers hit rate: 50% damage: 15%
Submarines hit rate: 10% damage: 20%
Defense Fortifications hit rate: 100% damage: 0.35%
Defensive Military Airports hit rate: 80% damage: 0.45%
Defensive Military Bases hit rate: 80% damage: 0.45%
Offensive Military Airports hit rate: 80% damage: 0.45%
Offensive Military Bases hit rate: 80% damage: 0.45%
Navy Base hit rate: 100% damage: 1%
Aircraft Carriers hit rate: 100% damage: 0.2%
Helicopter Carriers hit rate: 100% damage: 0.4%
Strategic Airports hit rate: 100% damage: 0.4%
Strategic Military Bases hit rate: 100% damage: 0.4%
Army Units  hit rate: 100% damage: 3%
Can be destroyed by   Anti Aircraft Missile Batteries, Missile Interceptor Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

38. Fighter Planes [ top ]

Fighter planes are used in attacks on the air defense wings of the enemy. They are effective against all aircraft and can be used to destroy interceptors and helicopters, bombers and navy aircraft as part of a larger attack. Eliminating defensive aircraft is important before attacks on ground forces.

Usage Fighter Planes
Base   Offensive Military Airport
Deployment   Airports
Crew   9 officers and 30 soldiers
Ammunition   Fighter Missiles
Range   Up to 3500 miles
Use per action   6 missiles per aircraft
Effective  
Helicopters hit rate: 16% damage: 100%
Interceptors hit rate: 16% damage: 100%
Navy Interceptors hit rate: 16% damage: 100%
Radar Planes hit rate: 15% damage: 100%
Attack Helicopters hit rate: 20% damage: 100%
Navy Helicopters hit rate: 20% damage: 100%
Precision Bombers hit rate: 10% damage: 100%
Stealth Bombers hit rate: 0.2% damage: 100%
Fighter Planes hit rate: 20% damage: 100%
Navy Fighter Planes hit rate: 20% damage: 100%
Long Range Radar Planes hit rate: 20% damage: 100%
Attack Drones hit rate: 40% damage: 100%
Military Transport Airplanes hit rate: 20% damage: 100%
Can be destroyed by   Anti Aircraft Missile Batteries, Navy Missile Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Fighter Planes and Navy Fighter Planes

39. Navy Fighter Planes [ top ]

Navy fighter planes are used in attacks on the air defense of the enemy. They are effective against all air force units and can be used to destroy interceptors and helicopters, bombers and navy aircraft as part of a larger attack. Eliminating defensive aircraft is important before attacks on ground forces.

In addition, navy fighter planes are also effective against many land based targets and navy targets. The combination of air and land capabilities makes the navy fighter a very effective weapon.

