Simcountry
Forum General Laughable Accusation

Laughable Accusation

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EMPEROR VESPASIAN

All worlds
03 Dec 2016 21:55Link
From:
Land of Horus
To:
Roman Empire
Real Date:
03-12-2016 19:17:52
World Date:
January 06 3895

Subject:
Hiya
Message:
hope your having fun and learning something if you wanna talk the doors always open if there's a problem with us you want sorting out talk, if not we'll take your silence that your multi-playing the game using different accounts and we'll report our findings to the gamemasters
E-mail:

President "Chiwoo",

Would you like to post my in game response. Remember, no edits. I saved it. GM, please investigate this by all means. President "Fort You Guys" has made a very FORTgettable accusation.

Emperor Vespasian
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Psycho_Honey

All worlds
03 Dec 2016 23:41Link
This quite an interest development.

Signed,
Hilarious Clintonus

Chiwoo is an intelligent player I wonder why he would levy that accusation publicly without an evidentiary basis. Perhaps a misunderstanding or misconception so I would love to know the final verdict. Also, what's up with Jammiebrown, did he really leave? And if so, why?
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Roving EYE

All worlds
04 Dec 2016 00:51Link
No point being intelligent they called us cowards and they want us gone from the game period! they say we are bad, they say the gamemasters are bad...... for what introducing a feature that players can use to help in their defence while being attacked by an aggressive player or a bunch of players whom only wants their assets that they a player or a bunch of players have worked on so hard on over who knows how long.

we can say we have respect for Vespasian but keep up this fools hardy practice of attacking us for no good reason but pride then everything we know of the game its bugs, its short comings well everything really I will use against thee and TAKE YOU DOWN Vespasian, really wanna test US?
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EMPEROR VESPASIAN

All worlds
04 Dec 2016 03:48Link
This Chiwoo character is a really funny guy. He constantly declares war on me. I try to ignore it. Finally he decs one time too many and then complains that he has real war on his hands. He declared war on me. Also, who is this "us" you're talking about? I called YOU a game coward, and you are. You are a duplicitous player who cavorts with multi account players to try and intimidate and then you turn around and accuse the players following the rules of what you yourself are guilty of. I don't want to embarrass you and another "famous" player in this game, Mr. WooHoo. You write one more misleading post, and I will produce the evidence. In the meantime, lets have us a war.
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Psycho_Honey

All worlds
04 Dec 2016 07:09Link
Oh my. No please do, embarrass away. If you have some evidence of some kind please do share. The general public deserves to know.
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theinventor1013

All worlds
04 Dec 2016 10:02Link
Maybe the evidence is fake, if you think there is any evidence pointing to Roving EYE having more then one account you are wrong. VESPASIAN probably made the evidence up simply in an attempt to get a respectable and reasonable player removed from the game who has not broken any game rules.
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EMPEROR VESPASIAN

All worlds
04 Dec 2016 17:30Link
FIRST MESSAGE TO THE GM

On Sun, Jun 5, 2016 at 3:40 AM, roman xxxxxxxxx wrote:
Hello,

I play on Fearless Blue and my main country is "Roman Empire". There is a player who has just re-entered the game playing under the name of "Anne Bonny". She has allied herself with a enemy of mine in the game who goes by the name of "Roving Eye". Anne Bonny is playing multiple accounts and declaring war on C3's around my slave states. Her main country in one account is called "AOK" and "A B" in the other. This is obviously against rules and clearly gives "Anne Bonny" and "Roving Eye" an unfair advantage. "Roving Eye " is one of those players who likes to hide behind those small unbeatable countries that have little land mass and "bars" so they can't be taken. It's bad enough that you still allow players to continue to play from these type countries, but now I also ha
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Johanas Bilderberg

All worlds
04 Dec 2016 23:02Link
The quality of smack talk and war in this game has decreased significantly.

Raise your game people.
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Psycho_Honey

All worlds
05 Dec 2016 09:04Link
Indeed. I miss the good ole' days, which I was clearly late to myself lol.

Such a shame to have read this and I will act accordingly.
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Madoff

All worlds
05 Dec 2016 16:28Link
Regarding the unlimited number of forts, now is a good time to urge the gamemasters to limit them. I've been suggesting that as part of my proposal for comprehensive military reform.

But more players need to voice support for military improvements. Don't wait until more of us join Jammiebrown and Emperor Vespasian as victims of terrorist attacks. Join Citizens for Military Reform today.
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Zentrino

All worlds
05 Dec 2016 18:35Link
A few things I just don't understand in this post.

