O
Orbiter
All worlds
08 Sep 2015 06:19Link
now when i say that, its really my hope to create a discussion about many factors, that correlate to a good country, primarily econ. of course ego will play a factor, but lets be good sportsman, and salute a fellow that has something good going on. rather than argue until we win. if we can recognize excellence, when we see it, we can become better.
when comparing countries, it is fair to subtract military cost, and drafted army.
also, a player should remove the secrecy parameters to allow others to view them. i mean, ante up
the GM make changes, as is right, when changes are made, or the econ of the planet become turbulent, these things must also be considered. the ability to adjust, compensate, and foresight, are key sim country skills and are also a fair consideration. especially when explained.
all factors can be considered, income per corporate worker, income per total work force, income to cost, an
when comparing countries, it is fair to subtract military cost, and drafted army.
also, a player should remove the secrecy parameters to allow others to view them. i mean, ante up
the GM make changes, as is right, when changes are made, or the econ of the planet become turbulent, these things must also be considered. the ability to adjust, compensate, and foresight, are key sim country skills and are also a fair consideration. especially when explained.
all factors can be considered, income per corporate worker, income per total work force, income to cost, an
O
Orbiter
All worlds
08 Sep 2015 06:32Link
i'll start,
13 Orbiter Level 6 Dream Land 8811 WR 34 FR 1
so #1 Financial rank, i'd bet many would be interested in this, and it will become clear with discussion, but confusing with lecture. It is essentially income to cost. that means i have the lowest cost to income ratio. not necessarily the most profit, or most robust econ, how ever...
Jan 8 3575 LU
Total Income 478,232.67M SC$
Total Cost 175,018.37M SC$
Profit / Shortage 303,214.30M SC$
Financial Index 237.50
13 Orbiter Level 6 Dream Land 8811 WR 34 FR 1
so #1 Financial rank, i'd bet many would be interested in this, and it will become clear with discussion, but confusing with lecture. It is essentially income to cost. that means i have the lowest cost to income ratio. not necessarily the most profit, or most robust econ, how ever...
Jan 8 3575 LU
Total Income 478,232.67M SC$
Total Cost 175,018.37M SC$
Profit / Shortage 303,214.30M SC$
Financial Index 237.50
M
Madoff
All worlds
08 Sep 2015 08:27Link
I congratulate Orbiter for bringing up this issue, and for ranking #1 in the financial index. As an econ player, I always considered it my favorite index.
(Income/Cost)*100=Financial Index. Income and cost represent averages over a period of time.
The financial index has simplicity and elegance. It's public and very accessible. Most importantly, it's a useful operational guide, considering that most players are beginners and econ players.
My favorite strategy for getting a high financial index was to employ as many engineers as possible. They pay so much income tax that most of my country income would come from citizen tax. That preponderance of citizen tax revenue also provided a great hedge against recessions.
Orbiter mentioned elsewhere that being able to weather a stormy economy is an important skill. True, and the strategy of high citizen tax achieves that.
However, I've always s
(Income/Cost)*100=Financial Index. Income and cost represent averages over a period of time.
The financial index has simplicity and elegance. It's public and very accessible. Most importantly, it's a useful operational guide, considering that most players are beginners and econ players.
My favorite strategy for getting a high financial index was to employ as many engineers as possible. They pay so much income tax that most of my country income would come from citizen tax. That preponderance of citizen tax revenue also provided a great hedge against recessions.
Orbiter mentioned elsewhere that being able to weather a stormy economy is an important skill. True, and the strategy of high citizen tax achieves that.
However, I've always s
A
Aries
All worlds
08 Sep 2015 09:29Link
Had to make some military considerations recently. My main would be war rank 1 except that my 9 slaves occupy the top 9 spots. Taking into account the cost of both our militaries (70 billion vs. 23.5 billion), you have about $20 billion more profit (237.5 billion vs. 303 billion) at the moment with 10 million more corporate employees.
I have added 3 million corporate employees in the last 18 months and as those corps upgrade, and some industry sectors recover, it should be interesting to revisit. I did find out that the game stops counting your country asset total when you reach $2500 Trillion though, so there is that.
I have added 3 million corporate employees in the last 18 months and as those corps upgrade, and some industry sectors recover, it should be interesting to revisit. I did find out that the game stops counting your country asset total when you reach $2500 Trillion though, so there is that.