Usage Navy Fighter Planes
Base   Navy base
Deployment   Navy bases and Fleets
Crew   10 officers and 36 soldiers
Ammunition   Navy Fighter Missiles
Range   Up to 5000 miles
Use per action   6 missiles per aircraft
Effective  
Anti Aircraft Missile Batteries hit rate: 40% damage: 80%
Missile Interceptor Batteries hit rate: 20% damage: 80%
Defensive Missile Batteries hit rate: 40% damage: 60%
Navy Missile Batteries hit rate: 40% damage: 60%
Navy Missile Interceptor Batteries hit rate: 40% damage: 80%
Armored Vehicles hit rate: 80% damage: 100%
Helicopters hit rate: 16% damage: 100%
Interceptors hit rate: 16% damage: 100%
Navy Interceptors hit rate: 16% damage: 100%
Jeeps hit rate: 80% damage: 100%
Light Artillery hit rate: 60% damage: 100%
Light Tanks hit rate: 60% damage: 100%
Radar Planes hit rate: 15% damage: 100%
Destroyers hit rate: 60% damage: 24%
Off Anti Aircraft Missile Batteries hit rate: 80% damage: 100%
Anti Tank Missile Batteries hit rate: 60% damage: 100%
Mid Range Missile Batteries hit rate: 60% damage: 100%
Land To Sea Missile Batteries hit rate: 85% damage: 100%
Attack Helicopters hit rate: 20% damage: 100%
Navy Helicopters hit rate: 20% damage: 100%
Precision Bombers hit rate: 20% damage: 100%
Stealth Bombers hit rate: 0.2% damage: 100%
Fighter Planes hit rate: 20% damage: 100%
Navy Fighter Planes hit rate: 20% damage: 100%
Heavy Armored Vehicles hit rate: 90% damage: 100%
Heavy Artillery hit rate: 80% damage: 100%
Heavy Jeeps hit rate: 90% damage: 100%
Heavy Tanks hit rate: 80% damage: 100%
Long Range Radar Planes hit rate: 20% damage: 100%
Conventional Missile Batteries hit rate: 20% damage: 25%
Land Based Cruise Batteries hit rate: 20% damage: 60%
Cruise Missiles Ships hit rate: 40% damage: 12%
Guided Missiles Frigates hit rate: 40% damage: 18%
Supply Ships hit rate: 20% damage: 20%
Attack Destroyers hit rate: 40% damage: 18%
Attack Drones hit rate: 60% damage: 100%
Military Transport Airplanes hit rate: 40% damage: 100%
Rapid Deployment Units hit rate: 20% damage: 8%
Special Forces Units hit rate: 20% damage: 50%
Seals Units hit rate: 40% damage: 30%
Defense Fortifications hit rate: 25% damage: 0.11%
Defensive Military Airports hit rate: 50% damage: 0.27%
Defensive Military Bases hit rate: 50% damage: 0.27%
Offensive Military Airports hit rate: 50% damage: 0.27%
Offensive Military Bases hit rate: 50% damage: 0.27%
Navy Base hit rate: 50% damage: 3%
Aircraft Carriers hit rate: 50% damage: 2%
Helicopter Carriers hit rate: 50% damage: 3%
Strategic Airports hit rate: 30% damage: 0.3%
Strategic Military Bases hit rate: 30% damage: 0.3%
Airports hit rate: 30% damage: 0.8%
Capital  hit rate: 50% damage: 0.06%
Cities  hit rate: 40% damage: 0.16%
Towns  hit rate: 30% damage: 0.32%
Counties  hit rate: 30% damage: 0.6%
Can be destroyed by   Anti Aircraft Missile Batteries, Missile Interceptor Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Fighter Planes and Navy Fighter Planes

40. Attack Drones [ top ]

Attack drones are small-unmanned aircraft that are used in operations against many enemy units and weapons. Drones are slower than other aircraft and represent an easier target for several types of missiles. They are less vulnerable to attacks by fighter planes and interceptors and cannot be hit by helicopters. Being unmanned, and relative low cost, drones attacks never result in high losses for the attacking country and the cost remains limited.

Usage Attack Drones
Base   Offensive Military Airport
Deployment   Airports
Crew   1 officers and 2 soldiers
Ammunition   Attack Drone Missiles
Range   Up to 2000 miles
Use per action   4 missiles per drone
Effective  
Anti Aircraft Missile Batteries hit rate: 24% damage: 20%
Missile Interceptor Batteries hit rate: 12% damage: 20%
Defensive Missile Batteries hit rate: 24% damage: 20%
Navy Missile Batteries hit rate: 24% damage: 15%
Navy Missile Interceptor Batteries hit rate: 24% damage: 15%
Armored Vehicles hit rate: 50% damage: 50%
Jeeps hit rate: 50% damage: 50%
Light Artillery hit rate: 50% damage: 50%
Light Tanks hit rate: 50% damage: 50%
Off Anti Aircraft Missile Batteries hit rate: 60% damage: 20%
Anti Tank Missile Batteries hit rate: 60% damage: 20%
Mid Range Missile Batteries hit rate: 40% damage: 10%
Land To Sea Missile Batteries hit rate: 50% damage: 15%
Heavy Armored Vehicles hit rate: 60% damage: 70%
Heavy Artillery hit rate: 60% damage: 90%
Heavy Jeeps hit rate: 60% damage: 90%
Heavy Tanks hit rate: 60% damage: 70%
Conventional Missile Batteries hit rate: 20% damage: 5%
Land Based Cruise Batteries hit rate: 60% damage: 8%
Rapid Deployment Units hit rate: 40% damage: 0.5%
Special Forces Units hit rate: 40% damage: 2%
Defensive Military Airports hit rate: 60% damage: 0.08%
Defensive Military Bases hit rate: 60% damage: 0.08%
Offensive Military Airports hit rate: 60% damage: 0.08%
Offensive Military Bases hit rate: 60% damage: 0.08%
Strategic Airports hit rate: 40% damage: 0.1%
Strategic Military Bases hit rate: 40% damage: 0.1%
Airports hit rate: 40% damage: 0.25%
Army Units  hit rate: 60% damage: 0.2%
Can be destroyed by   Anti Aircraft Missile Batteries, Missile Interceptor Batteries, Navy Missile Interceptor Batteries, Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Fighter Planes and Navy Fighter Planes

