Really though dont that seem rediclous?
Fighting levels that even players cant obtain and the game does more damage then you can?
In one attack you lose 150 mid range to stealth bombers/normal heli removal(thats 45B in weapons per atttack @ 300Q)
45B per attack in losses * 45attacks needed for removal of helis/stealth bombers = 2.02T
Plus i still have to destroy the targets/garrison
100,000 per shell * 75,000 per attack * 3 for Q effect = 22.5B
Now you take 2attacks to remove garrisons/destroy the target(remember capitals and city's sometimes need 3 attacks)
50targets per war * 2attacks = 100 attacks
100 attacks * 22.5B = 2.25T
We are @ 4.5T is costs from just using tank/art shells and mid range missile batteries, theres still other ammo types/weapons to account for.
The GM need to really rethink the warring situation. The MATH doesn't lie.
A
Anthony King
All worlds
Well,im not much into side of the war machine type,im more of a economy side type.So, i wouldnt know much about it.Im sorry.