O
Orbiter
All worlds
08 Sep 2015 09:52Link
Madoff
The PFI is certainly the best factor, and can be only measured by each player...
when you say high income tax, my experience, is that high income tax from workers, also measures into high costs, in terms of "weathering the storm" lower costs prevail when corporate income falters...
Aries...
you are an excellent player, the recent game changes have favored you, over me. so this considered, i'm fully aware that i must make drastic changes to my country, to maintain my income advantage? our income difference fluctuates, but most the time i make up the difference in military cost, and about 7-8% probably over all
my thought on for both, is low salaries, i run 160, just for levels, but if i could, i'd run 100, it has always seemed the most efficient
The PFI is certainly the best factor, and can be only measured by each player...
when you say high income tax, my experience, is that high income tax from workers, also measures into high costs, in terms of "weathering the storm" lower costs prevail when corporate income falters...
Aries...
you are an excellent player, the recent game changes have favored you, over me. so this considered, i'm fully aware that i must make drastic changes to my country, to maintain my income advantage? our income difference fluctuates, but most the time i make up the difference in military cost, and about 7-8% probably over all
my thought on for both, is low salaries, i run 160, just for levels, but if i could, i'd run 100, it has always seemed the most efficient
A
Aries
All worlds
08 Sep 2015 18:36Link
You have had an advantage the last 3-4 weeks since the market got shaky in a number of sectors at once. Namely, services, HTS, electronic components, software, and chemicals. At least some will recover very soon.
Game changes? You mean with HLWs? That loosened bottleneck has helped me grow Garrote and Candinnalm. I now think younger demographics, combined with high pop, has something to do with it. I still find myself converting a few teachers/nurses but it is far easier now. Garrotte, in particular, will soon grow to be a new economic powerhouse. It has 54 new corps in the process of upgrading.
Talking about weathering, I found an excellent time to invest all this investment fund cash brought on by my worker growth. Must have put down about $12 trillion in struggling public corps. That should pay off on the near future.
Game changes? You mean with HLWs? That loosened bottleneck has helped me grow Garrote and Candinnalm. I now think younger demographics, combined with high pop, has something to do with it. I still find myself converting a few teachers/nurses but it is far easier now. Garrotte, in particular, will soon grow to be a new economic powerhouse. It has 54 new corps in the process of upgrading.
Talking about weathering, I found an excellent time to invest all this investment fund cash brought on by my worker growth. Must have put down about $12 trillion in struggling public corps. That should pay off on the near future.
O
Orbiter
All worlds
08 Sep 2015 20:05Link
amoung other steps to avoid the bottle neck, i would build different corps, you could build a corp that makes 1.5B a GM, while i would build 2 corps that would make make 0.9B, i built allot of different stuff, and some of the higher profit corps, but allot of low or mid range stuff, and it allowed me to employ a larger worker force, while you where being held back from HLWs.
that has changed now, and i'm going to have to rework my corp build strat, some corps like plastics, (which use half the number of HLW that a computer corp will,) are doing so well i'll probably keep them, but i'm gonna have to switch out most of my agg and food corps for a heavier tech and industry based econ
i have 20 cattle feed corps, because they use 8K HLWs, i could build 3-4 of them compaired to a tech corp, but they also make allot less profit. i'll need to switch out things like that to keep up
our total corp profit has been
that has changed now, and i'm going to have to rework my corp build strat, some corps like plastics, (which use half the number of HLW that a computer corp will,) are doing so well i'll probably keep them, but i'm gonna have to switch out most of my agg and food corps for a heavier tech and industry based econ
i have 20 cattle feed corps, because they use 8K HLWs, i could build 3-4 of them compaired to a tech corp, but they also make allot less profit. i'll need to switch out things like that to keep up
our total corp profit has been
O
Orbiter
All worlds
12 Sep 2015 06:51Link
ok aries, you've had many chances to avoid this, now its time for an apology, you took advantage of my country's situation, to win arguments, and my shock of your twist to my words,
its time for you to retract your statements, as you can no longer win an argument, based on country performance, nor my surprise at such an awefull twist to what i said.
<!-Quote-!>Quote:Your posts that attempted to link the entirety of government costs to salaries on the thread analyzing Sim-citizen wage data were simply absurd. -aries<!-/Quote-!>
its time for you to retract your statements, as you can no longer win an argument, based on country performance, nor my surprise at such an awefull twist to what i said.