1. How do you get unlimited forts? I am always capped at 150 in a country.

2. How did you possibly get an email response from the GM in 4 days? I emailed them a month and a half ago and have yet to hear a word from them. I even posted in the forum and still no response.

wtf
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The_Wicked_Lady

All worlds
05 Dec 2016 20:15Link
Ooooooooooooooooh no!!!!!!!!!!! Dun EVER cross the Roving Eye!!!!!!!!! Chiwoo (Chewy) has played Simcountry more years than I can even count!!! He knows the game very well!

The Roving Eye is an elite movement. They know all, hear all, and see all! I have tried to be a part of it for years, cuz I's a nosey sorts!!!!! I never made it in. :-( But, one day!!!! *winks

The "we", etc. is all in fun, Vespasian. Just like I carry on and play my game persona here (pure wickedness!) or is it a game persona where I'm concerned???? :S *cackles
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The_Wicked_Lady

All worlds
05 Dec 2016 20:17Link
Zentrino,

If you post one more time about not getting an email response from my baby boy, I'm turning you into a frog!!!!!!!! And I'll do it, too!

Besides, I told you for $50 I'd intercede for you. So stop complaining! lol

Oh, to answer your question, maybe they said "pretty please." lol
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Psycho_Honey

All worlds
05 Dec 2016 20:31Link
Lol! They tend to take some time off from the game and responding to emails Zentrino. Annoying been t the reality is that they were probably a bit more active in the summer.

The forts thing has something to do with reserving the production in fort corps and contracting them to country. I've never used this exploit as it was being up in a war so.e real years ago. It is surprising that it still exists. Fixing it is likely a more complex issue than it appears as corps can and need to in many cases contract production directly to the country. The problem has to be solved in code and then the servers need to be down to implement the code and test it to see if it actually works. That is coding for you. A public vote from a premium member would likely get a response. They also have to figure out a way to remove the forts from countries that have them, if when they find them and that sounds more tedious than one thinks.

On another note, not to
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Theinventor1012

All worlds
05 Dec 2016 23:13Link
There should be no limit on the number of forts. Air warfare realistically is not the primary way wars are fought anyway realistically, and there is no realistic limit on the number of forts a country can have in real life, it just cost more to build them and cost money to guard them. Therefore there is no reason at all why forts should be considered un realistic.

Additionally this is an important part of defending your countries which enables players to protect themselves against aggressive players. If this strategy is to be removed it is likely that more countries will be at risk to be attacked and it will become significantly more difficult for small players to defend themselves against larger more powerful enemies.

Furthermore I do agree that all attacking countries under the current strategy can just build large numbers of forts and become protected, but by removing or limiting the number of forts you would make it SIGNIFICANTLY harde
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Roving EYE

All worlds
06 Dec 2016 01:15Link
everything that's being posted or has been by whoever is being read by us

but lets get back to the first intial posting of VESPASIAN

it seems highly defensive in its nature, I sent a personal message to them saying and asking "hope your having fun and learning something if you wanna talk the doors always open if there's a problem with us you want sorting out talk, if not we'll take your silence that your multi-playing the game using different accounts and we'll report our findings to the gamemasters"

now whats the first thing that is done after someone has a susspsion they are a multi, they respond straight away in a defensive manner, counter proposing with what, that this player did this , this and this with a so called player who they know is a multi player, hang on a minute how would they know they are a multi player to even report it in the first place? my question still stands VESPASIAN prove to us y
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Psycho_Honey

All worlds
06 Dec 2016 02:00Link
Well, 'someone' was caught. As in the email. Not sure if it had anything to do with Jan, but that is the name given. This is not to say Chiwoo knew it was Jan, or that it was a multiplayer account. Given the emails disclosed here, I fail to see how any of this could be turned back on Vespian at all. On the contrary as much as I love Chiwoo, it appears the burden of proof lies on you, and it doesn't look good. Vespian cannot prove to anyone he isn't multi playing, but he sure has proven that he has been harassed by multi players that somehow associated with you and coordinated war decs and land c3s. My honest bet is inventor is one of them. Perhaps there is need for another sweep of he servers. I can see obvious cases and I have only been back about a month.

