Q
Quetzalcoatl (Fearless Blue)
All worlds
16 Sep 2011 21:54Link
Solution Based on all posted points.
All in all after reading the responses from alot of people who posted on this thread i think i have come up with a solution. A combination of Orbitor and david walker and my idea.
putting a special icon next to any corp that has lost money for over 5 years and has had more than 5 Cash transfers or something in that way. So if a corporation has had 5 cash transfers put a small icon for possible review. Or a combination of these ideas, create a page where it will show you possible corps you may want to close, here you can close three at a time per month but the thing is, is that it will show you which corps you may want to close based on profit over a long run and multiple cash transfers. Becuase it is hard to see which corporation has lost money over a really long time we do not know which to close and which to keep open and keep suporting for a while till the market picks up. For really advance users o
All in all after reading the responses from alot of people who posted on this thread i think i have come up with a solution. A combination of Orbitor and david walker and my idea.
putting a special icon next to any corp that has lost money for over 5 years and has had more than 5 Cash transfers or something in that way. So if a corporation has had 5 cash transfers put a small icon for possible review. Or a combination of these ideas, create a page where it will show you possible corps you may want to close, here you can close three at a time per month but the thing is, is that it will show you which corps you may want to close based on profit over a long run and multiple cash transfers. Becuase it is hard to see which corporation has lost money over a really long time we do not know which to close and which to keep open and keep suporting for a while till the market picks up. For really advance users o
Q
Quetzalcoatl (Fearless Blue)
All worlds
16 Sep 2011 21:56Link
SOLUTION POSTED ABOVE ^^^^
L
Laguna
All worlds
16 Sep 2011 23:47Link
I'm an adept of parsimony, so I like to keep things simple. Turning it off sounds like simple enough.
Did anyone had money problems before this? Do you think having countries in debt helps and causes a better impression on newbs than corp in debt? Things look simple enough. Giving an option to turn it off sounds good too. I want my bad corps to close on their own. I'm not a micromanager.
Did anyone had money problems before this? Do you think having countries in debt helps and causes a better impression on newbs than corp in debt? Things look simple enough. Giving an option to turn it off sounds good too. I want my bad corps to close on their own. I'm not a micromanager.
Q
Quetzalcoatl (Fearless Blue)
All worlds
16 Sep 2011 23:50Link
True, thats why he solution i came up with i think is best, people who want it can have it on and micro mannage with the sulution above i posted and those who want it off can have it off.
A
Accordion_This (Little Upsilon)
All worlds
17 Sep 2011 01:25Link
Reading through this whole thing, an issue that I don't really care about, I've noticed one thing the whole way through: the GM is arguing with the players. Just a friendly suggestion: as the owners of Simcountry, your job is not to argue with the players, but to try and make the game as appealing as possible so that you can make money. Arguing with your player base and ignoring what they want in favour of crap like shuttles and selenium just means a loss of money for you, really, as your player base drifts away and you fail to get new members.
It's like a corporation with a fixed-price contract during an oversupply, really. If you break the contract, you're not going to sell, so what you need to do is make sure that you keep the other enterprise happy so you can make some money.
You're running a simulation game here which is pretty niche, doesn't have widespread appeal, etc. And it will never have widespread appeal
It's like a corporation with a fixed-price contract during an oversupply, really. If you break the contract, you're not going to sell, so what you need to do is make sure that you keep the other enterprise happy so you can make some money.
You're running a simulation game here which is pretty niche, doesn't have widespread appeal, etc. And it will never have widespread appeal
Q
Quetzalcoatl (Fearless Blue)
All worlds
17 Sep 2011 03:14Link
Yup, make money, buy weapons, make alliances, and kill each other, pretty much sums up what most players want.
C
Crafty (Golden Rainbow)
All worlds
17 Sep 2011 13:42Link
Nope, to count beans pretty much sums up what most players want.
Q
Quetzalcoatl (Fearless Blue)
All worlds
17 Sep 2011 19:34Link
LOL
D
David Walker (Little Upsilon)
All worlds
17 Sep 2011 20:14Link
Accordion, I do think you have written too strongly irrespective of the point. If you have to write about being potentially banned, that is not on a winning start.
Diplomacy is the key to everything. As my english teach said, you can say everything in a respectful manner.
Diplomacy is the key to everything. As my english teach said, you can say everything in a respectful manner.
M
Matt Patton (Golden Rainbow)
All worlds
17 Sep 2011 20:44Link
possibilities for this
1 space traders
2 pay too much in materials
3 lack of labor
4 surplus
5lousy low demand company like
forts, long range spy plane, nuclear defense missile, and ground weapons you will loose hardcore here
1 space traders
2 pay too much in materials
3 lack of labor
4 surplus
5lousy low demand company like
forts, long range spy plane, nuclear defense missile, and ground weapons you will loose hardcore here
Q
Quetzalcoatl (Fearless Blue)
All worlds
18 Sep 2011 00:21Link
Once again matt patton, please type in a way people will understand you, you write your posts in a way non understand, please talk english, like the rest of us.
B
Blueserpent (Golden Rainbow)
All worlds
18 Sep 2011 00:37Link
english. like what i is spoken
A
Accordion_This (Little Upsilon)
All worlds
18 Sep 2011 04:18Link
David - I think my post is perfectly fair, and not too strong or undiplomatic. The only reason I mentioned forum bans is that I have seen a lot of unnecessary bans recently, and I wanted to point out that fact.
I also have little reason to be soft or diplomatic. I'm paying for this game in the form of my subscription, so if I want to bitch about it to the GMs, that's my right as a customer. Complaints box, basically. However, I don't think I'm bitching so much as suggesting something that would help the GMs and the game a lot.
I also have little reason to be soft or diplomatic. I'm paying for this game in the form of my subscription, so if I want to bitch about it to the GMs, that's my right as a customer. Complaints box, basically. However, I don't think I'm bitching so much as suggesting something that would help the GMs and the game a lot.
D
David Walker (Little Upsilon)
All worlds
18 Sep 2011 05:07Link
I just think we need to turn down the general level of heat in conversations and be more constructive and less critical.
M
Matt Patton (Golden Rainbow)
All worlds
18 Sep 2011 06:19Link
it is English
it may not be novel English
or governmental English but it is English
it may not be novel English
or governmental English but it is English
Q
Quetzalcoatl (Little Upsilon)
All worlds
18 Sep 2011 09:27Link
on what planet
Q
Quetzalcoatl (Little Upsilon)
All worlds
18 Sep 2011 09:28Link
Tom i would just like to know if you saw my solution to this, mabey a way to see which companies have had cash transfers and how many times.
M
Matt Patton (Golden Rainbow)
All worlds
18 Sep 2011 14:54Link
earth and I'll type how much and what I want to
Q
Quetzalcoatl (Fearless Blue)
All worlds
18 Sep 2011 19:40Link
Im all for you typing just make it understandable.
M
Matt Patton (Golden Rainbow)
All worlds
19 Sep 2011 01:07Link
well sorry if I don't have a liberal arts degree