A
Aries
All worlds
12 Sep 2015 15:24Link
You appear to be wrong on both counts. First, that statement had nothing to do with country performance. Trying to state as factual that all that is needed to make a point on salaries, particularly corporate salaries, is to post the total of government costs could not be more false.
Second, I can win many arguments on country performance. My main performs very favorably with yours. In addition, while you try to match your best efforts with my main, my empire has an embarrassing advantage in wealth generation over any other empire, anywhere. I'll share a new stat that any player can attempt to match. In 5 weeks, I have added $700 Trillion in cash (not counting my military adds) to my assets. All econ. No wars. Any takers?
Second, I can win many arguments on country performance. My main performs very favorably with yours. In addition, while you try to match your best efforts with my main, my empire has an embarrassing advantage in wealth generation over any other empire, anywhere. I'll share a new stat that any player can attempt to match. In 5 weeks, I have added $700 Trillion in cash (not counting my military adds) to my assets. All econ. No wars. Any takers?
O
Orbiter
All worlds
12 Sep 2015 18:36Link
to say that lowering salaries, lowers cost, is a stand alone statement, its like saying if i drop a rock in the water, it sinks to the bottom. its a true statement, that does not need to be accompanied by mentioning the splash, the ripples, or the scared fish, in order for it to be true. those other things a 2 year old could observe
to say, lowering salaries, lowers cost, does not require a complete discourse of every cost, for the statement to be true, and it is dishonest, to assert the simple statement as false, because it does not address every factor.
you certainly have a great empire, but when we are discussing econ, and i say lowering salaries, reduces cost, more than income, this is evident with the fact that my country now makes 10-15% more per Game month. this last month i made 29% more, and it still isn't at full speed, my HI is now where it should be, but my country and corporate welfare are still recovering.
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to say, lowering salaries, lowers cost, does not require a complete discourse of every cost, for the statement to be true, and it is dishonest, to assert the simple statement as false, because it does not address every factor.
you certainly have a great empire, but when we are discussing econ, and i say lowering salaries, reduces cost, more than income, this is evident with the fact that my country now makes 10-15% more per Game month. this last month i made 29% more, and it still isn't at full speed, my HI is now where it should be, but my country and corporate welfare are still recovering.
A
Aries
All worlds
12 Sep 2015 19:18Link
As general as you were, you were not that general. Does lowering salaries lower costs? Sure, but which costs? You made the argument that government costs were a "significant" reason for your salary policy. If I lower my CEO salaries does it affect my country government costs? You can spend time arguing costs are lowered but you did not make the case how lowering salaries has a substantive, or even significant, affect on government costs. The fact is that corporate salaries, which include 78% of your workforce, do not even show up on that side of a country ledger, at all.
As far as pop, I am not aware of any "exploiting" going on. Sure, I buy pop. Yes, I pay attention to country demographics and use that info to plan where I want to buy pop and where I wish to transfer pop too and away from. No game features have been "broken" in this process.
As far as pop, I am not aware of any "exploiting" going on. Sure, I buy pop. Yes, I pay attention to country demographics and use that info to plan where I want to buy pop and where I wish to transfer pop too and away from. No game features have been "broken" in this process.
O
Orbiter
All worlds
12 Sep 2015 19:20Link
you can compare our social security costs
Candinnalm
Social Security Payments 32,445.24M SC$
Payment %73
Number of retired People 18,201,639
Number of disabled People 6,835,784
Number of unemployed People 3,358,993
Total on SSI 28,396,416
Dream Land
Social Security Payments 28,907.02M SC$
Payment %91
Number of retired People 20,197,238
Number of disabled People 9,769,880
Number of unemployed People 3,954,633
Total on SSI 33,921,751
so, my cost is 89% of yours, but i pay 25% higher (18 points,) and have 20% more people on SSI. This is because of my lower wages.
Dream Land, General Cost of Government 57,376.14M SC$
Candinnalm, General Cost of Government 58,996.47M SC$
our country governement costs are similar, however...
Dream Land, Consumption Quality Index 323.33
Candinnalm, Consum
Candinnalm
Social Security Payments 32,445.24M SC$
Payment %73
Number of retired People 18,201,639
Number of disabled People 6,835,784
Number of unemployed People 3,358,993
Total on SSI 28,396,416
Dream Land
Social Security Payments 28,907.02M SC$
Payment %91
Number of retired People 20,197,238
Number of disabled People 9,769,880
Number of unemployed People 3,954,633
Total on SSI 33,921,751
so, my cost is 89% of yours, but i pay 25% higher (18 points,) and have 20% more people on SSI. This is because of my lower wages.