@inventor, I am not sure if your PvP guide was trolling or what, but after that level of insight, I fail to see how your comments have any legitimacy. I am not sure you understa
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Theinventor1012

All worlds
06 Dec 2016 02:57Link
That is exactly why when you say " Killing 150 forts is tedious and grueling in and of itself. 1000 or 2000 though"
This is my exact point you just said it It is better if it is hard to attack other players especially if a large empire has to destroy hundreds of forts it provides a way for smaller empires to defend themselves from larger ones. What you just said is why I think it is a reasonable strategy.
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Psycho_Honey

All worlds
06 Dec 2016 03:45Link
No, it does not. It creates a situation where nobody wants to war at all. Furthermore, this exploit is not common knowledge and available for everyone to employ. The larger empires are the ones using this, not the smaller or newer players, they are ignorant of it. This is the problem, add to that a player left over it, and that should be the last bit of tolerance it's use gets from the GMs. On a war world, there is no deterrence to war, no pirating, no unfair, no bullying; Just war. On other worlds that somehow have war enabled, an exploit should never be the cause for a lack if war or willingness to engage. The only deterrence players should have are good political relationships, federated allies, and a good defense. That is all, an exploit nor a game feature should ever replace this. Again, you have no idea what you are talking about clearly. I understand your enthusiasm for what you witnessed, but being as you don't have 2000 forts in your count
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Theinventor1012

All worlds
06 Dec 2016 04:28Link
What you are saying when new players are unaware of strategies to use in defenses are you also implying interceptors, helicopter interceptors, forts completely, and all other defenses should simply be removed because new players didn't take the time to look at a guide?? This is ridiculous what you are suggesting could also be seen as getting rid of all defenses so new countries would have no chance against larger enemies.

First of all forts are much more of a reliable and much cheaper defense enabling new players to have some chance against larger enemies. It is clearly much harder to setup an interceptor defense and much more complicated for new players to realize how quality of the interceptors matters and how it affects fighting level, and how many to use rather then simply buying a bunch of forts to defend their countries.

You must really have no knowledge of the game whatsoever if you are claiming it is harder to use a bunch of
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EMPEROR VESPASIAN

All worlds
06 Dec 2016 06:49Link
@ Madoff. I'm with you.I have seen your past postings and I know you have been a consistent critic of the fort situation.

@Zentrino. I too was surprised at the quick response. Maybe the fact that I threatened to leave got the quick response. I will probably leave sometime in the next few months. I simply am tired of being decced on by someone like Chiwoo without having any real ability to respond and I have no intention of building thousands of forts. I like the strategy of defense building and offensive readiness. The game has become a waste of time and money too. There are some other world simulation Games with similar characteristics that I will try out. I figure they can't be any worse than my current experience with Simcountry. Maybe it will be better. By the way, I had a good time fighting you and Zen.

@ Wicked Lady. Don't you ever shut up?

@ Phycho Honey. You read my email exchange with the GM correctly. That
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WildStallion

All worlds
06 Dec 2016 08:26Link
I have stayed silent not wanting to give an opinion on what has been written so far on this thread, just reading all the comments written here, but here's a question for you to think about:-

A player - any player in the game old or new has a federation and decides to allow another player into their federation not knowing that this player was/is/or maybe a multi player - Do not point the finger of blame at the person who allowed the invite not knowing that this was/is or maybe the case as this could happen to anyone, probably has happened to other players unknowingly and more importantly could also still happen to other players unknowingly in the future.
Also think about this re the Great Wall of China and how many miles that it stretches and the number of forts that were on it when it was built and being built, do you think the Chinese would have stopped building it because their enemies didn't like it?
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Psycho_Honey

All worlds
06 Dec 2016 09:29Link
<!-Quote-!>Quote:

Also think about this re the Great Wall of China and how many miles that it stretches and the number of forts that were on it when it was built and being built, do you think the Chinese would have stopped building it because their enemies didn't like it?<!-/Quote-!>



'I do agree with your post. Chiwoo, and many others may or may not have engaged knowingly in allowing multis to join their fed. I had a similar situation in the past. I denounced that player and have not heard from him since. I liked him too, he was cool. Unfortunately, I have never in my game life favored multis.

But on to the quote, I like the analogy but it simply is not valid here. The Chinese built a wall, and all the other empires in the world could have done the same, they chose not to. We are told in the documentation that the maximum number of forts is 150. And that is where the stor
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Psycho_Honey

All worlds
06 Dec 2016 09:32Link
I thought this too, was funny. In the spirit of the thread topic, this also was Laughable

<!-Quote-!>Quote:



From Theinventor1012

Having unlimited forts provides protection for smaller players from larger enemies and it is a perfectly reasonable strategy. Also I warn you, as you are a target of multiple players who will not hesitate to insure your defeat I suggest you leave simcountry.<!-/Quote-!>



Inventor, just quit while you are ahead. I plan on crushing empires... like flies. In due time of course. Don't add yourself to the list by being silly prematurely. I'm guessing you are now 17 or 18 now. You remind me of Ian. I doubt I am far off.
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Theinventor1012

All worlds
06 Dec 2016 14:54Link
I am not planning on attacking you or planning on taking any hostile actions against you. I was simply reminding you that other players may be looking for a target and they might be using better strategies such as building lots of forts.