Simcountry
Forum General W3C - New Natural Resources Discovered

W3C - New Natural Resources Discovered

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Andy

All worlds
25 Jan 2020 20:50Link
Another discovery round of natural resources is completed and many new locations were added to countries in all worlds.

This is the second time natural resources are added, following the initial setup.

There are many countries in all worlds where there is no president and these resources are accumulating and were never used.

In some countries the list can now become very long.

Natural resources corporations are now the most attractive in Simcountry.
There are shortages in all worlds and the corporations are very profitable and have the highest market value.

In this round, reserves in the ground are larger than in previous rounds while the corporations are now slightly larger. They produce more and profits are up.

Check some C3 countries around you and use the search function on the natural resources page to find countries with many resources.
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Lord Mndz

All worlds
25 Jan 2020 21:32Link
Andy,

All this is very good. I strongly recomend to add some hint or other notification to all new players who are not utilizing their mining potential probably they dont read forums a lot. I often see that new players are building crappy corporations and not getting the profit they can get. Maybe it could be an option not to allow to build other corporations until all mining ones are built for low game levels like 1-2.

Regarding profitability i think it needs to be improved even more. Currently these corporations are making about 2B when i would expect 3-5B per game month. These money could replace newbie boosters and are very much needed for new presidents.
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johnV

All worlds
26 Jan 2020 15:51Link
Thanks for the update
I also noticed the reserves of existing resources have increased a small percentage.

It would be nice to view the resources from the map rather than have to search for each country. Could the Resources button or a Resources gadget be added to other countries home page?

Mndz, remember free players cannot build mining and probably have auto build on, this could be what you are seeing.

Also I think it would be a good idea to have C3's build some mining during a reset, allowing CEO's to buy corps that have a good reserve.
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Lord Mndz

All worlds
26 Jan 2020 18:16Link
I think having market situation in mind and activity overall that could be changed for new players to give them the very best possible start.
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Andy

All worlds
27 Jan 2020 14:40Link
Thanks for the suggestions.

we will think about how to improve without
rewriting the game. (as we sometimes call some of the proposals).

The visibility of natural resources in other countries should be improved.
This means finding other countries easily and viewing their resources.
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John Galt

All worlds
28 Jan 2020 18:16Link
Thank you for the resources! The oil apocalypse on LU is coming in around 25 days so anything helps.
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Lord Mndz

All worlds
28 Jan 2020 19:07Link
only 25 days?
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Daniel Iceling

All worlds
28 Jan 2020 23:15Link
Andy,

Thank you for the latest resource spawn, and all the updates.

I plan to mine and utilize all my resources, however the increase in the number of workers per corporation, combined with declining population, make it difficult to get enough workers to open new Corporations, at this time.
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John Galt

All worlds
29 Jan 2020 02:11Link
By my calculation Mndz yes. Most of my oil corporations have around 140 months of supply left. At 6 months per day that is ~23-24 days.
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Lord Mndz

All worlds
29 Jan 2020 21:22Link
Hmm, i thought it comes in 50 days as most initial oil mining corporations shows 300 game month worth of resources. Maybe ceo owned corporations had less resources
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Dbl D

All worlds
30 Jan 2020 02:56Link
I'm wondering if it's possible to move a mining corp to another country with that resource. Anyone try that?
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Michael Wilson

All worlds
30 Jan 2020 07:28Link
Andy, i am very disappointment on your feature for the level requirements needed to level up. Please remove the Average requirements from score card to avoid the problems from losing the slave countrys to war players, i rage quit if i have to level up the slave country.
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Winderian

All worlds
14 Feb 2020 16:59Link
If there are resources available in the same country as an existing corporation that is running out, why would it not pick up the existing resource field? Why would it close?

Doesn't make sense. My corporations are full upgraded and valued at 600million+ each and making good money. More importantly paying taxes.

Why go poof into the ether? That is like saying BP or Shell going "my well is dry guess we're done". They don't. They find more wells and stay in business.