41. Long Range Radar Planes [ top ]

Long-range radar planes are needed for the army to be able to launch effective attacks. Without these airplanes, it is impossible to see where your enemy's defenses are, what is in his military bases and where his navies are.
Three long-range Radar Planes are needed to locate enemy's fleets. Navies can be built by any country in the world (with or without a coast) and deployed anywhere on the world's seas. The navy is organized in fleets that can operate separately in different locations.

Using the navies results in wars that were not possible without it and there is a need to be able to locate fleets around the world and preferably with the capability to attack and destroy them. The possibility to launch sneak attacks makes these fleets even more dangerous.

Long Range Radar Planes are needed for the detection of these fleets. THREE such Radar planes are needed in your country to have the ability to see your enemy's fleets and find out whether they are within a striking range.

Usage Long Range Radar Planes
Base   Offensive Military Airport
Deployment   Airports
Crew   65 officers and 130 soldiers
Ammunition   -
Range   Up to 10000 miles
Use per action   -
Effective  
Can be destroyed by   Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Stealth Bombers, Fighter Planes and Navy Fighter Planes

42. Transport Airplanes [ top ]

Transport Airplanes are needed for airlifts and droppings. These planes are also used to drop supplies near units far away and in need of supplies.

Usage Military Transport Airplanes
Base   Offensive Military Airport
Deployment   Airports
Crew   15 officers and 30 soldiers
Ammunition   -
Range   Up to 11000 miles
Use per action   Light ammunition - high frequency
Effective  
Can be destroyed by   Interceptors, Navy Interceptors, Off Anti Aircraft Missile Batteries, Fighter Planes and Navy Fighter Planes

43. Cruise missile batteries [ top ]

Cruise missiles fall under the strategic weapons group but they do not carry a nuclear payload. The reason for these weapons to be on the strategic list is because they are extremely accurate and can inflict severe damage at long distances. The weapons are purchased at high cost and can be destroyed by a variety of defensive weapons. They are however very effective in taking out specific targets and reducing the defensive capabilities of your enemy.

Usage Land Based Cruise Batteries
Base   Offensive Military Base
Deployment   All land locations
Crew   40 officers and 100 soldiers
Ammunition   Land Based Cruise
Range   Up to 5000 miles
Use per action   6 missiles per battery
Effective  
Anti Aircraft Missile Batteries hit rate: 100% damage: 100%
Missile Interceptor Batteries hit rate: 100% damage: 100%
Defensive Missile Batteries hit rate: 100% damage: 100%
Nuclear Defense Batteries hit rate: 50% damage: 40%
Off Anti Aircraft Missile Batteries hit rate: 100% damage: 100%
Anti Tank Missile Batteries hit rate: 100% damage: 100%
Mid Range Missile Batteries hit rate: 100% damage: 100%
Land To Sea Missile Batteries hit rate: 100% damage: 100%
Conventional Missile Batteries hit rate: 20% damage: 80%
Nuclear Missile Batteries hit rate: 100% damage: 4%
Land Based Cruise Batteries hit rate: 30% damage: 100%
Chemical Missile Batteries hit rate: 100% damage: 8%
Tactical Weapons Launchers hit rate: 100% damage: 8%
Rapid Deployment Units hit rate: 100% damage: 4%
Special Forces Units hit rate: 25% damage: 100%
Defense Fortifications hit rate: 100% damage: 2%
Space Centers hit rate: 25% damage: 2%
Defensive Military Airports hit rate: 100% damage: 2%
Defensive Military Bases hit rate: 100% damage: 2%
Offensive Military Airports hit rate: 100% damage: 2%
Offensive Military Bases hit rate: 100% damage: 2%
Aircraft Carriers hit rate: 100% damage: 1%
Helicopter Carriers hit rate: 100% damage: 2%
Strategic Airports hit rate: 100% damage: 2%
Strategic Military Bases hit rate: 100% damage: 2%
Airports hit rate: 100% damage: 3%
Capital  hit rate: 100% damage: 0.2%
Cities  hit rate: 100% damage: 0.5%
Towns  hit rate: 100% damage: 1%
Counties  hit rate: 100% damage: 2%
Corporations  hit rate: 100% damage: 5%
Army Units  hit rate: 100% damage: 5%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Special Forces Units, Heavy Artillery, Heavy Tanks, Conventional Missile Batteries, Land Based Cruise Batteries, Tactical Weapons Launchers and Cruise Missiles Ships

