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Homerdome
All worlds
28 Dec 2010 02:30Link
ok. so judging on my overall conversations with different advanced members and reading on the forum, war lvls need to be eliminated. I'm in total agreement. there's got to be change. On member mentioned.. "perhaps up to lvl 3, then after that.. fair game".. makes total sence. If your able to fight a lvl 3 game, you should be capable and are willing to fight a live person. sure.. keep the levels for c3's.. good insperation and keep it at only c3's. But if what you where trying to do was to promote wars has failed. it is damn near imposible to fight a live president. Many faults, and reasons why some vets are becoming inactive. Look.. in the past few game messages, alot have been done to upgrade the war game.. awsome, but for what.. to fight a c3? wow fun. What about feds that have countries in it that say a person may be quiting.. taking it over could be imposible.. or if a fed member that may not have the knoledge or cababilty to fig
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SuperSoldierRCP (Fearless Blue)
All worlds
28 Dec 2010 02:57Link
I AGREE the milking of the lvls is stupid. LVL 3 before you can war is stupid. All these freetards on FB that are landlocking.
I Vote when ur lvl 1-3 you can only war 1-3
and 4-7 war lvl 4-7. When it comes to feds it shouldnt matter
I Vote when ur lvl 1-3 you can only war 1-3
and 4-7 war lvl 4-7. When it comes to feds it shouldnt matter
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Maestro2000 (Fearless Blue)
All worlds
28 Dec 2010 02:58Link
My 2 cents
War levels
Level 0 = Level joy (No wars for econ only players)
Level 1 = War between one human player and one c3. At this level a human player can take up to 4 c3's. (No federations membership allowed)
Level 2&3 = War between one human player and one c3. At this level a human player can take another 2 more challeging c3's. (No federation membership allowed)
Level 4 = Graduation - Human player can join a federation. Warfare is total except for a secure main on all worlds.
Questions:
War Peace - Keep it or dump it?
Backout period - Expand it? Keep the same?
War levels
Level 0 = Level joy (No wars for econ only players)
Level 1 = War between one human player and one c3. At this level a human player can take up to 4 c3's. (No federations membership allowed)
Level 2&3 = War between one human player and one c3. At this level a human player can take another 2 more challeging c3's. (No federation membership allowed)
Level 4 = Graduation - Human player can join a federation. Warfare is total except for a secure main on all worlds.
Questions:
War Peace - Keep it or dump it?
Backout period - Expand it? Keep the same?
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Durexius (Fearless Blue)
All worlds
28 Dec 2010 02:58Link
I agreed with this...think..if I'm in War level 3 then I was attacked by another war lvl 3 country but all members in my fed is in 4+ war lvl...they still can help me?can they attack?NO!! then the fed will useless.
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SuperSoldierRCP (Fearless Blue)
All worlds
28 Dec 2010 03:02Link
i agree with mestro i think thats a good idea
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SuperSoldierRCP (Fearless Blue)
All worlds
28 Dec 2010 03:07Link
though federation memberships shouldnt be restricted
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Blueserpent
All worlds
28 Dec 2010 03:29Link
Simcountry and its gm's have listened to too many ppl giving input. There used to be a time when war was rife. If you opened your mouth in a way that was wrong,bid where u wasnt invited to, took countries where someone didnt like, there was recompense by way of war.
The gamemasters have removed all this with this nonesense with war lvls.
There used to be a time if u didnt want war, you either shut up or put up defence, learnt to war or lost your countries...I for one would love to see a return to how it was.
I have no objections to c3 war levels being in place, but within reason...if u can war a lvl 3 or above c3...u should not be able to hide behind restictions.
If ur purely econ, u wont have fought above this lvl
The gamemasters have removed all this with this nonesense with war lvls.
There used to be a time if u didnt want war, you either shut up or put up defence, learnt to war or lost your countries...I for one would love to see a return to how it was.
I have no objections to c3 war levels being in place, but within reason...if u can war a lvl 3 or above c3...u should not be able to hide behind restictions.
If ur purely econ, u wont have fought above this lvl
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Homerdome
All worlds
28 Dec 2010 03:41Link
your all right.. feds should not matter.. you need to be a paying member, to take advantage of this, makes sence. In a fed, you should be able to protect them. Also.. in order to do this, we have many branches in my fed.. include the branches some how, Im not the only fed with branches.. so this needs resolve. right now coucil members need to make a "New" fed to incorporate a branch.. how about and add on for branches, so the whole fed is included in this...needs fixed. Air support say from ABC West can help a member from ABC East. Or.. Fed member's country "Noob" from ABC east fed was deced.. your countries Have bla and bla bla west(as long as they agreed to protect that coutry(s) have counter deced (automaticly). Awsome.