Dream Land, General Cost of Government 57,376.14M SC$
Candinnalm, General Cost of Government 58,996.47M SC$
our country governement costs are similar, however...
Dream Land, Consumption Quality Index 323.33
Candinnalm, Consum
O
Orbiter
All worlds
12 Sep 2015 19:26Link
and thats the point of the rock, aries, in a casual discussion, its not neccessary to go into such detail, to make such a statement, if we are "discussing," and i make a statement that you want expanded, you can do so, or ask for such, rather than take the approach the statement is untrue with out these other factors considered.
its a no brainer that lower salaries lower cost, its business 101, and is a stand alone statement. that should have been expanded on, rather than attacked
its a no brainer that lower salaries lower cost, its business 101, and is a stand alone statement. that should have been expanded on, rather than attacked
A
Aries
All worlds
12 Sep 2015 20:31Link
Buying things like road maintenance at lower quality does nothing but dress up your profit and loss page. You don't actually save money but you can confuse players who are not familiar with how the finance page works.
Oh, and has nothing to do with salaries.
Oh, and has nothing to do with salaries.
A
Aries
All worlds
12 Sep 2015 20:40Link
So far you explained how our social security and government costs are nearly identical while you dress up your transportation costs by buying low quality maintenance. Was this supposed to make a point about how salaries were a "significant" reason for a difference in government costs? If there is a no-brainer here, I am not finding it and I am cheating (by using my brain).
O
Orbiter
All worlds
12 Sep 2015 23:51Link
for one, social security is entirely based on salaries, while 90-95% of the total trans cost is material.
we've established that lower salaries, means lower cost, so what makes our government cost virtually the same? by looking closely at different indexes that have different cost bases, we can see, that my higher consumption quality, adds cost, that my lower salaries offset.
this plays true with country welfare. the country consumption index, contributes to the country welfare. so by lowering corporate salaries, and buying high quality country supplies, you can offset a chunk of the reduced production, do to lower wages. much of this is already offset at a country level, lowering the cost of salaries at the corporate level, reduces costs, while still maintaining a high amount of production.
Candin Chemicals
Profit Last Month 1,215.05M SC$
Production Last Month 2,368,976.86
Products Sold 3,789.61
we've established that lower salaries, means lower cost, so what makes our government cost virtually the same? by looking closely at different indexes that have different cost bases, we can see, that my higher consumption quality, adds cost, that my lower salaries offset.
this plays true with country welfare. the country consumption index, contributes to the country welfare. so by lowering corporate salaries, and buying high quality country supplies, you can offset a chunk of the reduced production, do to lower wages. much of this is already offset at a country level, lowering the cost of salaries at the corporate level, reduces costs, while still maintaining a high amount of production.
Candin Chemicals
Profit Last Month 1,215.05M SC$
Production Last Month 2,368,976.86
Products Sold 3,789.61
A
Aries
All worlds
13 Sep 2015 02:09Link
Here is the comment you made, to restate.
"here is the significant reason of the difference of wages.
Total Country cost
Candinnalm (country #1)
Total Income and Cost 525,610.16M SC$ Total Income 228,086.08M SC$ Total cost
Profit / Shortage 297,524.08M SC$
Dream Land (country #2)
Total Income and Cost 465,117.76M SC$ Total Income 166,187.66M SC$ Total cost
Profit / Shortage 298,930.10M SC$
so you can see, that the higher salaries, raise the running costs. but does not necessarily increase income"
"here is the significant reason of the difference of wages.
Total Country cost
Candinnalm (country #1)
Total Income and Cost 525,610.16M SC$ Total Income 228,086.08M SC$ Total cost
Profit / Shortage 297,524.08M SC$
Dream Land (country #2)
Total Income and Cost 465,117.76M SC$ Total Income 166,187.66M SC$ Total cost
Profit / Shortage 298,930.10M SC$
so you can see, that the higher salaries, raise the running costs. but does not necessarily increase income"
A
Aries
All worlds
13 Sep 2015 02:14Link
So far, you mentioned the following to try to explain this.