44. Missile Cruisers [ top ]

Sea based cruise missiles fall under the strategic weapons group but they do not carry a nuclear payload. The reason for these weapons to be on the strategic list is because they are extremely accurate and can inflict severe damage at long distances. The weapons are purchased at high cost and can be destroyed by a variety of defensive weapons. They are however very effective in taking out specific targets and reducing the defensive capabilities of your enemy.

Usage Cruise Missiles Ships
Base   Navy base
Deployment   Navy bases and Fleets
Crew   80 officers and 160 soldiers
Ammunition   Cruise Missiles Ship Based
Range   Up to 5000 miles
Use per action   7 missiles per cruiser
Effective  
Anti Aircraft Missile Batteries hit rate: 100% damage: 100%
Missile Interceptor Batteries hit rate: 100% damage: 100%
Defensive Missile Batteries hit rate: 100% damage: 100%
Nuclear Defense Batteries hit rate: 50% damage: 20%
Destroyers hit rate: 100% damage: 10%
Off Anti Aircraft Missile Batteries hit rate: 100% damage: 100%
Anti Tank Missile Batteries hit rate: 100% damage: 100%
Mid Range Missile Batteries hit rate: 100% damage: 100%
Land To Sea Missile Batteries hit rate: 100% damage: 100%
Conventional Missile Batteries hit rate: 20% damage: 70%
Nuclear Missile Batteries hit rate: 100% damage: 4%
Land Based Cruise Batteries hit rate: 30% damage: 100%
Chemical Missile Batteries hit rate: 100% damage: 8%
Tactical Weapons Launchers hit rate: 100% damage: 8%
Cruise Missiles Ships hit rate: 50% damage: 4%
Guided Missiles Frigates hit rate: 50% damage: 6%
Attack Destroyers hit rate: 50% damage: 6%
Rapid Deployment Units hit rate: 100% damage: 2%
Special Forces Units hit rate: 20% damage: 100%
Nuclear Submarines hit rate: 20% damage: 5%
Defense Fortifications hit rate: 70% damage: 1.5%
Space Centers hit rate: 15% damage: 2%
Defensive Military Airports hit rate: 100% damage: 1%
Defensive Military Bases hit rate: 100% damage: 1%
Offensive Military Airports hit rate: 100% damage: 1%
Offensive Military Bases hit rate: 100% damage: 1%
Navy Base hit rate: 100% damage: 2%
Aircraft Carriers hit rate: 100% damage: 2%
Helicopter Carriers hit rate: 100% damage: 3%
Strategic Airports hit rate: 100% damage: 1%
Strategic Military Bases hit rate: 100% damage: 1%
Airports hit rate: 100% damage: 2%
Capital  hit rate: 100% damage: 0.1%
Cities  hit rate: 100% damage: 0.2%
Towns  hit rate: 100% damage: 0.5%
Counties  hit rate: 100% damage: 1%
Corporations  hit rate: 100% damage: 2.5%
Army Units  hit rate: 100% damage: 2.5%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Destroyers, Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Destroyers, Submarines, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Seals Units, Conventional Missile Batteries and Cruise Missiles Ships

45. Conventional Long Range Missile Batteries [ top ]

Conventional long-range missiles fall under the offensive weapons group. These weapons do not carry a nuclear payload. The very long range of the weapons, combined with their accuracy, makes them very useful against far away targets but does not escalate any war into a nuclear conflict.