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Serpent (Little Upsilon)
All worlds
28 Dec 2010 04:02Link
No doubt the GM's implemented these war levels with good intentions, however these changes have created more problems than they have fixed.
I like the war level 3 cutoff point. A pres at that level has the 'basic' idea of how to remove air-d, paint, and attack targets. They cant make the excuse they are noobs and do not know anything about war. Remember to, this is a 'SIM', and in real life there are dangers, so should there be in SC. It does not need to be 'dumbed down'. If the issue is that vets have to much power, then sorry, but thats the way it is in 'real life' or any game. So be patient, lay low if you gotta. Cant start at the top, gotta work your way there, then when you do get there, you will have a better sense of accomplishment.
Feds should also have an expanded role. Make feds crucial to a new players development. After all, the 'social' aspect of this game is what keeps many player
I like the war level 3 cutoff point. A pres at that level has the 'basic' idea of how to remove air-d, paint, and attack targets. They cant make the excuse they are noobs and do not know anything about war. Remember to, this is a 'SIM', and in real life there are dangers, so should there be in SC. It does not need to be 'dumbed down'. If the issue is that vets have to much power, then sorry, but thats the way it is in 'real life' or any game. So be patient, lay low if you gotta. Cant start at the top, gotta work your way there, then when you do get there, you will have a better sense of accomplishment.
Feds should also have an expanded role. Make feds crucial to a new players development. After all, the 'social' aspect of this game is what keeps many player
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Blueserpent
All worlds
28 Dec 2010 04:04Link
your 2 cents is as valid as anyone else's
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Cao Yi (Fearless Blue)
All worlds
28 Dec 2010 04:37Link
I have been playing this game for 4 months now, and I have seen several changes by GM. For playing in a short time, I have no idea. However, I do not think that it was a good idea to change war levels like what it is now. The more they fix, the more they mess the game up. Some people in the chatroom said that" NO NEW IDEAS BECAUSE NEW IDEAS ARE ALWAYS BAD". LOL.
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Psycho_Honey
All worlds
28 Dec 2010 04:56Link
/me vomits
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Homerdome
All worlds
28 Dec 2010 04:59Link
awsome response Blue.. and everyone elses to. You need to put up defence.. how long have we said this. It realy is important.. if your in a fed.. ask a vet member what to do, its part of the game! You want to go beyound lvl 3.. fight a real person? while in lvl 3 and below.. ask.. get training.. have fun.. go past lvl 3.. make sure you have a good defence.. have some sence in war play and be prepared. Not many wars happen.. but they piss off your fed mates when they do and your not prepared. It's embarassing when your fed mates loses a country of a fed mate with no fight. But all this need to take place with no war lvls exist beyond lvl 3 accept for c3's, they go to lvl 7. As for real people.. they exist after lvl 3 if you realy want a fight. Econ.. stay below lvl 3 and you'll be safe.. unless there's a lvl 3 or below that want's to dec you. After that lvl don't mater against a live person.. a lvl 7 can dec a lvl 4.. (example
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SuperSoldierRCP
All worlds
28 Dec 2010 05:14Link
everyone who knows me knows i dont war. Ive been here since before they war/econ lvl where introduced. I never put up a def i made nice i worked with everyone the fact that there shelter people with these 3 war levels is SO STUPID!!! I remember leaving a week can i couldnt check my countries i used what WP i had n hoped Jethr0 could defend me if i was attacked...GM DO US ALL A FAVOR GET RID OF THESE LEVELS...you can only baby someone so long before you have to push them from the nest
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Spock President Utopia (Fearless Blue)
All worlds
28 Dec 2010 07:27Link
I applaude Homerdome for reopening this discussion in a common sense manner and I 100% agree with BlueSerpent's response. When these war levels were put in place the game community at large dissaproved based on a poll which was conducted and ignored by the GM. Even those who supported game changes now admit that they do not feel the Gm made changes in accordance with their good intentions. The entire system should be scrapped as far as I am concerned an the game returned to it's previous state in September of 2010.
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hymy1 (Kebir Blue)
All worlds
28 Dec 2010 08:19Link
The GM should eliminate war. It's been what 10 yrs? and they haven't gotten it right. This a econ game, no need for war.