1. Our social security costs are within $4 Billion of each other.
2. "our country government costs are similar"
3. "90-95% of the total trans cost is material"
4. Look at this corporation data.
I am pleased we are finally looking at corporation data. I am interested how that data has anything to do with the COSTS SIDE of the finance page "Profit & Loss" ledger. I am starting to believe you don't actually know how the finance page works.
Until then, yes, I still stand by my quote. You posted it above.
Your posts that attempted to link the entirety of government costs to salaries on the thread analyzing Sim-citizen wage data were simply absurd. -aries
I take full credit for that. It is true.
1. Our social security costs are within $4 Billion of each other.
2. "our country government costs are similar"
3. "90-95% of the total trans cost is material"
4. Look at this corporation data.
I am pleased we are finally looking at corporation data. I am interested how that data has anything to do with the COSTS SIDE of the finance page "Profit & Loss" ledger. I am starting to believe you don't actually know how the finance page works.
Until then, yes, I still stand by my quote. You posted it above.
Your posts that attempted to link the entirety of government costs to salaries on the thread analyzing Sim-citizen wage data were simply absurd. -aries
I take full credit for that. It is true.
O
Orbiter
All worlds
13 Sep 2015 04:36Link
well, you know, aries... considering that my country is totally out preforming yours, on the financial page and at the corporation level...
i'd have to say that i'm not the absurd one that doesn't get it.
i'd have to say that i'm not the absurd one that doesn't get it.
A
Aries
All worlds
13 Sep 2015 05:02Link
On the corporate data itself, I looked at Candin Chemicals and Agusta Chemicals. I am a game month later but lets look at YTD data.
Candin Chemicals
Products Sold 19,098.78M
Salaries Paid 3,366.86M
Raw Materials Used 6,945.46M
Fixed Property Costs 1,832.79M
Maintenance Products Used 732.66M
Interest on Loans 0.00M
Country Resources used 0.00M
Total Income 19,098.78M
Total Cost 12,877.77M
Profit 6,221.01M
Agusta Chemicals
Products Sold 17,461.97M
Salaries Paid 1,352.02M
Raw Materials Used 5,894.65M
Fixed Property Costs 1,835.93M
Maintenance Products Used 1,159.46M
Interest on Loans 0.00M
Country Resources used 0.00M
Total Income 17,461.97M
Total Cost 10,242.0
Candin Chemicals
Products Sold 19,098.78M
Salaries Paid 3,366.86M
Raw Materials Used 6,945.46M
Fixed Property Costs 1,832.79M
Maintenance Products Used 732.66M
Interest on Loans 0.00M
Country Resources used 0.00M
Total Income 19,098.78M
Total Cost 12,877.77M
Profit 6,221.01M
Agusta Chemicals
Products Sold 17,461.97M
Salaries Paid 1,352.02M
Raw Materials Used 5,894.65M
Fixed Property Costs 1,835.93M
Maintenance Products Used 1,159.46M
Interest on Loans 0.00M
Country Resources used 0.00M
Total Income 17,461.97M
Total Cost 10,242.0
A
Aries
All worlds
13 Sep 2015 05:23Link
As an empire, I am the U.S. and you are Japan. You are trying to edge me on stats by comparing Tokyo to New York City. If you succeed, well, you are still Japan.
O
Orbiter
All worlds
13 Sep 2015 07:43Link
999M compaired to 36.5% more contributions of 2015M income... equals 735M income....
hmmm, so you think that paying more to have an extra income of 735m is better than paying less to have an extra 999M
who is absurd?
hmmm, so you think that paying more to have an extra income of 735m is better than paying less to have an extra 999M
who is absurd?
O
Orbiter
All worlds
13 Sep 2015 08:09Link
and i was wondering if you'd go to the health and education
the difference in cost to pop contributions, of your HI, is 25.2, while mine is 18.3, thats a 37% difference in bottom line cost.
you have 2882 hospitals, to my 2800 even
you have 3% more hospitals, but a 37% higher bottom line cost.