Conventional missiles and batteries are purchased at high cost and can destroy a variety of targets. They are effective against large targets including military bases and airports, factories and cities and should not be used against small targets as the cost is too high.

Usage Conventional Missile Batteries
Base   Offensive Military Base
Deployment   All land locations
Crew   50 officers and 100 soldiers
Ammunition   Conventional Missiles
Range   Up to 16000 miles
Use per action   4 missiles per battery
Effective  
Anti Aircraft Missile Batteries hit rate: 100% damage: 100%
Missile Interceptor Batteries hit rate: 100% damage: 100%
Defensive Missile Batteries hit rate: 100% damage: 100%
Nuclear Defense Batteries hit rate: 70% damage: 30%
Destroyers hit rate: 50% damage: 14%
Off Anti Aircraft Missile Batteries hit rate: 100% damage: 100%
Anti Tank Missile Batteries hit rate: 100% damage: 100%
Mid Range Missile Batteries hit rate: 100% damage: 100%
Land To Sea Missile Batteries hit rate: 100% damage: 100%
Conventional Missile Batteries hit rate: 30% damage: 100%
Nuclear Missile Batteries hit rate: 50% damage: 20%
Land Based Cruise Batteries hit rate: 40% damage: 100%
Chemical Missile Batteries hit rate: 50% damage: 30%
Tactical Weapons Launchers hit rate: 50% damage: 30%
Cruise Missiles Ships hit rate: 25% damage: 14%
Guided Missiles Frigates hit rate: 25% damage: 16%
Attack Destroyers hit rate: 25% damage: 16%
Rapid Deployment Units hit rate: 60% damage: 10%
Special Forces Units hit rate: 40% damage: 100%
Defense Fortifications hit rate: 100% damage: 3%
Space Centers hit rate: 100% damage: 2%
Defensive Military Airports hit rate: 100% damage: 4%
Defensive Military Bases hit rate: 100% damage: 4%
Offensive Military Airports hit rate: 100% damage: 4%
Offensive Military Bases hit rate: 100% damage: 4%
Aircraft Carriers hit rate: 100% damage: 2%
Helicopter Carriers hit rate: 100% damage: 3%
Strategic Airports hit rate: 100% damage: 4%
Strategic Military Bases hit rate: 100% damage: 4%
Airports hit rate: 100% damage: 6%
Capital  hit rate: 100% damage: 0.5%
Cities  hit rate: 100% damage: 1.5%
Towns  hit rate: 100% damage: 3%
Counties  hit rate: 100% damage: 6%
Corporations  hit rate: 100% damage: 10%
Army Units  hit rate: 100% damage: 15%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Mid Range Missile Batteries, Guided Missiles Frigates, Attack Helicopters, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Attack Drones, Rapid Deployment Units, Special Forces Units, Conventional Missile Batteries, Nuclear Missile Batteries, Land Based Cruise Batteries, Tactical Weapons Launchers, Cruise Missiles Ships and Strategic Bombers

46. Strategic weapons [ top ]

Strategic weapons like offensive weapons are used for attacks on an enemy in war. All of the strategic weapons are nuclear (one is chemical). If not interrupted by nuclear missile interceptors or destroyed before the operation, strategic weapons will in most cases destroy their target big or small.

Using strategic weapons means that the war is escalated. Countries with nuclear weapons are considered aggressive and are tagged as nuclear powers on the world list of presidents.

Strategic weapons are only effective against a small number of targets, mainly military bases and airports and large cities.

When a nuclear weapon is fired, it can be intercepted by a nuclear missile interceptor. If such a defense weapon is not available, the nuclear (chemical) weapon will destroy its target. No other weapons can intercept a nuclear (or chemical) weapon.

47. Nuclear Missiles Batteries [ top ]

Nuclear Missiles are one of the heaviest weapons in the game. They can deliver a large nuclear payload to a long-range target and destroy anything it hits.