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EC (Fearless Blue)
All worlds
28 Dec 2010 12:59Link
hymy1....you can play econ only...its called an enterprise.
Seems a general consensus that the level 3 cutoff as suggested by many is a great way to go. You can't take these C3's, as Serpent said, without the knowledge to break air d, painting, and gaining a basic knowledge of the war engine.
Oh by the way....half of the so called "econ" part of this game used to be based on selling weapons and ammo to warring presidents. SC has always favored "econ" players in my opinion. By simply setting up a phony defense with MIB's only, they can acquire all the defensive index points needed to climb the levels to the top. Just as in a real world situation, this does not work. The cost to maintain an adequate, functional defense is much more costly than paying for war protection.
A so called "econ" player who can't afford to pay for war protection isn't much of an "econ" player in my book.
Seems a general consensus that the level 3 cutoff as suggested by many is a great way to go. You can't take these C3's, as Serpent said, without the knowledge to break air d, painting, and gaining a basic knowledge of the war engine.
Oh by the way....half of the so called "econ" part of this game used to be based on selling weapons and ammo to warring presidents. SC has always favored "econ" players in my opinion. By simply setting up a phony defense with MIB's only, they can acquire all the defensive index points needed to climb the levels to the top. Just as in a real world situation, this does not work. The cost to maintain an adequate, functional defense is much more costly than paying for war protection.
A so called "econ" player who can't afford to pay for war protection isn't much of an "econ" player in my book.
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Jojo T. Hun
All worlds
28 Dec 2010 15:18Link
@hymy1: Funny, in the past often enough it's been called a war game.
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Laguna
All worlds
28 Dec 2010 16:04Link
I share Hymy's view for the same reason.
It's like selling margarine and calling it butter.
It's like selling margarine and calling it butter.
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Crafty (Little Upsilon)
All worlds
28 Dec 2010 18:56Link
I cant believe its not butter!
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Scarlet
All worlds
28 Dec 2010 18:57Link
Level 3+ = Can be attacked and can attack any player Level 3+
Done. My input.
Done. My input.
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The Silverhilltrader (Kebir Blue)
All worlds
28 Dec 2010 19:06Link
Agreed Scarlet, the solution could not be any simpler then that.
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Maestro2000 (Kebir Blue)
All worlds
28 Dec 2010 19:10Link
I'm an Econ only player and I fully support the level 3 cutoff.
Make level 4 the total war level.
The major road block is the misuse of WP at level 4 and overstacked C3's.
At level 4, WP should be allowed on an all or nothing basis on all worlds.(Except for a secure main)
Second there should be a military stacking limitation in small countries.
Make level 4 the total war level.
The major road block is the misuse of WP at level 4 and overstacked C3's.
At level 4, WP should be allowed on an all or nothing basis on all worlds.(Except for a secure main)
Second there should be a military stacking limitation in small countries.
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SuperSoldierRCP (Little Upsilon)
All worlds
28 Dec 2010 19:20Link
Maestro i like your previous idea on the war levels and to end C3 warring how about this
War Protection....all countries are in war protection or non of them
War Protection....all countries are in war protection or non of them
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Josias Jorvick (White Giant)
All worlds
28 Dec 2010 19:51Link
"Second there should be a military stacking limitation in small countries." Maestro
is see that, but i also think that "stacking," military in another country is like deploying troops over seas, which we have no other means of doing so
honestly, i'd like to see a total unit limit, as well as a max units created per month. I'm not saying that you can only have 12 total units, no, like you should probably be able to have like 250 defensive units, and 150 offensive units. (and a separate total for supply and air transport,) and can only create like 20% of max in any given month. and give players that are fighting multipul wars create a few extra units. these numbers are just something i'm throwing out, could of course be adjusted,, like larger countries having higher limits !?! (or even higher war levels having higher limits)
is see that, but i also think that "stacking," military in another country is like deploying troops over seas, which we have no other means of doing so
honestly, i'd like to see a total unit limit, as well as a max units created per month. I'm not saying that you can only have 12 total units, no, like you should probably be able to have like 250 defensive units, and 150 offensive units. (and a separate total for supply and air transport,) and can only create like 20% of max in any given month. and give players that are fighting multipul wars create a few extra units. these numbers are just something i'm throwing out, could of course be adjusted,, like larger countries having higher limits !?! (or even higher war levels having higher limits)