do you think that i might be on to something? isn't their a theme here? my corps make higher profit, than your income tax can compensate for, while my lower salaries largely keep country costs low
Candinnalm
Total Income and Cost
544,414.83M SC$ Total Income
259,470.61M SC$ Total cost
61,741.65M SC$ Total cost of defence
modified cost, minus defence, 197.8B
Dream Land
Total Income and Cost
550,213.26M SC$ Total Income
177,890.19M SC$ Total cost
26,562.76M SC$ Total cost of defence
modified cost, minus defence, 151.3B
by my method, i have 6B m
the difference in cost to pop contributions, of your HI, is 25.2, while mine is 18.3, thats a 37% difference in bottom line cost.
you have 2882 hospitals, to my 2800 even
you have 3% more hospitals, but a 37% higher bottom line cost.
do you think that i might be on to something? isn't their a theme here? my corps make higher profit, than your income tax can compensate for, while my lower salaries largely keep country costs low
Candinnalm
Total Income and Cost
544,414.83M SC$ Total Income
259,470.61M SC$ Total cost
61,741.65M SC$ Total cost of defence
modified cost, minus defence, 197.8B
Dream Land
Total Income and Cost
550,213.26M SC$ Total Income
177,890.19M SC$ Total cost
26,562.76M SC$ Total cost of defence
modified cost, minus defence, 151.3B
by my method, i have 6B m
O
Orbiter
All worlds
13 Sep 2015 09:08Link
i hit the HI first, because its more straight forward than the EI.
for EI, you have 25%-ish higher index, but thats not really a fair way to look at it. at a glance, you have about 45-50% more schools
for both of us, we each have the 3 sub-indexes lined up, with one point of each other, 154-155 for you, and 126-127 for me.
for simplicity purposes, i'll use universities. 155 to my 127.
Candinnalm has 614 Universities, to Dream Land's 446, or 37% more
Candinnalm
Education Contributions and Cost
13,759.65M SC$ Spending on education
36,454.08M SC$ Cost of education
22.7B difference in contributions to cost
Dream Land
Education Contributions and Cost
8,143.69M SC$ Spending on education
20,382.95M SC$ Cost of education
12.3B difference in contributions to cost
so Candinnalm has 37% more Universities, but an 84% higher bottom line cost...
for EI, you have 25%-ish higher index, but thats not really a fair way to look at it. at a glance, you have about 45-50% more schools
for both of us, we each have the 3 sub-indexes lined up, with one point of each other, 154-155 for you, and 126-127 for me.
for simplicity purposes, i'll use universities. 155 to my 127.
Candinnalm has 614 Universities, to Dream Land's 446, or 37% more
Candinnalm
Education Contributions and Cost
13,759.65M SC$ Spending on education
36,454.08M SC$ Cost of education
22.7B difference in contributions to cost
Dream Land
Education Contributions and Cost
8,143.69M SC$ Spending on education
20,382.95M SC$ Cost of education
12.3B difference in contributions to cost
so Candinnalm has 37% more Universities, but an 84% higher bottom line cost...
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Aries
All worlds
13 Sep 2015 16:29Link
Your first post does not take into consideration that there was a difference of over $1B in material costs. Your comment remains absurd.
On hospitals. You are dressing up this cost like you are transportation. Again, there is no actual savings here. I am sorry if I am ruining your chance to fool people who are not actually familiar with how the finance page works.
Candinnalm
Medical Equipment 11,850.27M SC$ 201
Medical Materials 3,039.09M SC$ 195
Pharmaceutical Products 5,564.50M SC$ 200
Dream Land
Medical Equipment 7,105.86M SC$ 123
Medical Materials 1,880.91M SC$ 123
Pharmaceutical Products 3,342.00M SC$ 122
Salaries have nothing to do with this^^^
Yay, we are on to education. Hitting all these government costs actually looking for salary savings. So, lets look at actual employment.
Candinnalm
Employed Teachers 6,553,290
Teacher S
On hospitals. You are dressing up this cost like you are transportation. Again, there is no actual savings here. I am sorry if I am ruining your chance to fool people who are not actually familiar with how the finance page works.
Candinnalm
Medical Equipment 11,850.27M SC$ 201
Medical Materials 3,039.09M SC$ 195
Pharmaceutical Products 5,564.50M SC$ 200
Dream Land
Medical Equipment 7,105.86M SC$ 123
Medical Materials 1,880.91M SC$ 123
Pharmaceutical Products 3,342.00M SC$ 122
Salaries have nothing to do with this^^^
Yay, we are on to education. Hitting all these government costs actually looking for salary savings. So, lets look at actual employment.
Candinnalm
Employed Teachers 6,553,290
Teacher S