Nuclear missiles and batteries are purchased at a very high cost and can destroy a small number of fixed targets. They are effective against military bases and airports, the capital and large cities. Before using these weapons, defensive missiles must be destroyed to prevent destruction of these expensive weapons before they hit their target.

These weapons, if used at all, are effective in forcing defeat on a country that is already militarily weak.

Usage Nuclear Missile Batteries
Base   Strategic Military Base
Deployment   All land locations
Crew   1100 officers and 2300 soldiers
Ammunition   Nuclear Missiles
Range   Up to 8000 miles
Use per action   1 missiles per battery
Effective  
Conventional Missile Batteries hit rate: 100% damage: 100%
Nuclear Missile Batteries hit rate: 10% damage: 100%
Chemical Missile Batteries hit rate: 20% damage: 100%
Tactical Weapons Launchers hit rate: 20% damage: 100%
Defense Fortifications hit rate: 25% damage: 100%
Space Centers hit rate: 10% damage: 100%
Defensive Military Airports hit rate: 100% damage: 100%
Defensive Military Bases hit rate: 100% damage: 100%
Offensive Military Airports hit rate: 100% damage: 100%
Offensive Military Bases hit rate: 100% damage: 100%
Strategic Airports hit rate: 100% damage: 100%
Strategic Military Bases hit rate: 100% damage: 100%
Airports hit rate: 100% damage: 100%
Capital  hit rate: 100% damage: 80%
Cities  hit rate: 100% damage: 100%
Towns  hit rate: 100% damage: 100%
Counties  hit rate: 100% damage: 100%
Corporations  hit rate: 100% damage: 100%
Can be destroyed by   Nuclear Defense Batteries, Helicopters, Stealth Bombers, Conventional Missile Batteries, Nuclear Missile Batteries, Land Based Cruise Batteries, Cruise Missiles Ships and Strategic Bombers

48. Chemical Missiles Batteries [ top ]

Chemical Missiles can deliver a chemical payload to a long-range target and cause heavy destruction.

Chemical missiles and batteries are purchased at a high cost but are much cheaper than nuclear missiles and batteries. They can destroy a variety of targets. They are effective against large fixed targets like military bases and airports, the capital and large cities.

Chemical weapons, if used at all, are effective, like nuclear weapons, in forcing defeat on a country that is already militarily weak.

Usage Chemical Missile Batteries
Base   Strategic Airport
Deployment   All land locations
Crew   350 officers and 700 soldiers
Ammunition   Chemical Missiles
Range   Up to 7000 miles
Use per action   1 missiles per battery
Effective  
Defensive Military Airports hit rate: 100% damage: 40%
Defensive Military Bases hit rate: 100% damage: 40%
Offensive Military Airports hit rate: 100% damage: 40%
Offensive Military Bases hit rate: 100% damage: 40%
Strategic Airports hit rate: 100% damage: 40%
Strategic Military Bases hit rate: 100% damage: 40%
Capital  hit rate: 100% damage: 5%
Cities  hit rate: 100% damage: 10%
Towns  hit rate: 100% damage: 20%
Counties  hit rate: 100% damage: 40%
Can be destroyed by   Nuclear Defense Batteries, Helicopters, Stealth Bombers, Conventional Missile Batteries, Nuclear Missile Batteries, Land Based Cruise Batteries, Tactical Weapons Launchers, Cruise Missiles Ships and Strategic Bombers

49. Tactical Missiles Batteries [ top ]

Tactical Missiles are small nuclear devices that can destroy military bases and military airports only.

Tactical missiles and batteries are purchased at a high cost but are much cheaper than the large nuclear weapons.

