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Forum General W3C - Game Update August 7, 2026

W3C - Game Update August 7, 2026

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Andy

All worlds
07 Aug 2026 14:38Link
Targon Weapons

Errors in the Targon units were reported on the forum.
We have now updated the Targon batteries and missiles.

Targon units can be attacked by mid range missiles and can be destroyed.
However, this will not be easy and will come at a high cost.

Targon missiles can stop all types of incoming missiles. The Targon units are equipped with more missiles and can sustain larger attacks.

The cost of Targon missiles have been reduced.

We expect more tunning of these units. These updates will take place in the coming days and weeks.

Corporate Profits

Corporate profits continue to improve.
maintenance corporations are becoming larger, more profitable and some maintenance cost is slightly higher.

we think that the income of countries, from taxes on corporations will increase significantly.
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Yankee

All worlds
07 Aug 2026 22:28Link
Andy, did you update the documents to reflect these changes?

Eventually I will get around to testing and it's nice to be able to match what it's said they will do against what they actually do.
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Andy

All worlds
07 Aug 2026 22:36Link
The documents are updated automatically to reflect the change. I mean, the weapons doc with a table describing what it does.

the text is not updated yet but it is not significant.

Thanks for testing.

we will wait for the results.

A next update will reduce the number of soldiers and officers per Targon battery, and also reduce the cost of the missiles.



if there is any other weapon not functioning as we intended I would love to hear about it.
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Andy

All worlds
07 Aug 2026 22:39Link
we are looking for candidate weapons to be eliminated.
we think that the helicopter carriers are not adding much and their navy helicopters too.
Frigates are questionable, there are also defense destroyers.

Also what is left of the Heavy armored vehicles and fleet command.

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Yankee

All worlds
07 Aug 2026 23:20Link
Well as it stands right now, the navy which use to be one of the more powerful and desirable systems is while not worthless, pretty much neutered.

Heavy armored vehicles, I would agree.

When it comes to the Navy I think there should be a lot of discussion before changes there.
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Yankee

All worlds
07 Aug 2026 23:46Link
If you want an easy change work on Stealth bombers next. While very desirable to have they have a major flaw which people have asked to be corrected but you never could see the reason.

We need the ability in PVP to turn OFF any type of counterattack. You can leave it for C3's and simply add "no response" to the drop-down menu of target types.

The reason is simple. All you have to do to kill SB wings is fire ONE missile at your enemy and the SB wing is literally slaughtered by the air and land defense units. Many times for no more damage than the cost of the single firing unit.

You could kill 1000 SB wings if your enemy had them, for the cost of 1000 of the cheapest weapon you can get into range and the ammo it took to blow them out of the sky.

If you don't want to do that at least give us the ability to set up FULL SB wings from the start rather than having to use them weak or wait until resupply brings t
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Yankee

All worlds
08 Aug 2026 01:06Link
"Friday, August 7, 2026 - 10:36 pm Click here to edit this post
The documents are updated automatically to reflect the change. I mean, the weapons doc with a table describing what it does.

the text is not updated yet but it is not significant."

You are correct it's the table showing what they are effective at that matters.
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hymy1

All worlds
08 Aug 2026 01:46Link
You could differentiate navy fighters and navy helicopters.

The helos should be better against ground targets, and fighters better against air targets. Separate them like that.
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Andy

All worlds
08 Aug 2026 07:49Link
Thanks for the response so far.
We will look into it quickly.

"FULL SB"?
you mean that the initial structure is weak?
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Adam Johnson

All worlds
08 Aug 2026 08:13Link
Please dont remove any military units they are effective has they are.
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Adam Johnson

All worlds
08 Aug 2026 08:42Link
Maybe make stealth bombers stronger meaning less likely to be damage make them actually be more stealthy and be able to sneak attack if possible.
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Andy

All worlds
08 Aug 2026 15:21Link
We are not removing anything yet.
we are floating ideas as some think we have obsolete weapons and too many.

a solution is either making them unique and more usable,
or remove them.

Stealth will be more stealth and more robust and more destructive.

at the cost you pay for them, they should do more and not easily destroyed.
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Yankee

All worlds
08 Aug 2026 15:42Link
Andy, when you go to make ANY air wing you are not able to make it FULL by which I mean if it's interceptors you can not fill it with interceptors to reach the maximum number of units initially without adding something else which in the case of interceptors you have to add AA batteries.

Same thing for SB wings you've dropped them to a total of 150 which means on initial setup is 102 SB with the rest PB. I don't want PB's in the mix so I have to initially set them up with 102 stealth bombers then go back and edit to 150 and wait for supply units to bring in the rest before using them. Or use them immediately with 102 which after the recent reductions from 170 total units is to weak.

The reason I don't want PBs in the mix is it doubles my losses. It's almost like you took a B2 bomber and made it fly into the target in formation with a 747 making it easier to see.