I have several in this situation across multiple countries. Frankly it makes them undesirable inspite of the profits. I foresee an even bigger shortage of resources.
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Lord Mndz

All worlds
14 Feb 2020 17:22Link
This is how it works and it makes sense for me, it ensures market control and stability of your resources so you would not waste them too fast. extracting natural resources new players will benefit for a very long time.

what you need to do to have max profit is to hold production of the new corporation until its production quality is updated to max and release/start selling only then. this way your corporation will get profit of all lifetime held production at max quality.
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Daniel Iceling

All worlds
15 Feb 2020 00:08Link
Andy,

The number of Mining Corporations is still dropping quite rapidly, perhaps it is time to do another Discovery Round for Natural Resources? So that players have enough resource deposits, to replace the depleting corporations.
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John Galt

All worlds
15 Feb 2020 13:07Link
Oil is about to tank 50-60% in a week or so on FB and LU. I have around 1000 oil corps closing on each world.
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John Galt

All worlds
15 Feb 2020 15:05Link
The problem is obvious. C3s are not using their natural resources, yet they consume them from others. Only active players are building them and we simply do not have enough deposits to keep up with demand. Asking players to wage C3 wars to get more resources is completely unreasonable due to the escalating difficulty from each war. If it were possible to wage C3 wars at WL3 I would be invading C3 countries all the time, tapping their resources, and then selling the corps to my CEOs before dumping the countries. This would be a lot of fun.
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Daniel Iceling

All worlds
15 Feb 2020 21:40Link
The way I see it, each time there is a resource discovery round, the number of resources in non-premium countries increases, because they don't get used. Eventually, they will have loads of resources, enough to potentially encourage players to buy/invade/premium-membership to access those resources.

Currently though, the C3's have too few resource deposits to make it worthwhile buying/invading/going-premium for them. Meanwhile premium player countries have no where near enough resources, to even partly meet demand. We need a lot more resources discoveries, before this structure becomes sustainable.
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John Galt

All worlds
15 Feb 2020 23:29Link
Once you hit max war level of 25 you cant wage war on C3s anymore. Then no more resource raiding unless you spend gold coins for countries. The only world where this may work is FB as we can raid inactive players after 60 days without boosting our war level.
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Zentrino

All worlds
16 Feb 2020 08:34Link
I agree with John that I would not take a C3 just to get resources because it just isn't worth it. The country isn't sustainable on the resource deposits alone and I have to invest in hospitals and education and roads and social security and everything just to make it work to extract the resources. And then what do I do when the resources run dry? Leave the country and start over? No way.
Maybe there needs to be a new feature where we can raid C3s to take control of their resources only. We "control" the country and can mine the resources and extract profits but we don't have to control the country and be responsible for everything else. It's very "real world" in that way. There is a long history of countries invading just to strip out resources and not giving a damn about the people or the country.
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John Galt

All worlds
16 Feb 2020 14:49Link
Zentrino you can take the country. Build the corps. Then hostile bid them to your CEO. Then move them anywhere. The entire process takes a few days to build the corps and get them old enough for bids (24 game months) then you can dump the country. The main problem for me is that you can only do this 25 times and then your at max war level. On FB you can at least raid inactives that get bumped to WL3 so it is possible there.
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Zentrino

All worlds
17 Feb 2020 10:16Link
I'm inclined to ignore natural resources and let the mechanic be straightened out by the game. I'm certainly not inclined to take a c3 (or even an inactive player), build the resource corps, wait, hostile bid them, then close out the country, all for something that will get depleted anyway? No thanks.
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John Galt

All worlds
17 Feb 2020 14:03Link
It is a bit of a process Zentrino I agree. In most situations I wouldn't bother with it either. I think if a country accumulated a ridiculous number of resources I would consider doing it. Maybe if I could get around 50 corps out of it I would do it. Each resource deposit has around 2 trillion worth of product, so there is potential for profitability in raiding if you put in the time. The war level situation needs to be fixed though to make this viable for the peaceful worlds.
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Winderian

All worlds
17 Feb 2020 16:08Link
I have corps closing soon all over my empire. It is going to be yet another mess to try and clean up. I expect several countries will go billions a month into the red if all the corps now tagged as closing are going to just vanish.
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John Galt

All worlds
17 Feb 2020 16:15Link
I would start building the replacements right now. Most of the corps are still around 20-30 game months away. It is not too expensive to keep corporations open with no staff and it will save you a lot of trouble down the line.