Usage Tactical Weapons Launchers
Base   Strategic Military Base
Deployment   All land locations
Crew   500 officers and 900 soldiers
Ammunition   Tactical Nuclear Weapons
Range   Up to 4500 miles
Use per action   1 bombs per launcher
Effective  
Conventional Missile Batteries hit rate: 100% damage: 100%
Land Based Cruise Batteries hit rate: 100% damage: 100%
Chemical Missile Batteries hit rate: 100% damage: 100%
Defense Fortifications hit rate: 50% damage: 20%
Defensive Military Airports hit rate: 100% damage: 80%
Defensive Military Bases hit rate: 100% damage: 80%
Offensive Military Airports hit rate: 100% damage: 50%
Offensive Military Bases hit rate: 100% damage: 50%
Strategic Airports hit rate: 100% damage: 40%
Strategic Military Bases hit rate: 100% damage: 40%
Can be destroyed by   Nuclear Defense Batteries, Helicopters, Stealth Bombers, Conventional Missile Batteries, Nuclear Missile Batteries, Land Based Cruise Batteries, Cruise Missiles Ships and Strategic Bombers

50. Nuclear Submarines [ top ]

Nuclear submarines are capable of moving close to a target anywhere in the world and launch nuclear missiles that are very destructive and cause huge damage.

Nuclear submarines are considered very dangerous as they are able to hit anywhere with lethal weapons. The cost of the submarines is high and they must be placed in a navy with many defensive missiles to protect them from attacks. As with other nuclear weapons, they are effective against all large targets including all military bases and airports, the capital and large cities. Using submarine missiles early in a war may be successful if the missiles are not destroyed by nuclear missile interceptors.

Usage Nuclear Submarines
Base   Navy base
Deployment   Navy bases and Fleets
Crew   600 officers and 1300 soldiers
Ammunition   Nuclear Submarine Missiles
Range   Up to 6000 miles
Use per action   1 missiles per submarine
Effective  
Nuclear Defense Batteries hit rate: 100% damage: 100%
Defense Fortifications hit rate: 25% damage: 100%
Defensive Military Airports hit rate: 25% damage: 100%
Defensive Military Bases hit rate: 25% damage: 100%
Offensive Military Airports hit rate: 25% damage: 100%
Offensive Military Bases hit rate: 25% damage: 100%
Strategic Airports hit rate: 25% damage: 100%
Strategic Military Bases hit rate: 25% damage: 100%
Capital  hit rate: 100% damage: 80%
Cities  hit rate: 100% damage: 100%
Can be destroyed by   Nuclear Defense Batteries, Destroyers, Submarines and Cruise Missiles Ships

51. Strategic Bombers [ top ]

Strategic bombers are the most destructive weapons in the game. The hydrogen bombs they use are capable of destroying any target if they can get there and release their payload before being intercepted.

Strategic bombers, hydrogen bombs and the strategic air force bases they use, come at a high cost. The numbers that can be used are small and the defense of the country you attack will try to destroy them and their bases as early as possible.

Nuclear defense batteries can intercept the nuclear bombs used by strategic bombers but at least two such batteries and two missiles are needed to intercept the attack and destroy the bomb.

If two nuclear defense batteries are stationed at the target as part of the garrison, the defense will be 100% unless quality issues alter the equation. If the bombs used by the strategic bomber are of a high quality compared with the defending missiles, the defense might not be perfect.

A sufficient number of these missiles must be part of the garrison if the defense should be able to sustain a massive attack by strategic bombers.

Usage Strategic Bombers
Base   Strategic Airport
Deployment   Airports
Crew   500 officers and 1200 soldiers
Ammunition   Strategic Bombs
Range   Up to 12000 miles
Use per action   1 bombs per aircraft
Effective  
Nuclear Defense Batteries hit rate: 100% damage: 100%
Conventional Missile Batteries hit rate: 100% damage: 100%
Nuclear Missile Batteries hit rate: 50% damage: 100%
Chemical Missile Batteries hit rate: 50% damage: 100%
Tactical Weapons Launchers hit rate: 50% damage: 100%
Space Centers hit rate: 30% damage: 100%
Defensive Military Airports hit rate: 50% damage: 100%
Defensive Military Bases hit rate: 50% damage: 100%
Offensive Military Airports hit rate: 50% damage: 100%
Offensive Military Bases hit rate: 50% damage: 100%
Strategic Airports hit rate: 50% damage: 100%
Strategic Military Bases hit rate: 50% damage: 100%
Airports hit rate: 50% damage: 100%
Capital  hit rate: 100% damage: 80%
Cities  hit rate: 100% damage: 100%
Can be destroyed by   Nuclear Defense Batteries, Interceptors, Navy Interceptors and Off Anti Aircraft Missile Batteries