In truth what I'd like to see is the abili
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Andy

All worlds
08 Aug 2026 16:37Link
I know that you cannot build such a wing with SB only.
I just never saw this name before....

I will remove the PBs.
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Adam Johnson

All worlds
12 Aug 2026 01:40Link
Hmm any update on the defensive Drones and when they will be ready to use.
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Yankee

All worlds
12 Aug 2026 02:08Link
I'm still trying to figure out why they'd be needed in the first place.
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Andy

All worlds
12 Aug 2026 11:46Link
The defensive drones will be part of a larger update that will enhance the function of unmanned weapons.

We added the corporations as a first step.
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Andy

All worlds
12 Aug 2026 11:53Link
More improvements that are part of this last update:

- Some corrections to very large corporations types that will improved their profitability.
Larger corporations depend more on fluctuations in the price of raw materials they use.

- more tuning of corporations in general to further improve profitability.

- In the process, the cost of the maintenance of the army increased somewhat but it is more than compensated with the major improvement of corporate profitability.

- Both Targon units and stealth bomber units have been improved. we have no response yet about any experience with these improved units.
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Yankee

All worlds
12 Aug 2026 20:32Link
We won't be able to test targon batteries until war breaks out again. I didn't sell the one's or ammo I had when I quit using so I've got some to start with. Hymy probably has many more.

It's nice you removed precision bombers from the stealth bomber set up but you still didn't do what we needed if you were not going to remove auto response by giving us a "no response" to the drop down target menu.

You STILL cannot set up a 120 stealth bomber unit from the start. You have to start with 82 in the initial set-up, edit to 120 and wait for resupply. Which actually in PVP makes them weaker than they've ever been until they are at full strength.

Against a player online and attacking means they are dead before you get a chance to use them.
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Yankee

All worlds
12 Aug 2026 23:45Link
And I hate to say it, but the Mobile Stealth bomber units are worthless even if you have professionals for much of the very same reasons, namely other weapons in the mix, but not enough numbers of actual Stealth Bombers. The only difference is after they slaughter your SB, the unit still has weapons to respond with, but the effect is going to be pretty much nothing damaged.
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Yankee

All worlds
12 Aug 2026 23:55Link
If you insist on keeping auto response and prevent us from building full Stealth bomber units initially at least in an auto response (only) make them unable to be damaged. They don't have to kill anything other than they normally would (which is usually nothing), just survive to the point they can be effectively used and not wasted.
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Exphon

All worlds
15 Aug 2026 18:59Link
Was there a reason that precision bombers were placed in SB units in the first place? I used them as an integral part of my unit set up. PBs are destroyed by ints first before the SB and are often destroyed before SB by ground defenses. Now attacking c3s using SB will be much more expensive. I don't believe simply removing PB was the right idea. PB have a use in SB units. It's also much cheaper to destroy land targets using precision bombs instead of laser guided bombs. I was able to use the same SB/PB unit to destroy defenses first and use the PB to attack the target directly. Now I am forced to use separate air force attack and bombing wing. This also now makes those SB units much harder to deal with using. Now no one is able to build a fully assembled unit until edited later. This will not work in a pvp environment when units need to be set up at full strength immediately.

Yankee simply wanted to have the option to set up a full SB unit
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Yankee

All worlds
16 Aug 2026 00:11Link
SB's alone will do more damage with less loss than injecting PB's into the mix.

While SB's can destroy interceptors if they are not part of a responding fed air defense, if it's fed air they are dealing with using PB's as cannon fodder is not going to save you anything. If you like them in the mix that's for you to decide. I'd never use them that way. I've tested it to many times and never liked the results.

You are however, correct my major concern was the wholesale slaughter of Stealth bombers assembled into units during a war with another player C3's don't attack.

For some reason Andy can't understand why we wouldn't want an automatic response but, he's never lost 5 fully upgraded SB wings for the cost of 5 OAAMB's and the ammo it took to slaughter them.

And he doesn't seem inclined to let us assemble full SB wings initially so we can leave them unassembled un
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Andy

All worlds
16 Aug 2026 14:46Link
I understand the requests for no automatic response.
SB should not be easy to destroy, not in a manual attack or when they auto attack.

We would like to know how these stealth bombers are being destroyed now.
we have removed most of the threats to SBs.

I will look into it again.

We will also look at the mobile units.

don't give up on this. we will keep going until we fix these issues.
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Andy

All worlds
16 Aug 2026 14:57Link
Also updated:

- Corporate profitability keeps improving.
- More corporations become a bit larger and also use more workers.

It will help in a long term reduction in the number os corporations, game wide.
It will take time to materialize but countries will end up with a smaller number of corporations that are very profitable.

These corporatons will produce more and further increase the income for the country.

Short term, you may see some shortages of workers.
It can be solved by the closure of the worst performing corporations in the country, freeing workers for the corporations that contribute more.

We will also further reduce the amount private corporations are paying for the use of country resources. It will improve the income of enterprises.